Fractal Glaive: Difference between revisions

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m (Text replacement - " |Weapon_Type = {{Ranged}} / {{Throwing}}" to " |Weapon_Type = {{Ranged}} |Weapon_Subtype = {{Throwing}}")
(updated effect, scaling, and range | need someone to add the radiant damage, I'm editing these from a run so my numbers aren't right)
 
Line 7: Line 7:
  |APS = 1.5
  |APS = 1.5
  |ManaDrain =  
  |ManaDrain =  
  |AttackRange = Far
  |AttackRange = Medium
  |Effect = {{KW|PA}} deals {{KW|Slash}}.<br><br>While stationary, {{KW|periodically}} {{KW|triggers}} beams that deal {{KW|Magical}} {{Col|G|5}} times per second.
  |Effect = {{KW|PA}} deals {{KW|Slash}}.<br><br>While stationary, {{KW|periodically}} {{KW|triggers}} a {{Col|B|Fractal Beam}} that does {{KW|Radiant}}
  |ProfSTR =  
  |ProfSTR =  
  |ProfDEX = A
  |ProfDEX = A
  |ProfINT = B
  |ProfINT = D
}}
}}
==Details==
==Details==

Latest revision as of 07:15, 12 September 2025

Details

Fractal Glaive is a weapon in Tiny Rogues.

Tips

"While stationary" applies only to the glaive itself when it stops moving, not the player.

Trivia

History

[0.2.4]:

  • ▼ Base damage from main projectile reduced by 30%. The beam width and duration has also been reduced to make it a bit easier on the eyes.


[v0.2.0 v4]:

  • New weapon added.



{{

    Melee

    Ranged

    Magic

    }}