Boots
From Tiny Rogues Wiki
List of Boots
Name | Effect | Attunement | Rarity | |
---|---|---|---|---|
Mage Treads | Grant +1 maximum mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. . | 0 | 1 Common | |
Phantom Steps | Grant +0.25 seconds of invincibility after dash. | 1 | 1 Common | |
Iron Greaves | +1/1 armor | 1 | 1 Common | |
Apprentice Boots | Grants 60% increased damage but also reduce damage by 10% per level. | 1 | 1 Common | |
Wool Shoes | Grants +1 stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed).. | 0 | 1 Common | |
House Slippers | +1/1 heart | 1 | 1 Common | |
Hide Boots | On kill, gain 2 stacks of HasteHaste is a stackable buff that grants 5% increased movement speed per stack. Stacks last 4 seconds decaying at the same time. Up to 2 stacks.. | 1 | 1 Common | |
Jester Boots | Grants +25% increased stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). recovery speed. | 1 | 1 Common | |
Tabi | Grants 20% increased movement speed while near a wall. | 1 | 1 Common | |
Geta | On dash, gain 2 stacks of HasteHaste is a stackable buff that grants 5% increased movement speed per stack. Stacks last 4 seconds decaying at the same time. Up to 2 stacks.. | 1 | 1 Common | |
Leather Boots | Grants 10% increased movement speed. | 0 | 1 Common | |
Red Heels | On dash, CharmCharm is a emotion debuff that makes the target take 25% more damage at far range and lasts 8 seconds. the nearest enemy. | 1 | 2 Uncommon | |
Winged Boots | On dash, gain SwiftnessSwiftness is a buff that grants 25% increased movement speed and lasts 8 seconds.. | 1 | 2 Uncommon | |
Angel Boots | Grants -25% chance for Curse Curse increases cursed hit chance. Cursed hits roll 2 times for critical hits and define a chance to trigger certain effects on hit. to take effect depending on how good your alignment is. | 1 | 2 Uncommon | |
Anti Gravity Boots | Grant immunity to push and pull effects. | 1 | 2 Uncommon | |
Arcane Slippers | Picking up a mana starMana Flux is a mana star buff that grants 25% more attack speed and 25% mana drain refund and lasts 4 seconds.Mana Stars are pickups that are spawned after draining a total of 5 points of mana . Picking up a mana star grants Mana Flux. It also immediately stops mana burnout. recovers 1 stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed).. | 1 | 2 Uncommon | |
Ballet Shoes | [1 second cooldown] On dash, gain Tiny DancerTiny Dancer is a buff that grants +10 dexterity and lasts 4 seconds.. |
1 | 2 Uncommon | |
Bounty Hunter Boots | On inflicting a mark, gain PursuitPursuit is a buff that grants 20% increased attack- and 10% movement speed and lasts 8 seconds.. | 1 | 2 Uncommon | |
Crystal Greaves | On dash, shoot 5 homing crystal projectiles that each deal 150 to 400 thrustingAll thrusting damage is physical damage. damage. | 1 | 2 Uncommon | |
Devil Boots | Grants -25% chance for Curse Curse increases cursed hit chance. Cursed hits roll 2 times for critical hits and define a chance to trigger certain effects on hit. to take effect depending on how evil your alignment is. | 1 | 2 Uncommon | |
Dynamo Treads | Grant 50% faster tick rate of periodical effects while moving. | 1 | 2 Uncommon | |
Flippers | Each point of dexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. additionally grants 2.5% increased dash length. | 0 | 2 Uncommon | |
Rogue Boots | On dash, gain StealthStealth is a buff that grants +10% critical hit chance and lasts 8 seconds.. | 1 | 2 Uncommon | |
Roller Skates | Grants 50% increased orbital speed while moving. | 1 | 2 Uncommon | |
Running Shoes | On completing a combat encounter without taking damage, gain a stack of MomentumTip: Avoid taking damage by using evades and block .Momentum is a stackable buff that grants 5% increased movement speed per stack. Stacks up to 5 times. Momentum is lost when you take damage.. | 3 | 2 Uncommon | |
Sprinting Shoes | On combat startOn combat start triggers also trigger when bosses enter phase 2., gain full stacks of Speed BoostSpeed Boost is a stackable buff that grants 10% increased movement speed per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. . | 3 | 2 Uncommon | |
Clockwork Boots | Periodically trigger your on dash effects every 4 seconds. | 1 | 2 Uncommon | |
Peg Leg | Grant 1% increased movement speed per gold you have. (Up to 100%) | 1 | 3 Rare | |
Dragonscale Greaves | +1/1 suppression Suppression prevents one hit of damage taken only during boss fights. Refreshes each floor. On dash, gain Combat ProwessCombat Prowess is a buff that grants 30% increased melee damage and lasts 8 seconds.. |
1 | 3 Rare | |
Lightning Boots | On dash, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 3.1x damage at level 6. a lightning strike that deals 5 to 1000 lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. near a random enemy. [0.25 seconds cooldown] |
1 | 3 Rare | |
Captain Boots | Your % modifiers to movement speed also apply to damage dealt by your companions. | 1 | 3 Rare | |
Clogs | On dash, trigger your on taking damage effects. | 1 | 3 Rare | |
Explorer Boots | While your equip load is at half or below your equip load capacity, gain 50% increased stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). recovery speed. | 1 | 3 Rare | |
Hercules Boots | Grant +75 equip load capacity. | 0 | 3 Rare | |
Ice Skates | Your % modifiers to move speed also apply to your cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. dealt. | 1 | 3 Rare | |
Magi-Tech Boots | Grant 20% increased attack speed and 20% increased movement speed while in Mana BurnoutWhen you drain mana below 0, you enter mana burnout. You can still attack during mana burnout but if you want to continue to drain mana in order to trigger mana-draining effects such as creating mana stars you have to stop attacking until mana burnout is over.. | 1 | 3 Rare | |
Merlin's Boots | On dash, spawn a mana starMana Flux is a mana star buff that grants 25% more attack speed and 25% mana drain refund and lasts 4 seconds.Mana Stars are pickups that are spawned after draining a total of 5 points of mana . Picking up a mana star grants Mana Flux. It also immediately stops mana burnout. on you. [0.25 seconds cooldown.] |
1 | 3 Rare | |
Nimbus Cloud | You always count as standing still, even while moving. | 1 | 3 Rare | |
Rocket Boots | On picking up a mana starMana Flux is a mana star buff that grants 25% more attack speed and 25% mana drain refund and lasts 4 seconds.Mana Stars are pickups that are spawned after draining a total of 5 points of mana . Picking up a mana star grants Mana Flux. It also immediately stops mana burnout. , gain full stacks of Speed BoostSpeed Boost is a stackable buff that grants 10% increased movement speed per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. . | 1 | 3 Rare | |
Roots Boots | Grant 150% increased stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). recovery speed while standing still. | 1 | 3 Rare | |
Scarab Greaves | +1/1 armor | 1 | 3 Rare | |
Snow Boots | Your % modifiers to movement speed also apply to your stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). recovery speed at the same value. | 0 | 3 Rare | |
Socks with Sandals | On combat start, intimidateIntimidate is a emotion debuff that makes non-bosses take 30% more damage and bosses take 15% more damage and lasts 8 seconds. all enemies in the room. [1 second cooldown] |
1 | 3 Rare | |
Wander Boots | Grants +2 stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed).. | 1 | 3 Rare | |
Wrapped Boots | On dash, kick the nearest enemy dealing 500 to 750 striking body damageBody damage refers to explicitly stated body damage triggers and your punch attack while unarmed.. | 1 | 3 Rare | |
Parsec Boots | During combat, periodically triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 3.1x damage at level 6. your on picking up a mana starMana Flux is a mana star buff that grants 25% more attack speed and 25% mana drain refund and lasts 4 seconds.Mana Stars are pickups that are spawned after draining a total of 5 points of mana . Picking up a mana star grants Mana Flux. It also immediately stops mana burnout. effects every 10 units moved. |
1 | 3 Rare | |
Goliath Greaves | Grant +20 strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats.. | 1 | 4 Epic | |
Elusive Boots | +1/1 evade Evade prevents one hit of damage taken. Refreshes after completing 5 combat encounters without taking damage or evading. | 1 | 4 Epic | |
Flip Flops | lucky hits Luck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit. from primary attacks guarantee a cursed hit Curse increases cursed hit chance. Cursed hits roll 2 times for critical hits and define a chance to trigger certain effects on hit. with your next primary attack. cursed hits Curse increases cursed hit chance. Cursed hits roll 2 times for critical hits and define a chance to trigger certain effects on hit. from primary attacks, guarantee a lucky hit Luck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit. with your next primary attack. (Cannot trigger each other.) |
1 | 4 Epic | |
Knife Shoes | On dash, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 3.1x damage at level 6. 2 knife projectiles inflicting 400 to 650 thrustingAll thrusting damage is physical damage. dagger damage and BleedBleed is a physical damage over time ailment that deals 50% of physical infliction damage as wound damage 2 times per second. Lasts 8 seconds. each. [O.25 seconds cooldown] |
1 | 4 Epic | |
Sin Treads | Grant 10% increased movement speed per Curse Curse increases cursed hit chance. Cursed hits roll 2 times for critical hits and define a chance to trigger certain effects on hit. you have. (Up to 100%) | 1 | 4 Epic | |
Wildling Boots | Grants 100% increased duration of rageRage is a stackable emotion buff that grants 4% increased attack speed per stack. Stacks last 4 seconds decaying at the same time. Up to 10 stacks. and FuryFury is a stackable emotion buff that grants 4% increased damage per stack. Stacks last 4 seconds decaying at the same time. Up to 10 stacks. . Grants 4% increased movement speed per stack of rageRage is a stackable emotion buff that grants 4% increased attack speed per stack. Stacks last 4 seconds decaying at the same time. Up to 10 stacks. or FuryFury is a stackable emotion buff that grants 4% increased damage per stack. Stacks last 4 seconds decaying at the same time. Up to 10 stacks. you have. |
1 | 4 Epic | |
Architect's Boots | During combat, periodically spawns a cyrstal pickup every 4 seconds. Collecting 3 of these pickups grants Architect's PowerArchitect's Power is a buff that grants 100% more attack speed and lasts 10 seconds. |
1 | 5 Legendary | |
Conduit Greaves | Periodically triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 3.1x damage at level 6. a chain lightning that deals 5 to 300 lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. every 2 units moved. [Chains between 2 enemies.] |
1 | 5 Legendary | |
Hermes Sandals | Gaint full stacks of Speed BoostSpeed Boost is a stackable buff that grants 10% increased movement speed per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. every second. | 3 | 5 Legendary | |
Inferno Treads | Periodically triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 3.1x damage at level 6. flames to rain down from the sky dealing 175 to 400 fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. every 2 units moved. |
1 | 5 Legendary | |
Sandstorm Steps | Periodically triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 3.1x damage at level 6. 2 dust devils that deal 110 to 150 slashing damageAll slashing damage is physical damage. every 10 units moved. |
1 | 5 Legendary | |
Clown Shoes | Grants 50% increased effect of tauntTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. . | 0 | 6 Set | |
Demolition Boots | On dropping a bomb, gain SwiftnessSwiftness is a buff that grants 25% increased movement speed and lasts 8 seconds.. | 0 | 6 Set | |
Galewind Steps | Grant 10% increased movement speed. | 0 | 6 Set | |
Ice Climbers | Grants 20% increased damage dealt to chilled enemies. | 0 | 6 Set | |
Rhythm Anklets | Grant 10% increased movement speed. | 0 | 6 Set | |
Rubber Boots | On triggering any effect, gain HasteHaste is a stackable buff that grants 5% increased movement speed per stack. Stacks last 4 seconds decaying at the same time. Up to 2 stacks.. | 0 | 6 Set | |
Sheriff Boots | On lucky hit Luck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit., gain SwiftnessSwiftness is a buff that grants 25% increased movement speed and lasts 8 seconds.. | 0 | 6 Set | |
War Boots | Grant +50 equip load capacity. | 0 | 6 Set | |
Elven Boots | Grant 20% increased movement speed while not having taken damage for at least 5 rooms. | 3 | 6 Set |