Helmet
From Tiny Rogues Wiki
List of Helmets
Name | Effect | Attunement | Rarity | |
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Daisy Circlet | +1/1 suppression ![]() ![]() |
1 | 1 Common |
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Lavender Circlet | +1/1 defy death ![]() ![]() |
1 | 1 Common |
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Poppy Circlet | +1/1 heart ![]() |
1 | 1 Common |
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Knight Helmet | +1/1 armor ![]() |
1 | 1 Common |
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Kettle Helm | +1/1 suppression ![]() ![]() |
1 | 1 Common |
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Bandana | +25% Effect of Debuffs | 1 | 1 Common |
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Bunny Ears | +10% Movement Speed | 0 | 1 Common |
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Buttercup Circlet | +1 stamina ![]() ![]() |
1 | 1 Common |
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Cornflower Circlet | +1/1 Mana ![]() ![]() |
1 | 1 Common |
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Ninja Headband | +1 Stamina ![]() ![]() |
1 | 1 Common |
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Skull Cap | +10% Melee Attack Speed | 1 | 1 Common |
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Ronin Hat | +10% Critical Hit Chance ![]() ![]() ![]() |
1 | 1 Common |
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Retina Refractor | +20% energy Damage | 1 | 1 Common |
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Ranger Cap | +10% Ranged Attack Speed | 1 | 1 Common |
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Wilted Circlet | +3 Curse ![]() ![]() |
1 | 1 Common |
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Witch Hat | +10% Magic Attack Speed | 1 | 1 Common |
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Wizard Hat | +20% Mana Recovery ![]() |
1 | 1 Common |
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Chain Coif | +1/1 armor ![]() |
1 | 2 Uncommon |
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Bucket | +3 missing armor ![]() |
1 | 2 Uncommon |
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Cap' N' Bells | On Dash, inflicts tauntTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. to all Enemies. | 1 | 2 Uncommon |
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Chef's Hat | +30% chance for Food Rewards to upgrade | 2 | 2 Uncommon |
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Circlet | +20% Lucky Hit Chance ![]() ![]() ![]() ![]() |
1 | 2 Uncommon |
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Gold Mask | On Boss Defeated, grants 5 to 10 Gold ![]() |
3 | 2 Uncommon |
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Flower Pot | Every 2 seconds, TriggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a FireballFireball Damage Scaling: 0/40 : 0/40 : 0/40 Added Damage Effectiveness: 100% Inflicts: Burn [Trigger] [Fire] [Elemental] that deals 290 to 500 FireBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. Damage. [Tick] |
1 | 2 Uncommon |
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Firefighter Helmet | +25% FireBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All fire damage is elemental damage and inflicts Burn. Damage |
1 | 2 Uncommon |
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Egg Shell | +3 Armor ![]() Breaks when damaged too much. |
1 | 2 Uncommon |
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Ectoplasm Mask | On Boss Defeated, grants 5 Souls ![]() |
3 | 2 Uncommon |
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Crown of Thorns | +100% PuncturePuncture is a stackable debuff that adds physical and nature damage taken per stack. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. Effect | 1 | 2 Uncommon |
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Cowboy Hat | +20% Lucky Hit Chance ![]() ![]() ![]() ![]() |
1 | 2 Uncommon |
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Karate Headband | x1.25 Fist Damage | 1 | 2 Uncommon |
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Ladybug Helmet | +1 Luck ![]() ![]() Chance For: ↳Upgrading Room Reward ↳Win in Arcade ↳Extra Trait offered ↳Roll lowest price in Shop Grants Lucky Hit Chance ![]() ![]() ![]() ![]() |
1 | 2 Uncommon |
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Laurel Wreath | +45% Aura Damage | 1 | 2 Uncommon |
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Magician's Hat | Your Attacks gain a 20% chance to trigger an Exploding DoveExploding Dove Damage Scaling: 0/40 : 0/40 : 0/40 Added Damage Effectiveness: 100% [Trigger] on Hit that deals 225 to 275 ExplosionExplosion damage persists through the armor threshold. Damage. |
1 | 2 Uncommon |
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Mushroom Cap | +0.25 seconds PoisonPoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times. Duration per Weapon Upgrade Level | 1 | 2 Uncommon |
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Night Hood | All enemies are considered Fiends. | 1 | 2 Uncommon |
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Stone Mask | On Boss Defeated, grants 2 to 3 Bombs ![]() |
3 | 2 Uncommon |
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Scarecrow Mask | After Standing Still for 1 second, inflict FearFear +50% to Damage Taken Roll Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] to all Enemies. |
1 | 2 Uncommon |
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Sack | +25% physicalWound, Striking, Slashing and Thrusting are considered physical damage. Damage | 1 | 2 Uncommon |
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Pirate Tricorne | +1 TFind | 3 | 2 Uncommon |
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Vigilante Mask | Your points of Good![]() and Evil ![]() |
1 | 2 Uncommon |
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Voodoo Mask | +25% poisonPoison Damage: 10 to 20 Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: infinite Tick Speed: 2 Duration: 4 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All poison damage is elemental damage and inflicts Poison. Damage |
1 | 2 Uncommon |
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Winged Helmet | Each point of StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. additionally grants +1% Movement Speed. | 1 | 2 Uncommon |
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Wood Mask | On Boss Defeated, grants 1 Key ![]() |
3 | 2 Uncommon |
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Bascinet | +1/1 armor ![]() +1/1 suppression ![]() ![]() |
0 | 3 Rare |
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Alien Mask | + 100% triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. damage. |
0 | 3 Rare |
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Aviator Cap | +100% TailwindTailwind is a stackable buff that grants 5% increased attack-, movement- and orbital speed per stack. Stacks last 8 seconds decaying at the same time. Up to 4 stacks. Effect and Duration +100% SwiftnessSwiftness is a buff that grants 25% increased movement speed and lasts 8 seconds. Effect and Duration |
0 | 3 Rare |
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Bard Hat | -20% gold ![]() |
2 | 3 Rare |
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Baseball Cap | +20% lucky hit chance ![]() ![]() ![]() ![]() |
1 | 3 Rare |
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Bat Wings | +100% repeatRepeated attacks deal 25% less damage. Damage | 1 | 3 Rare |
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Blue Oni Mask | x1.05 Attack Speed per Weapon Upgrade Level | 0 | 3 Rare |
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Gladiator Helmet | +20% Damage per block ![]() ![]() Refreshes each floor. you have |
1 | 3 Rare |
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Gas Mask | x1.10 Damage Over Time per Weapon Upgrade Level | 1 | 3 Rare |
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Eyepatch | lucky hits ![]() ![]() ![]() ![]() |
1 | 3 Rare |
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Kabuto | +125% Critical Hit Damage ![]() ![]() ![]() |
0 | 3 Rare |
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King's Crown | +10% Companion ![]() ![]() |
1 | 3 Rare |
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King's Helmet | +10% Damage per Companion ![]() |
1 | 3 Rare |
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Panda Mask | Deal x1.01 Damage per Food Pickup you have consumed. | 1 | 3 Rare |
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Star Hat | Your Attacks gain a 10% chance to trigger your On Skill Used Effects. | 1 | 3 Rare |
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Space Helmet | When your Orbitals complete a full rotation, trigger you On Dash Effects. | 1 | 3 Rare |
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Satellite Dish | +35% Orbital Speed | 1 | 3 Rare |
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Safari Hat | +1 Companion Capacity ![]() x0.50 Stats from companions ![]() |
1 | 3 Rare |
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Red Riding Hood | +25% Stamina Recovery Speed ![]() ![]() |
1 | 3 Rare |
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Red Oni Mask | +5% Critical Hit Chance ![]() ![]() ![]() |
1 | 3 Rare |
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Pharaoh Mask | +25% Cursed Hit Chance ![]() ![]() ![]() ![]() |
1 | 3 Rare |
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Party Hat | +25% Stats from Companions ![]() |
1 | 3 Rare |
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Surgical Mask | Each point of IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. additionally grants +1% Debuff Effect. |
1 | 3 Rare |
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Traffic Cone | +1/1 evade ![]() ![]() |
0 | 3 Rare |
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Straw Hat | +100% Fist Range | 1 | 3 Rare |
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Wolf Pelt Hood | +20% Companion ![]() |
1 | 3 Rare |
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Cerebro | +20% Aura Radius per Inelligence Trait you have | 1 | 3 Rare |
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Architect's Hat | On Skill Used, grants +30% critical hit chance ![]() ![]() ![]() 8 seconds. [Buff] |
1 | 4 Epic |
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Big Brain Helmet | +20 intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. | 1 | 4 Epic |
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Bishop Hat | Weapons at Upgrade Level 4 and higher inflict JudgementJudgement is a stackable radiant ailment that consumes all stacks to deal 100% of accumulated radiant infliction damage as radiant damage upon reaching 3 stacks. A stack lasts 4 seconds. on hit. | 1 | 4 Epic |
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Blacksmith Helmet | x.1.10 Damage per Weapon Upgrade Level | 1 | 4 Epic |
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Kitsune Mask | Your Attacks gain a 15% chance to trigger a Flame VolleyFlame Volley Damage Scaling: 0/40 : 0/40 : 0/40 Added Damage Effectiveness: 100% Inflicts: Burn [Trigger] [Fire] [Elemental] on hit that deals 320 to 480 FireBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All fire damage is elemental damage and inflicts Burn. Damage. |
1 | 4 Epic |
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Occult Mark | Weapons at Upgrade Level 4 and higher inflict corruptionCorruption is a stackable dark ailment that permanently increases damage taken by 1% per stack. on Hit. | 2 | 4 Epic |
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Storm Crow | +100% lightningShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. Crushing Hit Chance ![]() ![]() |
1 | 4 Epic |
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Power Scouter | +25 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. per Weapon Upgrade Level | 1 | 4 Epic |
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Plague Doctor Mask | On Skill Used, inflict VulnerabilityVulnerability x1.20 Damage Taken Duration: 4 seconds Max Stacks: 1 [Hex] [Debuff] to all Enemies. |
1 | 4 Epic |
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Dark Lord Helmet | Weapons at Upgrade Level 4 and higher inflict IntimidateIntimidate x1.25 Melee Damage Taken Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] on Hit. |
1 | 4 Epic |
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Old Hunter Cap | +25% Critical Hit Damage ![]() ![]() ![]() |
1 | 4 Epic |
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Horn Helmet | +10% Attack Speed per Strength Trait you have | 1 | 4 Epic |
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Archwizard Hat | If you have at least 30 Intelligence: Gain +100% Skill Effect. | 1 | 5 Legendary |
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Valkyrie Helmet | +5 to 300 LightningShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]All lightning damage is elemental damage and inflicts Shock. Damage to Melee and Ranged Attacks |
1 | 5 Legendary |
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Viking Helmet | Melee Attacks from you and your Companions ![]() ![]() |
1 | 5 Legendary |
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Sophisticated Headgear | +30% Damage per Legendary Equipment Item you are wearing. | 1 | 5 Legendary |
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Turban | +100% Infusion Effect | 1 | 5 Legendary |
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Assassin Hood | +10% Critical Hit Chance ![]() ![]() ![]() |
0 | 6 Set |
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Bear Pelt Hood | +5 StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. | 1 | 6 Set |
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Cat Ears | +30% damage against Charmed Enemies | 0 | 6 Set |
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Flux Hat | +25 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. | 1 | 6 Set |
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Flare Specs | +25% burnBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick] Tick Speed |
0 | 6 Set |
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Fencing Mask | +25% chance for Sword Attacks to RepeatRepeated attacks deal 25% less damage. | 1 | 6 Set |
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Fairy Crown | +5 DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. | 0 | 6 Set |
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Detective Hat | +5 IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. | 0 | 6 Set |
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Demolition Helmet | +20% ExplosionExplosion damage persists through the armor threshold. Damage | 1 | 6 Set |
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Dark Moon Hood | +30% darkGloom is a stackable dark ailment that increases damage taken from cursed hits ![]() |
1 | 6 Set |
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Cultist Hood | +1 missing heart ![]() |
1 | 6 Set |
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Clown Mask | On inflicting TauntTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. , inflict fearFear is a emotion debuff that adds +100% to minimum damage taken roll and lasts 8 seconds.. | 0 | 6 Set |
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Greed's Crown | -10% Damage | 1 | 6 Set |
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Ice Crown | +20% ColdChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. Damage | 0 | 6 Set |
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Inquisitor Mask | +30% Aura Radius | 1 | 6 Set |
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Jack-o-Lantern | +30% Damage against Feared Enemies. | 1 | 6 Set |
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Leprechaun Hat | +25% chance to get Lucky![]() |
1 | 6 Set |
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Magus Cap | +1 Mana ![]() ![]() |
1 | 6 Set |
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Paladin Helmet | +1/1 Armor ![]() Recover 1 Heart ![]() ![]() |
1 | 6 Set |
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Shaman Mask | +20% natureNettles is a nature ailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. All nature damage is considered elemental damage and inflicts Nettles. Damage. | 1 | 6 Set |
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Santa Hat | Gift Boxes contain +1 Heart Pickup ![]() |
3 | 6 Set |
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Raincoat | +25% Stamina Recovery Speed ![]() |
0 | 6 Set |
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Puppeteer Mask | +50% Stats from companions ![]() |
1 | 6 Set |
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Thief Hood | +50% Critical Hit Damage ![]() ![]() ![]() |
1 | 6 Set |
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Thunder Mask | +20% LightningShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. Damage | 0 | 6 Set |
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Tiroler Hat | +20% CharmCharm x1.25 Damage Taken at Far Range Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] Effect per stack of Tipsiness you have |
1 | 6 Set |
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Gamsbart | +20% TauntTaunt x1.35 Damage Taken at Close Range ![]() Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] Effect per stack of Tipsiness you have |
1 | 6 Set |
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Warlock Hood | +30% NecroticNecrosis Damage: 150 to 225 Necrotic Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick]All necrotic damage inflicts Necrosis. Damage |
1 | 6 Set |
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Wyvern Helmet | +30% Damage against Dragons | 0 | 6 Set |
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Zealot Helmet | Reduces Tally Thresholds by 30%. (Tally Thresholds are rounded to full numbers.) |
1 | 6 Set |
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Magi-Tech Headset | +5% Damage per Mana Container![]() |
1 | 6 Set |
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Bomber Helmet | +25% Bomb ![]() |
1 | 6 Set |
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Praetor Helmet | +20% Critical Hit Chance ![]() ![]() ![]() ![]() ![]() |
0 | 6 Set |
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Conjurer Hood | +25% Companion ![]() |
1 | 6 Set |
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Fletching Hat | +10% Attack Speed with Bows and CrossBows | 1 | 6 Set |
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Meteor Helmet | +1/1 Armor ![]() +1/1 Mana ![]() ![]() |
1 | 6 Set |
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Angelic Hood | +5% Damage per point of Good![]() |
0 | 6 Set |
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Devil Horns | +5% Damage per point of Evil ![]() |
0 | 6 Set |
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Top Hat | +10% Damage at Close Range ![]() ![]() |
0 | 6 Set |
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Wedding Veil | +10% Damage at Far Range ![]() ![]() |
0 | 6 Set |