Helmet

From Tiny Rogues Wiki
Helmets
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List of Helmets

Name Effect Attunement Rarity
Eyepatch Grants 25% increased damage at close rangeClose Range is indicated by a little red ruler next to damage numbers. but reduces damage by 25% at far rangeFar Range is indicated by a little green ruler next to damage numbers.. 1

1

Common
Stone Mask Grants a guaranteed many bomb reward to appear on the first choice of doors on each floor. 2

1

Common
Bunny Ears Grants a 10% increased movement speed. 0

1

Common
Gold Mask Makes a guaranteed big gold reward appear on the first choice of doors on each floor. 2

1

Common
Skull Cap Grants 10% increased attack speed with melee weapons. 1

1

Common
Witch Hat Grants 10% increased attack speed with magic weapons. 1

1

Common
Wood Mask Grants a guaranteed double key reward to appear on the first choice of doors on each floor. 2

1

Common
Bucket +1/1   armor
Halves your critical hit The damage from critical hits is multiplied with your critical hit multiplier. chance.
1

1

Common
Buttercup Circlet Grants +1 stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed).. 1

1

Common
Cornflower Circlet Grants +1 mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. . 1

1

Common
Daisy Circlet +1/1 suppression Suppression prevents one hit of damage taken only during boss fights. Refreshes each floor. 1

1

Common
Ectoplasm Mask Grants a guaranteed Soul reward appear on the first choice of doors on each floor. 3

1

Common
Lavender Circlet +1/1 defy death Defy Death allows you to take an additional hit of damage before death. Refreshes each floor. 1

1

Common
Poppy Circlet +1/1 heart 1

1

Common
Retina Refractor Grants 20% increased energy damage. 1

1

Common
Cap' N' Bells On dash, tauntTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. the nearest enemy. 1

1

Common
Knight Helmet +1/1 armor 1

1

Common
Ninja Headband Grants +1 stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed).. 1

1

Common
Pirate Tricorne Makes a guaranteed golden chest reward appear on the choice of doors before the boss on each floor. 3

1

Common
Ranger Cap Grants 10% increased attack speed with ranged weapons. 1

1

Common
Ronin Hat Grants +10% critical hit The damage from critical hits is multiplied with your critical hit multiplier. chance with swords. 1

1

Common
Kettle Helm +1/1 suppression Suppression prevents one hit of damage taken only during boss fights. Refreshes each floor. 1

1

Common
Vigilante Mask Evil deeds increase your alignment instead of decreasing it. 1

1

Common
Wizard Hat Grants +1 mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. 1

1

Common
Egg Shell +1/1 armor
Breaks when damaged.
1

2

Uncommon
Sack Grants 50% increased BleedBleed is a physical damage over time ailment that deals 50% of physical infliction damage as wound damage 2 times per second. Lasts 8 seconds. damage. 1

2

Uncommon
Circlet Grants +10% magic lucky hit chance Luck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit.. 1

2

Uncommon
Voodoo Mask Grants 50% increased poisonPoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 10 times.All poison damage is elemental damage and inflicts Poison. damage over time. 1

2

Uncommon
Cowboy Hat Grants +10% ranged lucky hit chance Luck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit.. 1

2

Uncommon
Horn Helmet On dash, shoot an apparition of yourself to attack the nearest enemy dealing thrustingAll thrusting damage is physical damage. body damageBody damage refers to explicitly stated body damage triggers and your punch attack while unarmed.. [0.25 seconds cooldown] 1

2

Uncommon
Top Hat On non-triggeredNon-triggered hits are hits that come from attacks that are not triggered themselves, e.g.: primary attacks or secondary attacks. lucky hit Luck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit., summon an exploding dove that deals explosion damageExplosion damage persists through the armor threshold.. [0.5 seconds cooldown] 1

2

Uncommon
Blue Oni Mask Grants 50% increased weapon damage but reduces attack speed by 25%. 0

2

Uncommon
Chain Coif +1/1 armor 1

2

Uncommon
Chef's Hat Grants a 25% chance to upgrade food rewards regardless of luck. 2

2

Uncommon
Crown of Thorns On taking damage, trigger your on revive effects. 1

2

Uncommon
Firefighter Helmet Grants 50% increased burnBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds. damage. 1

2

Uncommon
Flower Pot Periodically launch 3 fireball mortars at the nearest enemy, each dealing fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. damage every 5 seconds. 1

2

Uncommon
Karate Headband Grants 20% increased body damageBody damage refers to explicitly stated body damage triggers and your punch attack while unarmed.. 1

2

Uncommon
Laurel Wreath Grants 50% increased effect of auras. 1

2

Uncommon
Mushroom Cap Poison damagePoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 10 times. against targets that have the maximum stacks of poisonPoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 10 times.All poison damage is elemental damage and inflicts Poison. on them, inflict a stack of toxicToxic is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 20 times. . 1

2

Uncommon
Night Hood All enemies are considered fiends. 1

2

Uncommon
Red Oni Mask Grants 25% increased attack speed but reduces weapon damage by 50%. 1

2

Uncommon
Winged Helmet Each point of strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. additionally grants 1% increased movement speed. 1

2

Uncommon
Gladiator Helmet Grants 20% increased damage per maximum block Block prevents one hit of damage taken.
Refreshes each floor.
you have.
1

3

Rare
Baseball Cap Grants +10% melee lucky hit chance Luck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit.. 1

3

Rare
Panda Mask Doubles your lucky hit chance Luck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit.. 1

3

Rare
Bard Hat Grants -20% gold price of items in shops. 2

3

Rare
Alien Mask Grants 50% increased triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 3.1x damage at level 6.
damage.
0

3

Rare
Aviator Cap Grants 100% increased effect and duration of TailwindTailwind is a stackable buff that grants 5% increased attack-, movement- and orbital speed per stack. Stacks last 8 seconds decaying at the same time. Up to 4 stacks. and SwiftnessSwiftness is a buff that grants 25% increased movement speed and lasts 8 seconds.. 0

3

Rare
Bascinet +1/1 armor
+1/1 suppression Suppression prevents one hit of damage taken only during boss fights. Refreshes each floor.
0

3

Rare
Bat Wings Grants 100% increased repeatRepeated attacks deal 25% less damage. damage. 1

3

Rare
Blacksmith Helmet Grants 20% increased weapon damage dealt per equipped weapon's upgrade level. 1

3

Rare
Cerebro [0.1 seconds cooldown]
On kill, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 3.1x damage at level 6.
your on taking damage effects.
1

3

Rare
Gas Mask Grants 100% increased damage over time while having inflicted more than one distinct damage over time effect in the past 4 seconds. 1

3

Rare
Kabuto Grants +20% critical hit The damage from critical hits is multiplied with your critical hit multiplier. chance to weapons at upgrade level 4 and higher. 0

3

Rare
King's Crown Grants 10% increased companion damage per companion you have. 1

3

Rare
King's Helmet Grants 10% increased damage per companion you have. 1

3

Rare
Ladybug Helmet Grants +1 luck Luck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit.. 3

3

Rare
Old Hunter Cap Grants +10 to all mark stacks. 1

3

Rare
Party Hat Grants 20% increased stats granted to you by companions per stack of tipsiness. 1

3

Rare
Pharaoh Mask Grants +20% cursed hit Curse increases cursed hit chance. Cursed hits roll 2 times for critical hits and define a chance to trigger certain effects on hit. chance. 1

3

Rare
Satellite Dish When an orbital completes a full rotation, gain a stack of Satellite SupportSatellite Support is a stackable buff that grants 20% increased damage per stack. Stacks last 5 seconds decaying at the same time. Up to 5 stacks.. 1

3

Rare
Scarecrow Mask After standing still for 1 second, fearFear is a emotion debuff that adds +50% to minimum damage taken roll and lasts 8 seconds. all enemies in the room.
Repeats every 8 seconds while standing still.
1

3

Rare
Straw Hat Grants 100% increased bodyBody damage refers to explicitly stated body damage triggers and your punch attack while unarmed. attack range. 1

3

Rare
Surgical Mask Each point of intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. additionally grants 2.5% increased effect of debuffs inflicted by you. 1

3

Rare
Turban On completing a combat encounter room without taking damage, gain ConcentrationTip: Avoid taking damage by using evades and block .Concentration is a buff that grants 100% increased effects of infusion buffs and lasts 1 room. Concentration is lost when you take damage. . 3

3

Rare
Wolf Pelt Hood Grants 25% increased companion damage per aura you have. 1

3

Rare
Safari Hat Grants +1 maximum companion capacity. Your companions grant 25% reduced stats to you. 1

3

Rare
Space Helmet +1/1 defy death Defy Death allows you to take an additional hit of damage before death. Refreshes each floor.
When an orbital completes a full rotation, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 3.1x damage at level 6.
your on dash effects.
1

3

Rare
Traffic Cone +1/1 evade Evade prevents one hit of damage taken. Refreshes after completing 5 combat encounters without taking damage or evading. 0

3

Rare
Sophisticated Headgear Grants 20% increased triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 7x damage at level 6.
damage depending on your held weapon rarity.
1

3

Rare
Power Scouter Grants +50 powerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher., but breaks if you deal more than 9000 damage in one hit. 1

4

Epic
Plague Doctor Mask On non-triggeredNon-triggered hits are hits that come from attacks that are not triggered themselves, e.g.: primary attacks or secondary attacks. lucky hit Luck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit., throw a syringe at the target dealing thrusting damageAll thrusting damage is physical damage. and inflicting either VulnerabilityVulnerability is a debuff that makes the target take 20% more damage and lasts 4 seconds., FragilityFragility is a debuff that makes the target take 50% more damage over time and lasts 4 seconds. or InstabilityInstability is a debuff that makes the target take 30% more top end damage and lasts 4 seconds.. [0.25 seconds cooldown] 1

4

Epic
Big Brain Helmet Grants +20 intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats.. 1

4

Epic
Bishop Hat Your radiantGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. damage inflicts JudgementJudgement is a stackable radiant ailment that consumes all stacks to deal 100% of accumulated radiant infliction damage as radiant damage upon reaching 3 stacks. A stack lasts 4 seconds.. 1

4

Epic
Occult Mark On draining an accumulated amount of 1 mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. , inflict corruptionCorruption is a stackable dark ailment that permanently increases damage taken by 1% per stack. to all enemies in the room. 2

4

Epic
Dark Lord Helmet Damaging hits from weapons at upgrade level 4 and higher inflict intimidateIntimidate is a emotion debuff that makes non-bosses take 30% more damage and bosses take 15% more damage and lasts 8 seconds.. 1

4

Epic
Star Hat On picking up a mana starMana Flux is a mana star buff that grants 25% more attack speed and 25% mana drain refund and lasts 4 seconds.Mana Stars are pickups that are spawned after draining a total of 5 points of mana . Picking up a mana star grants Mana Flux. It also immediately stops mana burnout. , 3 stars drop from the sky on the nearest enemy each dealing radiantGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. damage.
[1 second cooldown]
1

4

Epic
Storm Crow On triggering a lightningShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 3.1x damage at level 6.
, gain a stack of Volt SurgeVolt Surge is a stackable buff that adds 10% to minimum lightning damage roll per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks..
1

4

Epic
Red Riding Hood Grants +2 stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed).. 1

4

Epic
Kitsune Mask On non-triggeredNon-triggered hits are hits that come from attacks that are not triggered themselves, e.g.: primary attacks or secondary attacks. lucky hit Luck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit., triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 7x damage at level 6.
a barrage of 3 fireballs each dealing 150 to 250 fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. .
[0.1 seconds cooldown]
1

4

Epic
Architect's Hat During combat, periodically spawn a rune circle every 10 seconds.
Standing in the rune circle grants 100% critical hit chance The damage from critical hits is multiplied with your critical hit multiplier.. Circle lasts 5 seconds.
1

5

Legendary
Archwizard Hat Grants +3 Mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. 1

5

Legendary
Valkyrie Helmet Grants +5 to 1000 lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. to melee and ranged weapons. 1

5

Legendary
Viking Helmet When you or your companions deal melee damage to an enemy, you and your companions are granted a stack of rageRage is a stackable emotion buff that grants 4% increased attack speed per stack. Stacks last 4 seconds decaying at the same time. Up to 10 stacks.. 1

5

Legendary
Santa Hat Gift Boxes contain an additional heart pickup that recovers a heart . 3

6

Set
Paladin Helmet +1/1 armor
Recover a heart whenever you repair your armor .
1

6

Set
Raincoat On triggering any effect, gain DrizzleDrizzle is a buff that grants 25% increased stamina recovery speed and lasts 4 seconds.. 0

6

Set
Assassin Hood Grants +10% critical hit The damage from critical hits is multiplied with your critical hit multiplier. chance against enemies affected by a damage over time effect. 0

6

Set
Cat Ears Grants 20% increased damage dealt to CharmCharm is a emotion debuff that makes the target take 25% more damage at far range and lasts 8 seconds. ed enemies. 0

6

Set
Clown Mask Whenever you tauntTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. an enemy, you also fearFear is a emotion debuff that adds +50% to minimum damage taken roll and lasts 8 seconds. them. 0

6

Set
Detective Hat Grants +5 intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats.. 0

6

Set
Devil Horns +1 evil 0

6

Set
Fairy Crown Grants +5 dexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats.. 0

6

Set
Fencing Mask Grants +25% chance for sword attacks to repeatRepeated attacks deal 25% less damage. . 1

6

Set
Flare Specs Grants 20% increased fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. . 0

6

Set
Gamsbart Grants 100% increased effect of booze. 1

6

Set
Greed's Crown Grants 15% reduced damage dealt. 1

6

Set
Ice Crown Grants 20% increased cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. . 0

6

Set
Jack-o-Lantern Grants 20% increased damage dealt to feared Fear is a emotion debuff that adds +50% to minimum damage taken roll and lasts 8 seconds. enemies. 1

6

Set
Magus Cap Grants 35% increased mana regeneration . 1

6

Set
Demolition Helmet Grants 20% increased explosionExplosion damage persists through the armor threshold. damage. 1

6

Set
Praetor Helmet Grants +20% critical hit The damage from critical hits is multiplied with your critical hit multiplier. chance at close rangeClose Range is indicated by a little red ruler next to damage numbers. . 0

6

Set
Thunder Mask Grants 20% increased lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.. 0

6

Set
Bomber Helmet Grants 25% increased bomb area radius. 1

6

Set
Magi-Tech Headset Grants +4 seconds of duration of mana burnoutWhen you drain mana below 0, you enter mana burnout. You can still attack during mana burnout but if you want to continue to drain mana in order to trigger mana-draining effects such as creating mana stars you have to stop attacking until mana burnout is over.. 1

6

Set
Puppeteer Mask Grants 25% increased stats granted by companions . 1

6

Set
Conjurer Hood Grants 20% increased companion damage. 1

6

Set
Shaman Mask Grants 20% increased natureNettles is a nature ailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. All nature damage is considered elemental damage and inflicts Nettles. damage. 1

6

Set
Warlock Hood Grants 20% increased necroticNecrosis is a necrotic damage over time ailment that deals 50% of necrotic infliction damage as necrotic damage 2 per second for 8 seconds.All necrotic damage inflicts Necrosis. damage. 1

6

Set
Zealot Helmet Grants 10% increased attack speed. 1

6

Set
Cultist Hood +1/1 heart 1

6

Set
Dark Moon Hood Grants 20% increased darkGloom is a stackable dark ailment that increases damage taken from cursed hits by 25% per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All dark damage inflicts Gloom. damage. 1

6

Set
Fletching Hat Grants 20% increased bow and crossbow damage. 1

6

Set
Flux Hat Grants +4 seconds of duration to Mana FluxMana Flux is a mana star buff that grants 25% more attack speed and 25% mana drain refund and lasts 4 seconds.. 1

6

Set
Inquisitor Mask Grants 25% increased aura radius. 1

6

Set
Leprechaun Hat Grants 50% increased chance of luck Luck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit. taking effect. 1

6

Set
Bear Pelt Hood Grants +5 strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats.. 1

6

Set
Wyvern Helmet Grants 20% increased damage dealt to dragons. 0

6

Set
Thief Hood Grants +50% critical hit The damage from critical hits is multiplied with your critical hit multiplier. multiplier. 1

6

Set
Meteor Helmet +1/1 armor
Grants +1 mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. .
1

6

Set
Angelic Hood +1 good 0

6

Set