Cleric: Difference between revisions

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(updated skill for 0.2.6)
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  |SkillEffect = A light shines upon the strongest enemy on screen inflicting {{col|G|10 permanent}} stacks of {{KW|Glitter}} and dealing {{col|G|125 to 185}} {{KW|SkEff}} {{KW|Radiant}} {{col|G|10}} times. <br>When used outside of combat, this skill can cleanse a door from being {{KW|Cursed}}.
  |SkillEffect = A light shines upon the strongest enemy on screen inflicting {{col|G|10 permanent}} stacks of {{KW|Glitter}} and dealing {{col|G|125 to 185}} {{KW|SkEff}} {{KW|Radiant}} {{col|G|10}} times. <br>When used outside of combat, this skill can cleanse a door from being {{KW|Cursed}}.
  |SkillCastTime = 0.5 seconds
  |SkillCastTime = 0.5 seconds
  |SkillRecovery = {{col|G|0.2}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}
  |SkillRecovery = every {{col|G|11}} Rooms
  |SkillCost = 1
  |SkillCost = 1
  |SkillClass = Cleric
  |SkillClass = Cleric

Revision as of 11:17, 17 February 2025

In-Game Description

A faithful cleric who wields divine magic in service of a higher power.

Details

Cleric is a playable class in Tiny Rogues.

Tips

Trivia

History

[0.2.6]:

  • Increased mana recovery to 0.2 from 0.05 per room. Does not deal true damage to undead and fiends but always deals radiant damage.

[0.2.5]:

  • Added skill Bless
  • Reworked old ability "Divine Intervention
    You are revived once per floor."


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