Druid: Difference between revisions

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m (Text replacement - "}}↵↵{{Skill Infobox" to "}} {{Skill Infobox")
(updated skill for 0.2.6)
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{{Skill Infobox
{{Skill Infobox
  |SkillName = Wild Shape  
  |SkillName = Wild Shape  
  |SkillEffect = Transform into a {{col|Melee|Bear}}, {{col|G2|Monkey}} or {{col|B|Owl}} for {{col|G|8}} {{KW|SkEff}} seconds, replacing your {{col|P|Weapon Attack}} and granting an Effect. {{col|Gr| <br><br>{{col|Melee|Bear}} [{{col|Melee|Melee}}] {{KW|->}} Attack Damage: {{col|Gr|170 to 230}} {{KW|SkEff}} {{KW|SlashN}} {{KW|->}} Attack Speed: {{col|G|4.00}} {{KW|->}} Effect: {{col|G|+50%}} {{KW|StaminaRS}} {{KW|SkEff}} <br><br>{{col|G2|Monkey}}  [{{col|G2|Ranged}}] {{KW|->}} Attack Damage: {{col|Gr|120 to 160}} {{KW|SkEff}} {{KW|StrikeN}} {{KW|->}} Attack Speed: {{col|G|3.00}} {{KW|->}} Effect: }} {{col|G|+0.1}} seconds of Invincibility After Dash {{KW|SkEff}} <br><br> {{col|Gr| {{col|B|Owl}}  [{{col|B|Magic}}] {{KW|->}} Attack Damage: {{col|Gr|115 to 170}} {{KW|SkEff}} {{KW|RadiantN}} {{KW|->}} Attack Speed: {{col|G|5.00}} {{KW|->}} Effect: }} {{col|G|+20%}} Movement Speed {{KW|SkEff}}  
  |SkillEffect = Transform into a {{col|Melee|Bear}}, {{col|G2|Monkey}} or {{col|B|Owl}} for {{col|G|8}} {{KW|SkEff}} seconds, replacing your {{col|P|Weapon Attack}} and granting an Effect. {{col|Gr| <br><br>{{col|Melee|Bear}} [{{col|Melee|Melee}}] {{KW|->}} Attack Damage: {{col|Gr|280 to 380}} {{KW|SkEff}} {{KW|SlashN}} {{KW|->}} Attack Speed: {{col|G|4.00}} {{KW|->}} Effect: {{col|G|+50%}} {{KW|StaminaRS}} {{KW|SkEff}} <br><br>{{col|G2|Monkey}}  [{{col|G2|Ranged}}] {{KW|->}} Attack Damage: {{col|Gr|180 to 240}} {{KW|SkEff}} {{KW|StrikeN}} {{KW|->}} Attack Speed: {{col|G|3.00}} {{KW|->}} Effect: }} {{col|G|+0.1}} seconds of Invincibility After Dash {{KW|SkEff}} <br><br> {{col|Gr| {{col|B|Owl}}  [{{col|B|Magic}}] {{KW|->}} Attack Damage: {{col|Gr|175 to 260}} {{KW|SkEff}} {{KW|RadiantN}} {{KW|->}} Attack Speed: {{col|G|5.00}} {{KW|->}} Effect: }} {{col|G|+20%}} Movement Speed {{KW|SkEff}}  
  |SkillProfSTR = S
  |SkillProfSTR = S
  |SkillProfDEX = D
  |SkillProfDEX = B
  |SkillProfINT = D
  |SkillProfINT = B
  |SkillCastTime = Instant
  |SkillCastTime = Instant
  |SkillRecovery = {{col|G|0.05}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss->{{col|G|x5.5}})}}
  |SkillRecovery = {{col|G|0.5}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}
  |SkillCost = 1
  |SkillCost = 1
  |SkillClass = Druid
  |SkillClass = Druid
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==History==
==History==
==={{0.2.6}}===
* Changed mana recovery to 0.5 mana per room from 0.05 per enemy. Increased scalings of all forms.
* Increased bear base damage by 40%, monkey base damage by 25% and owl base damage by 25%.
==={{0.2.5}}===
==={{0.2.5}}===
* Added skill Wild Shape
* Added skill Wild Shape
{{ClassList}}
{{ClassList}}

Revision as of 09:06, 17 February 2025

In-Game Description

The Druid calls forth spirit animals and taps into earth's magic, standing as a mighty guardian of nature.

Details

Druid is a playable class in Tiny Rogues.

Game Mechanics

Druid Shrines

Druid shrines are offered as room rewards once per floor and allow you to either gain a spirit companion or level them up, boosting their damage and passive bonuses.

Spirit Companions

Three different companions can be gained by the shrine, not affecting Companion capacity. The same companions cannot be gained multiple times, however you can have all three companion choices at once.

  • Summon Spirit Wolves: Summons 2 Spirit Wolf companions.

APS: 2.00
DMG: 55 to 95 SlashingAll slashing damage is physical damage.
Grants: +10% increased Companion damage

  • Summon Spirit Bear: Summons a Spirit Bear companion.

APS: 2.00
DMG: 125 to 250 StrikingAll striking damage is physical damage.
Grants: +25 equip load capacity

  • Summon Spirit Eagle: Summons a Spirit Eagle companion.

APS: 2.00
DMG: 90 to 180 ThrustingAll thrusting damage is physical damage.
Grants: +10% increased movement speed

The other choice at the Druidic Shrine is to level up one of your spirit companions. Levelling up the spirit companions grants +100% increased passive bonus from the chosen companion and gives the companion +6.67% more damage.

Tips

Trivia

History

[0.2.6]:

  • Changed mana recovery to 0.5 mana per room from 0.05 per enemy. Increased scalings of all forms.
  • Increased bear base damage by 40%, monkey base damage by 25% and owl base damage by 25%.

[0.2.5]:

  • Added skill Wild Shape


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    }}