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In Tiny Rogues there are many classes you can start with. Each has their own perks and gear and can be unlocked through completing challenges in the Unlock menu at the character selection menu.
In <u>Tiny Rogues</u>, there are many classes you can play as. Each has their own perks and gear and can be unlocked through completing challenges in the Unlock menu at the character selection menu.


__TOC__
{{ClassList1}}
{{ClassList2}}


==Classes==
==Detailed Class List==
{|class="wikitable sortable" style="width: 100%;"
{| class="wikitable sortable" style="width: 100%;"
!class=unsortable style="width:1%;"| !!class=unsortable |Innate Ability!!HP[[File:Heart.png]]!!SP[[File:Soul Heart.png]]!!AP[[File:Armor.png]]!!MP[[File:Mana Star.png]]!!SP[[File:Stamina.png]]!!STR!!DEX!!INT!!CRIT%!!CRITX!!SPEED!!style="width:12%;"|Starting Items!!Unlock
! class="unsortable" style="width:1%;" | !! class="unsortable" |Innate Ability!!HP[[File:Heart.png|link=]]!!SH[[File:Soul Heart.png|link=]]!!AP[[File:Armor.png|link=]]!!MP[[File:Mana Star.png|link=]]!!SP[[File:Stamina.png|link=]]!!STR!!DEX!!INT!!CRIT%!!CRITX!!SPEED!! style="width:12%;" |Starting Items!!Unlock
|-
{{#cargo_query:
|[[The Hero]]<br>[[File:The Hero.png|link=The Hero|100px]]||'''Fortune's Favor'''<br>Grants a [[Red Dice]] any time you enter a new floor. Start with a random weapon from the tutorial after completing it.||2||0||0||2||2||1||1||1||5%||200%||7||[[File:Hero Cape.png|25px]] [[Hero Cape]]||Unlocked at the start.
tables=Class_Infobox
|-
|fields=_pageName,ClassHP,ClassSoulP,ClassAP,ClassMP,ClassSP,ClassSTR,ClassDEX,ClassINT,ClassCritChance,ClassCritDamage,ClassSpeed,ClassAbility,ClassStartItems,ClassUnlock
|[[Sorcerer]]<br>[[File:Sorcerer.png|link=Sorcerer|100px]]||'''Mage Armor'''<br>Gain a {{soul heart}} when you enter a new floor.||2||0||0||3||2||0||0||4||5%||200%||7||[[File:Magic Missile Wand.png|25px]] [[Magic Missile Wand]]<br>[[File:Sorcerer Cloak.png|25px]] [[Sorcerer Cloak]]<br>[[File:Crystal Orb.png|25px]] [[Crystal Orb]]||Complete the tutorial.
|format=template
|-
|template=ClassTable
|[[Ranger]]<br>[[File:Hunter.png|link=Ranger|100px]]||'''Survivalist'''<br>Find an additional random consumable on boss room completion.||2||0||0||2||2||1||3||0||5%||200%||7.5||[[File:Shortbow.png|25px]] [[Shortbow]]<br>[[File:Hunter Cap.png|25px]] [[Hunter Cap]]<br>[[File:Ranger Cloak.png|25px]] [[Ranger Cloak]]||Complete the tutorial.
|group by=_pageID
|-
|limit = 250
|[[Pyromancer]]<br>[[File:Pyromancer.png|link=Pyromancer|100px]]||'''Fire Mastery'''<br>Weapons that don't deal fire damage are infused with fire. Weapons that inherently deal fire damage deal 100% more burn damage.||2||0||0||2||2||1||0||3||5%||200%||7||[[File:Fireball Wand.png|25px]] [[Fireball Wand]]<br>[[File:Pyromancer Coat.png|25px]] [[Pyromancer Coat]]<br>[[File:Pyromancy Flame.png|25px]] [[Pyromancy Flame]]||Progress beyond floor 7.
}}
|-
|[[Knight]]<br>[[File:Knight.png|link=Knight|100px]]||'''Defiance'''<br>You deal 8% more damage per maximum {{armor}} you have.||2||0||2||2||2||2||1||1||5%||200%||7||[[File:Shortsword.png|25px]] [[Shortsword]]<br>[[File:Knight Helmet.png|25px]] [[Knight Helmet]]<br>[[File:Knight Shield.png|25px]] [[Knight Shield]]||Complete the tutorial.
|-
|[[Gunslinger]]<br>[[File:Gunslinger.png|link=Gunslinger|100px]]||'''Trick Shot'''<br>When you dash, deal 50% more damage for 1 second. Recover 1 {{stamina}} on reload. (2s cooldown)||2||0||0||2||2||0||2||2||5%||200%||7||[[File:Revolver.png|25px]] [[Revolver]]<br>[[File:Cowboy Hat.png|25px]] [[Cowboy Hat]]<br>[[File:Poncho.png|25px]] [[Poncho]]||Upgrade a cannon or gun to level 4.
|-
|[[Deprived]]<br>[[File:Deprived.png|link=Deprived|100px]]||'''Unclothed and Unbound'''<br>You gain +1 all proficiency while not wearing a body armor, a helmet and boots.||1||0||1||2||2||1||1||1||5%||200%||7||[[File:Club.png|25px]] [[Club]]<br>[[File:Plank Shield.png|25px]] [[Plank Shield]]||Acquire all classes (10)
|-
|[[Thief]]<br>[[File:Thief.png|link=Thief|100px]]||'''Lock Picking'''<br>Allows attempting to pick a lock when you don't have keys.||2||0||0||2||2||0||3||1||15%||250%||7||[[File:Dagger.png|25px]] [[Dagger]]<br>[[File:Thieves Hood.png|25px]] [[Thieves Hood]]<br>[[File:Diamond Ring.png|25px]] [[Diamond Ring]]||Use 50 keys.
|-
|[[Wanderer]]<br>[[File:Wanderer.png|link=Wanderer|100px]]||'''Traveler'''<br>You will find more event, shop, blacksmith and tavern rooms.||3||0||0||2||2||1||2||1||5%||200%||7.5||[[File:Wooden Boomerang.png|25px]] [[Wooden Boomerang]]<br>[[File:Cloth Hood.png|25px]] [[Cloth Hood]]<br>[[File:Buckler.png|25px]] [[Buckler]]||Defeat Death.
|-
|[[Warrior]]<br>[[File:Warrior.png|link=Warrior|100px]]||'''Bravery'''<br>You gain 6% more attack speed per {{heart}} container you have.||2||0||0||2||2||3||1||0||5%||200%||7||[[File:Hand Axe.png|25px]] [[Hand Axe]]<br>[[File:Battle Armor.png|25px]] [[Battle Armor]]<br>[[File:Obsidian Bracelet.png|25px]] [[Obsidian Bracelet]]||Progress beyond floor 4.
|-
|[[Cleric]]<br>[[File:Priest.png|link=Cleric|100px]]||'''Short Rest'''<br>Recover 3 {{hearts}} when you enter a new floor.||3||0||0||2||2||2||0||2||5%||200%||7||[[File:King Bible.png|25px]] [[King Bible]]<br>[[File:Cleric Robe.png|25px]] [[Cleric Robe]]<br>[[File:Talisman.png|25px]] [[Talisman]]||Progress beyond floor 1.
|-
|[[Bandit]]<br>[[File:Bandit.png|link=Bandit|100px]]||'''Raider'''<br>You sometimes find additional gold when you complete a room.||4||0||0||2||2||2||2||0||5%||200%||7||[[File:Crossbow.png|25px]] [[Crossbow]]<br>[[File:Bandit Armor.png|25px]] [[Bandit Armor]]<br>[[File:Buckler.png|25px]] [[Buckler]]||Spend 750 gold.
|-
|[[Doppelganger]]<br>[[File:Doppelganger.png|link=Doppelganger|100px]]||'''Shapechanger'''<br>Will copy the starting equipment and weapon from another class. Also gains an enhanced version of their ability.<br>''Changes when you defeat Death''||1||1||0||2||2||2||2||2||5%||200%||7|| ||Defeat Death with all basic character classes (16)
|-
|[[Mystic]]<br>[[File:Mystic.png|link=Mystic|100px]]||'''Mystic Ability'''<br>Whenever an elemental infusion expires, gain a permanent stat bonus.
Active elemental infusions grant additional buffs.<br>
|2||0||0||2||2||0||3||2||5%||200%||7|| [[File:Estoc.png|25px]] [[Estoc]]<br>[[File:Mystical Wrappings.png|25px]] [[Mystical Wrappings]]<br>[[File:Emerald Orb.png|25px]] [[Emerald Orb]]||Have 4 or more infusions applied at the same time.
|-
|[[Bard]]<br>[[File:Bard.png|link=Bard|100px]]||'''Magical Inspiration'''<br>Every floor you are inspired by a random song.
|2||0||0||2||2||0||2||3||5%||200%||7|| [[File:Fey Lute.png|25px]] [[Fey Lute]]<br>[[File:Bard Hat.png|25px]] [[Bard Hat]]<br>[[File:Troubadour Garb.png|25px]] [[Troubadour Garb]]<br>||Visit the tavern 10 times.
|-
|[[Wizard]]<br>[[File:Wizard.png|link=Wizard|100px]]||'''Discipline and Training'''<br>Gain 10% increased damage bonus from mana per maximum {{mana}}. <br>Gain 2% slower mana degeneration rate per strength or dexterity.
|1||0||0||4||2||1||0||4||5%||200%||7|| [[File:Oak Staff.png|25px]] [[Oak Staff]]<br>[[File:Wizard Hat.png|25px]] [[Wizard Hat]]<br>[[File:Wizard Cloak.png|25px]] [[Wizard Cloak]]<br>||Have 10 or more maximum {{mana star}}
|-
|[[Soldier]]<br>[[File:Soldier.png|link=Soldier|100px]]||'''Protector'''<br>2H melee weapons inflict '''Disarm'''.<br>''(Disarmed enemies deal 50% less damage.)''<br>Deal more damage the more common your weapon is. ''(up to 25%)''
|3||0||0||2||2||3||2||0||5%||200%||7|| [[File:Poleaxe.png|25px]] [[Poleaxe]]<br>[[File:Kettle Helm.png|25px]] [[Kettle Helm]]<br>[[File:Town Guard Armor.png|25px]] [[Town Guard Armor]]||Progress to and defeat Death while only wearing Common and Uncommon weapons.
|-
|}
|}
==Tips==
* To unlock [[Mystic]], you require 4 different infusions at once. Usually there are 3 (Lightning, Cold and Fire) that you normally come across during a run, the 4th one can be obtained with a [[Items|Poison Filled Jar]] that you can obtain as a starting gift. You can also find a [[Items|Holy Water]] but because they're rare, poison filled jar is a more accessible option.
* [[Soldier]] requires you to ONLY clear the run with a common or uncommon weapon equipped. You can pick up rarer weapons to sell (You can equip them but NOT attack with them or it will invalidate the run). You can equip any other gear of rarity such as armor, helmet etc.
* To unlock [[Wizard]], it is best to start with [[Sorcerer]] (3 {{mana star}}) and then pick the [[Traits|Wisdom Trait]] for another +3 {{mana star}}. You gain 1 {{mana star}} per 10 intelligence, up to 3 {{mana star}} at 30. That means you now have 9 {{mana star}}, the last can be obtained from finding gear that gives them (e.g. [[Mana Cloak]]) or rooms that give you a mana star from bombing.

Latest revision as of 19:11, 7 August 2024

In Tiny Rogues, there are many classes you can play as. Each has their own perks and gear and can be unlocked through completing challenges in the Unlock menu at the character selection menu.


Roster 1


Roster 2

Detailed Class List

Innate Ability HP SH AP MP SP STR DEX INT CRIT% CRITX SPEED Starting Items Unlock
Alchemist
Transmutation Guild
Find locked entrances to alchemy labs that allow you to transmute items.
2 0 0 2 2 0 2 4 5 200 7 Alchemical Concoction
Pouchy Robe
Philosopher's Stone
Ascend on the Celestial Throne as the Wizard.
Bandit
Organised Crime
You encounter more Shops and in every Shop you can take 1 item for Free.
2 0 0 2 2 3 3 0 5 200 7 Crossbow
Bandana
Bandit Armor
Spend 750 gold.
Barbarian
Berserker Strength
Each point of StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. additionally grants you +1% attack speed and +0.5% critical hit The damage from critical hits is multiplied with your critical hit multiplier. chance.
2 0 0 2 2 6 0 0 5 200 7 Twin Axes
Battle Vest
Hide Boots
Ascend on the Infernal Throne as the Warrior.
Bard
Party Time
Gain +10% Effect of Emotions per Actor in the Room.
2 0 0 2 2 0 3 3 5 200 7 Fey Lute
Bard Hat
Troubadour Garb
Visit the tavern 10 times.
Chaos
Chimera
Gets a random Ability, Equipment, Weapon, Stats and Skill from other classes.
2 0 0 2 2 ? ? ? 5 200 6.5 Ascend on the Primordial Throne as the Doppelganger.
Cleric
Blessed
Gain x2.00 Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen.
3 0 0 2 2 2 0 4 5 200 7 King Bible
Cleric Robe
Talisman
Progress beyond floor 2.
Cyborg
Cybernetic Augementation
At Level 1 you get to choose a Cybernetic Core Trait.
1 0 2 2 2 3 3 3 5 200 7.5 Retina Refractor
Laser Knuckles
Nano Suit
Laptop
Defeat the guardian of the High Heavens with the Gunslinger.
Dancer
Double Flourish
When you dash, you can immediately dash again without it costing any Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed)..
2 0 0 2 2 1 4 1 5 200 7.25 Ornamental Chakrams
Festive Dress
Rhythm Anklets
Rhythm Bracelets
Defeat the guardian of the High Heavens with the Mystic.
Demon Hunter
Path of Vengeance
Rooms can appear tainted, adding additional enemies but also x2.00 the reward.
2 0 0 2 2 0 6 0 5 200 7.5 Dual Crossbows
Night Hood
Silver Ring
Ascend on the Infernal Throne as the Ranger.
Deprived
Cursed Might
Gain 10% increased stats from StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats., DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. and IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. per Curse Curse increases cursed hit chance. Cursed hits roll damage 1 additional time, taking the lower roll and define a chance to trigger certain effects on hit. on you.
1 0 0 2 2 4 1 1 5 200 7 Club
Plank Shield
Defeat Death while having 5 or more Curse Curse increases cursed hit chance. Cursed hits roll damage 1 additional time, taking the lower roll and define a chance to trigger certain effects on hit..
Doppelganger
Shapechanger
Choose a form and gain a unique class ability at the mirror in the spawn room on each floor.
1 0 0 2 2 2 2 2 5 200 7 Defeat Death with 10 different classes.
Dragoon
Lancer
You always count as being at Close Range Close Range is indicated by a little red ruler next to damage numbers. and at Far Range Far Range is indicated by a little green ruler next to damage numbers..
2 0 0 2 2 4 2 0 5 200 7.5 Draco Spear
Wyvern Helmet
Wyvern Armor
Defeat the guardian of the Burning Hells with the Soldier.
Druid
Druidic Rite
Summon and level up spirit animal companions at druid shrines.
2 0 0 2 2 2 0 4 5 200 7 Ivy Scroll
Druid Coat
Ascend on the Celestial Throne as the Pyromancer.
Esper
Psychokinesis
At Level 1 you get to choose a Psychic Ability Trait.
1 1 0 2 2 0 0 6 5 200 7 Patient Gown
Teddy
Ascend on the Primordial Throne as the Deprived.
Gunslinger
Lucky Draw
Lucky Hits Lucky Hits have x2.00 chance for Hit Effects to happen. with Attacks or Skills make you Repeat your next Attack.
2 0 0 2 2 0 5 1 5 200 7 Revolver
Cowboy Hat
Poncho
Upgrade a cannon or gun to level 4 without help from equipment items.
Jester
Deception
On Dash, your next 3 Attacks deal a guaranteed critical hit The damage from critical hits is multiplied with your critical hit multiplier..
2 0 0 2 3 0 4 2 5 200 7.5 Circus Knives
Cap' N' Bells
Harlequin Costume
Jester Boots
Ascend on the Infernal Throne as the Bard.
Knight
Defiance
Deal x1.10 physicalWound, Striking, Slashing and Thrusting are considered physical damage. Damage per Armor Container you have.
2 0 2 2 2 3 2 1 5 200 7 Shortsword
Knight Helmet
Round Shield
Progress beyond floor 1.
Monk
Master of Ki
Your Fist Attacks grant you a Ki-ChargeKi-Charge is a stackable buff that adds +5 to +10 damage to body damage and 2% increased movement speed per stack. Up to 10 stacks. on Hit
2 0 0 2 2 1 4 1 5 200 7 Wooden Bo
Monk Gi
Dojo Wraps
Ascend on the Celestial Throne as the Cleric.
Mystic
Enchanter
You gain +100% Stats from charms and Weapon Enchantments.
2 0 0 2 2 0 4 2 5 200 7 Side Sword
Mystical Wrappings
Tiger Charm
Have 4 charms equipped at the same time.
Necromancer
Soul Reaper
Your companions deal x1.01 Damage per Soul you have.
2 0 0 2 2 0 0 6 5 200 6.5 Crop Scythe
Necromancer Coat
Suspicious Skull
Dubious Skull
Peculiar Skull
Defeat the guardian of the Shadow Planes with the Sorcerer.
Ninja
Shadow Jutsu
On Dash, summon a Shadow Clone Companion for 8 seconds.
2 1 0 2 3 1 4 1 5 200 7.5 Shuriken
Shinobi Suit
Tabi
Ninja Headband
Ascend on the Infernal Throne as the Thief.
Paladin
Crusader
Gain +15 to 30 RadiantGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. Damage per Armor Container you have.
2 0 2 2 2 5 0 1 5 200 7 Crusader Mace
Paladin Helmet
Paladin Shield
Ascend on the Celestial Throne as the Knight.
Pirate
Landlubber
Piratey deeds increase your bounty. Rise up through the ranks of piracy and gain powerful effects.
2 0 0 2 2 3 3 0 5 200 7 Cutlass
Pirate Tricorne
Pirate Frock
Parrot Feather
Defeat the guardian of the Burning Hells with the Bandit.
Pyromancer
Inner Flame
Gain +20% Tick Speed per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have.
2 0 0 2 2 1 0 5 5 200 7 Fireball Wand
Pyromancy Gloves
Pyromancer Coat
Pyromancy Orb
Progress beyond floor 7.
Ranger
Your Hits deal x1.20 Damage at far rangeFar Range is indicated by a little green ruler next to damage numbers. but x0.90 Damage at close rangeClose Range is indicated by a little red ruler next to damage numbers. . 2 0 0 2 2 1 4 1 5 200 7.5 Shortbow
Ranger Cloak
Ranger Cap
Progress beyond floor 1.
Samurai
Ronin
Your Weapons inflict a stack of RetributionRetribution
Deals 60 to 115 Physical Damage per stack after not being refreshed for 1 second.
Damage Scaling:
0/50 : 0/50 : 0/50
Inflicts: Bleed
Bonus Effect: +10% Damage per stack
Duration: Permanent
Max Stacks: 10
.
2 0 0 2 2 3 3 0 15 200 7.25 Katana
Ronin Hat
Haori
Geta
Ascend on the Primordial Throne as the Wanderer.
Soldier
Preparation
Gain +20% Effect of Debuffs per Weapon Upgrade Level you have.
3 0 0 2 2 4 2 0 5 200 7 Poleaxe
Kettle Helm
Town Guard Armor
Upgrade a polearm or spear to level 4 without help from equipment items.
Sorcerer
Elemental Affinity
Gain +20% Effect of Ailments per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have.
2 1 0 2 2 0 1 5 5 200 7 Magic Missile Wand
Sorcerer Cloak
Aquamarine Ring
Progress beyond floor 1.
Super Hero
Super Power
At Level 1 you get to choose a Super Power Trait.
2 0 0 2 2 2 2 2 5 200 7 Vigilante Mask
Hero Gauntlets
Super Hero Suit
Ascend on the Celestial Throne as the Hero.
The Hero
Lucky Star
You gain +1 Luck Lucky Hits have x2.00 chance for Hit Effects to happen. Luck
Chance For:
↳Upgrading Room Reward
↳Win in Arcade
↳Extra Trait offered
↳Roll lowest price in Shop
Grants Lucky Hit Chance.
at level 2, 4 and 6.
2 0 0 2 2 2 2 2 5 200 7 Hero Cape
Amethyst Ring
Unlocked at the start.
Thief
Reliable Talent
Gain +1% Critical Hit Chance The damage from critical hits is multiplied with your critical hit multiplier. per 10 Gold you have. (Up to 100%)
2 0 0 2 2 0 5 1 5 250 7 Dagger
Thief Hood
Thief Gloves
Use 50 keys.
Wanderer
Sightseer
You will encounter an event room on every floor.
2 0 0 2 2 2 3 1 5 200 7.5 Wooden Boomerang
Wanderer Coat
Leather Boots
Defeat Death.
Warrior
Steadfast
Gain 10% Attack Speed per heart container you have.
3 0 0 2 2 5 1 0 5 200 7 Hand Axe
Warrior Armor
Buckler
Progress beyond floor 3.
Wizard
Wisdom
You gain +1 Mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. at level 2, 4 and 6.
2 0 0 3 2 1 0 5 5 200 7 Oak Staff
Wizard Hat
Wizard Cloak
Have at least 40 intelligence.