Druid: Difference between revisions

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  |ClassUnlock = Ascend on the [[Bosses#High_Heavens_II|Celestial Throne]] as the [[Pyromancer]].
  |ClassUnlock = Ascend on the [[Bosses#High_Heavens_II|Celestial Throne]] as the [[Pyromancer]].
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{{Skill Infobox
{{Skill Infobox
  |SkillName = Wild Shape  
  |SkillName = Wild Shape  

Latest revision as of 03:34, 1 December 2024

In-Game Description

The Druid calls forth spirit animals and taps into earth's magic, standing as a mighty guardian of nature.

Details

Druid is a playable class in Tiny Rogues.

Game Mechanics

Druid Shrines

Druid shrines are offered as room rewards once per floor and allow you to either gain a spirit companion or level them up, boosting their damage and passive bonuses.

Spirit Companions

Three different companions can be gained by the shrine, not affecting Companion capacity. The same companions cannot be gained multiple times, however you can have all three companion choices at once.

  • Summon Spirit Wolves: Summons 2 Spirit Wolf companions.

APS: 2.00
DMG: 55 to 95 SlashingAll slashing damage is physical damage.
Grants: +10% increased Companion damage

  • Summon Spirit Bear: Summons a Spirit Bear companion.

APS: 2.00
DMG: 125 to 250 StrikingAll striking damage is physical damage.
Grants: +25 equip load capacity

  • Summon Spirit Eagle: Summons a Spirit Eagle companion.

APS: 2.00
DMG: 90 to 180 ThrustingAll thrusting damage is physical damage.
Grants: +10% increased movement speed

The other choice at the Druidic Shrine is to level up one of your spirit companions. Levelling up the spirit companions grants +100% increased passive bonus from the chosen companion and gives the companion +6.67% more damage.

Tips

Trivia

History

[0.2.5]:

  • Added skill Wild Shape


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