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{{Weapon Infobox
{{Weapon Infobox
|Weapon_Type = {{KW|Bow}} / {{Ranged}}
|Weapon_Type = {{Ranged }}
|Weapon_Subtype = {{KW|Bow }}
|Rarity = 5
|Rarity = 5
|Hand = 2
|Hand = 2
Latest revision as of 13:31, 15 May 2024
Seraphim
Subtype:
BowBows disable any non-quiver offhand.
Hand:
Two-Handed 2-handed weapons disable your offhand.
Effect:
Primary attack deals Thrusting DamageAll thrusting damage is physical damage. . On hit , triggers Trigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit , trigger...Trigger damage scales with each point of EXP , up to 7x damage at level 6. a beam of light that deals Radiant Damage Glitter +5% Damage Taken from Lucky Hits Duration: 4 seconds Max Stacks: 10 [ Ailment ] All radiant damage inflicts Glitter . . [0.1 seconds cooldown.]
Details
Seraphim is a weapon in Tiny Rogues.
Projectiles: 3
Tips
Trivia
History
▼ Base damage reduced by 10%.