Samurai: Difference between revisions

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  |ClassCritChance = 15
  |ClassCritChance = 15
  |ClassCritDamage = 200
  |ClassCritDamage = 200
  |ClassSpeed = 7.25
  |ClassSpeed = 7
  |ClassAbility = {{Col|R|Ronin}}<br>Your {{Col|P|Weapons}} inflict a stack of {{KW|Retribution}}.
  |ClassAbility = {{Col|R|Ronin}}<br>Your {{Col|P|Weapons}} inflict a stack of {{KW|Retribution}}.
  |ClassStartItems = [[File:Katana.png|25px|link=[[Katana]]]][[Katana]]<br>[[File:Ronin Hat.png|25px|link=[[Ronin Hat]]]][[Ronin Hat]]<br>[[File:Haori.png|25px|link=[[Haori]]]] [[Haori]]<br>[[File:Geta.png|25px|link=[[Geta]]]][[Geta]]
  |ClassStartItems = [[File:Katana.png|25px|link=[[Katana]]]][[Katana]]<br>[[File:Ronin Hat.png|25px|link=[[Ronin Hat]]]][[Ronin Hat]]<br>[[File:Haori.png|25px|link=[[Haori]]]] [[Haori]]<br>[[File:Geta.png|25px|link=[[Geta]]]][[Geta]]

Revision as of 01:46, 1 December 2024


In-Game Description

A masterless samurai wandering the lands, seeking redemption and a new purpose with every slash of their blade.

Details

Samurai is a playable class in Tiny Rogues.

Tips

  • It is recommended to consistently stack 10 stacks of RetributionRetribution
    Deals 60 to 115 Physical Damage per stack after not being refreshed for 1 second.
    Damage Scaling:
    0/50 : 0/50 : 0/50
    Inflicts: Bleed
    Bonus Effect: +10% Damage per stack
    Duration: Permanent
    Max Stacks: 10
    on a boss and wait 2 seconds for it to activate to deal massive amounts of damage and make best use of Samurai's passive.
  • Most enemies will not need the full 10 stacks, so switching targets and letting Retribution activate is a very efficient strategy.

Trivia

History

[0.2.5]:

  • Added skill Dashing Strike
  • Updated Retribution


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