Monk: Difference between revisions

From Tiny Rogues Wiki
(Updated for 0.2.4)
(added skill)
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  |ClassAbility = {{Col|Soul|Master of Ki}}<br>{{Col|P|Hits}} with body damage grant a {{KW|KiCharge}}. Dealing damage with a {{KW|PA}} after dashing consumes all Ki-Charges to grant you {{KW|KiFlow}} and recover all {{KW|Stamina}}. You cannot gain Ki-Charges while you have {{KW|KiFlow}}. |ClassStartItems = [[File:Wooden Bo.png|25px|link=[[Wooden Bo]]]][[Wooden Bo]]<br>[[File:Monk Gi.png|25px|link=[[Monk Gi]]]][[Monk Gi]]<br>[[File:Dojo Wraps.png|25px|link=[[Dojo Wraps]]]][[Dojo Wraps]]
  |ClassAbility = {{Col|Soul|Master of Ki}}<br>{{Col|P|Hits}} with body damage grant a {{KW|KiCharge}}. Dealing damage with a {{KW|PA}} after dashing consumes all Ki-Charges to grant you {{KW|KiFlow}} and recover all {{KW|Stamina}}. You cannot gain Ki-Charges while you have {{KW|KiFlow}}. |ClassStartItems = [[File:Wooden Bo.png|25px|link=[[Wooden Bo]]]][[Wooden Bo]]<br>[[File:Monk Gi.png|25px|link=[[Monk Gi]]]][[Monk Gi]]<br>[[File:Dojo Wraps.png|25px|link=[[Dojo Wraps]]]][[Dojo Wraps]]
  |ClassUnlock = Ascend on the [[Bosses#High_Heavens_II|Celestial Throne]] as the [[Cleric]].
  |ClassUnlock = Ascend on the [[Bosses#High_Heavens_II|Celestial Throne]] as the [[Cleric]].
}}
{{Skill Infobox
|SkillName = Serenity
|SkillEffect = Focus your mind and body to become {{col|G|invulnerable}} to all enemy damage for {{col|G|4 {{KW|SkEff}} seconds. <br> Lasts an additional {{col|G|4 {{KW|SkEff}} seconds}} while unarmed.<br> Dashing costs {{col|G|0}} {{KW|Stamina}} while this skill is active. <br> Prevents swapping {{col|P|Weapon}} while active.
|SkillCastTime = 1 second
|SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss->{{col|G|x5.5}})}}
|SkillCost = 1
|SkillClass = Monk
}}
}}
==In-Game Description==
==In-Game Description==

Revision as of 04:02, 9 August 2024

{{Skill Infobox

|SkillName = Serenity
|SkillEffect = Focus your mind and body to become invulnerable to all enemy damage for 4  seconds. 
Lasts an additional 4 seconds while unarmed.
Dashing costs 0 Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). while this skill is active.
Prevents swapping Weapon while active.

In-Game Description

A serene monk who has mastered martial arts, using their body as a weapon and their mind as a fortress.

Details

Monk is a playable class in Tiny Rogues.

Tips

Trivia

History

[0.2.4]:

  • Changed ability from "Hits with body damage grant a Ki-ChargeKi-Charge is a stackable buff that adds +5 to +10 damage to body damage and 2% increased movement speed per stack. Up to 10 stacks.. Dashing consumes all Ki Charges to grant you Ki-FlowKi-Flow is a stackable buff that grants 20% more attack speed per stack. Stacks last 1 second decaying one after another. Up to 10 stacks.. You cannot gain Ki-Charges while you have Ki-Flow." to "Hits with body damage grant a Ki-ChargeKi-Charge is a stackable buff that adds +5 to +10 damage to body damage and 2% increased movement speed per stack. Up to 10 stacks.. Dealing damage with a Primary attack after dashing consumes all Ki-Charges to grant you Ki-FlowKi-Flow is a stackable buff that grants 20% more attack speed per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. and recover all Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed).. You cannot gain Ki-Charges while you have Ki-FlowKi-Flow is a stackable buff that grants 20% more attack speed per stack. Stacks last 1 second decaying one after another. Up to 10 stacks.."


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