Soldier: Difference between revisions

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{{Skill Infobox
{{Skill Infobox
  |SkillName = Arrest
  |SkillName = Arrest
  |SkillEffect = Shackle the nearest enemy, applying {{col|G|x1.20}} Damage Taken for {{col|G|8 seconds}}.<br>If the enemy is enchanted the {{col|P|debuff}} is applied to the entire pack and the packs enchantment is removed.  
  |SkillEffect = Shackle an Enemy, {{col|G|permanently}} applying {{col|G|-20%}} {{KW|SkillEffect}} Movement Speed and {{col|G|+20%}} Damage Taken. <br>If the enemy is {{col|Pi6|Enchanted}} the {{col|P|Debuff}} is applied to the entire pack and the packs {{col|Pi6|Enchantment}} is removed.  
  |SkillRecovery = {{col|G|0.21}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}
  |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}
|SkillCastTime = 0.5 seconds
  |SkillCost = 1
  |SkillCost = 1
  |SkillClass = Soldier
  |SkillClass = Soldier

Revision as of 02:31, 9 August 2024




In-Game Description

The soldier faces even the most daunting foes with determination and courage to protect the innocent.

Details

Soldier is a playable class in Tiny Rogues.

Tips

  • The trait Titan Grip does not cancel the IntimidateIntimidate
    x1.25 Melee Damage Taken
    Duration: 8 seconds
    Max Stacks: 1
    [Emotion] [Debuff]
    bonus from the class ability City Watch.

Trivia

History


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