Deprived: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|SkillName = Jinx | |SkillName = Jinx | ||
|SkillEffect = Jinx all enemies on screen applying {{col|G|10}} | |SkillEffect = Jinx all enemies on screen applying {{col|G|10 permanent}} stacks of {{KW|Gloom}}.<br> When used outside of combat, this skill can {{KW|Curse}} doors to upgrade rewards if possible. | ||
|SkillCastTime = 0.5 seconds | |||
|SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}} | |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}} | ||
|SkillCost = 1 | |SkillCost = 1 |
Revision as of 01:34, 9 August 2024
In-Game Description
A barbaric hobo who abandoned civilization to seek a home surrounded by nature.
Details
Deprived is a playable class in Tiny Rogues.
Tips
Trivia
History
[0.2.4]:
- Changed ability from "You encounter more cursed room rewards but cursed room rewards always upgrade to the higher tier if possible." to "Gain 10% increased stats from StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats., DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. and IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. per Curse Cursed Hits have x0.50 chance for Hit Effects to happen. on you."