Soldier: Difference between revisions
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|SkillName = Arrest | |SkillName = Arrest | ||
|SkillEffect = Shackle the nearest enemy, applying {{col|G|x1.20}} Damage Taken for {{col|G|8 seconds}}.<br>If the enemy is enchanted the {{col|P|debuff}} is applied to the entire pack and the packs enchantment is removed. | |SkillEffect = Shackle the nearest enemy, applying {{col|G|x1.20}} Damage Taken for {{col|G|8 seconds}}.<br>If the enemy is enchanted the {{col|P|debuff}} is applied to the entire pack and the packs enchantment is removed. | ||
|SkillRecovery = {{col|G|0.21}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} | |SkillRecovery = {{col|G|0.21}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}} | ||
|SkillCost = 1 | |SkillCost = 1 | ||
|SkillClass = Soldier | |SkillClass = Soldier |