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Ninja: Difference between revisions

From Tiny Rogues Wiki
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  |ClassCritDamage = 200
  |ClassCritDamage = 200
  |ClassSpeed = 7.5
  |ClassSpeed = 7.5
  |ClassAbility = {{col|Le|Shadow Jutsu}}<br>On dash, summon a shadow clone companion that uses a different {{Col|P|weapon}} and grants a different effect depending on if you are using a {{Col|Melee|melee}}, {{Col|G|ranged}}, or {{Col|B|magic}} {{Col|P|weapon}}.
  |ClassAbility = {{col|Le|Shadow Jutsu}}<br>{{KW|OnDash}}, summon a shadow clone companion that uses a different {{Col|P|weapon}} and grants a different effect depending on if you are using a {{Col|Melee|melee}}, {{Col|G|ranged}}, or {{Col|B|magic}} {{Col|P|weapon}}.
  |ClassStartItems = [[File:Shuriken.png|25px|link=[[Shuriken]]]][[Shuriken]]<br>[[File:Shinobi Suit.png|25px|link=[[Shinobi Suit]]]][[Shinobi Suit]]<br>[[File:Tabi.png|25px|link=[[Tabi]]]][[Tabi]]<br>[[File:Ninja Headband.png|25px|link=[[Ninja Headband]]]][[Ninja Headband]]<br>
  |ClassStartItems = [[File:Shuriken.png|25px|link=[[Shuriken]]]][[Shuriken]]<br>[[File:Shinobi Suit.png|25px|link=[[Shinobi Suit]]]][[Shinobi Suit]]<br>[[File:Tabi.png|25px|link=[[Tabi]]]][[Tabi]]<br>[[File:Ninja Headband.png|25px|link=[[Ninja Headband]]]][[Ninja Headband]]<br>
  |ClassUnlock =Ascend on the [[Bosses#Infernal_Hells_II|Infernal Throne]] as the [[Thief]].  
  |ClassUnlock =Ascend on the [[Bosses#Infernal_Hells_II|Infernal Throne]] as the [[Thief]].  

Revision as of 04:37, 19 July 2024


In-Game Description

Trained in the ancient arts of espionage, this Ninja moves unseen, striking from the darkness with lethal precision.

Details

Ninja is a playable class in Tiny Rogues.

Game Mechanics

Shadow Clones

Depending on the type of weapon you are using (melee, ranged or magic) you will summon different types of shadow clone Companions that have different stats and passive Companion buffs.

  • Melee Shadow Clones:

APS: 2.00
DMG: 60 to 125 ThrustingAll thrusting damage is physical damage.
Grants: +10% melee Critical Hit The damage from critical hits is multiplied with your critical hit multiplier. chance

  • Ranged Shadow Clones:

APS: 2.00
DMG: 55 to 115 SlashingAll slashing damage is physical damage.
Grants: +10% for weapon attacks to repeat.

  • Magic Shadow Clones:

APS: 2.00
DMG: 30 to 165 DarkGloom
+10% Damage Taken from Cursed Hits
Duration: 4 seconds
Max Stacks: 10
[Ailment]
All dark damage inflicts Gloom.

Grants: -10% mana drain threshold

Tips

Trivia

History


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