Demon Hunter: Difference between revisions
From Tiny Rogues Wiki
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|SkillProfINT = D | |SkillProfINT = D | ||
|SkillCastTime = 0.5 seconds | |SkillCastTime = 0.5 seconds | ||
|SkillRecovery = {{col|G|0. | |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}} | ||
|SkillCost = 1 | |SkillCost = 1 | ||
|SkillClass = Demon Hunter | |SkillClass = Demon Hunter | ||
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==Trivia== | ==Trivia== | ||
==History== | ==History==\ | ||
==={{0.2.6}}=== | |||
* Changed mana recovery to 0.1 mana per room from 0.05 per enemy. | |||
==={{0.2.5}}=== | ==={{0.2.5}}=== | ||
* Added skill Vengeance | * Added skill Vengeance | ||
{{ClassList}} | {{ClassList}} | ||
Revision as of 09:01, 17 February 2025
In-Game Description
Fueled by vengeance, the Demon Hunter stalks the night, relentlessly pursuing all evil and striking fear into the hearts of demons and undead plaguing the lands.
Details
Demon Hunter is a playable class in Tiny Rogues.
Game Mechanics
Demon Hunter can come across room rewards which are tainted, giving doubled rewards. These rooms have flair text before the room that hints at the special tainted enemies that will be in that room.
Tainted Enemies
Tips
Trivia
==History==\
[0.2.6]:
- Changed mana recovery to 0.1 mana per room from 0.05 per enemy.
[0.2.5]:
- Added skill Vengeance









































