Soldier: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|SkillName = Arrest | |SkillName = Arrest | ||
|SkillEffect = Shackle an Enemy, {{col|G|permanently}} applying {{col|G|-20%}} {{KW| | |SkillEffect = Shackle an Enemy, {{col|G|permanently}} applying {{col|G|-20%}} {{KW|SkEff}} Movement Speed and {{col|G|+20%}} {{KW|SkEff}} Damage Taken. <br>If the enemy is {{col|Pi6|Enchanted}} the {{col|P|Debuff}} is applied to the entire pack and the packs {{col|Pi6|Enchantment}} is removed. | ||
|SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}} | |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}} | ||
|SkillCastTime = 0.5 seconds | |SkillCastTime = 0.5 seconds |
Revision as of 02:47, 9 August 2024
In-Game Description
The soldier faces even the most daunting foes with determination and courage to protect the innocent.
Details
Soldier is a playable class in Tiny Rogues.
Tips
- The trait Titan Grip does not cancel the IntimidateIntimidate
x1.25 Melee Damage Taken
Duration: 8 seconds
Max Stacks: 1
[Emotion] [Debuff] bonus from the class ability City Watch.
Trivia
History