Gunslinger: Difference between revisions

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(Created page with "{{Class Infobox |ClassHP = 2 |ClassSoulP = 0 |ClassAP = 0 |ClassMP = 2 |ClassSP = 2 |ClassSTR = 0 |ClassDEX = 4 |ClassINT = 1 |ClassCritChance = 5 |ClassCritDamage = 200 |ClassSpeed = 7 |ClassAbility = {{Eff|973E22|Trick Shot}}<br>>When you dash, deal 50% more damage for 1 second. Recover 1 {{stamina}} on reload. (2s cooldown) |ClassStartItems = 25px Revolver<br>25px Cowboy Hat<br>File:Poncho.png|25px...")
 
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  |ClassMP = 2
  |ClassMP = 2
  |ClassSP = 2
  |ClassSP = 2
|ClassLuck = 0
|ClassCurse = 0
|ClassAlig = 0
  |ClassSTR = 0
  |ClassSTR = 0
  |ClassDEX = 4
  |ClassDEX = 5
  |ClassINT = 1
  |ClassINT = 1
  |ClassCritChance = 5
  |ClassCritChance = 5
  |ClassCritDamage = 200
  |ClassCritDamage = 200
  |ClassSpeed = 7
  |ClassSpeed = 7
  |ClassAbility = {{Eff|973E22|Trick Shot}}<br>>When you dash, deal 50% more damage for 1 second. Recover 1 {{stamina}} on reload. (2s cooldown)
  |ClassAbility = {{Eff|973E22|Lucky Draw}}<br> {{KW|LHs}} with {{col|P|Attacks}} or {{col|P|Skills}} make you {{KW|Repeat}} your next {{col|P|Attack}}.
  |ClassStartItems = [[File:Revolver.png|25px]] [[Revolver]]<br>[[File:Cowboy Hat.png|25px]] [[Cowboy Hat]]<br>[[File:Poncho.png|25px]] [[Poncho]]
  |ClassStartItems = [[File:Revolver.png|25px|link=[[Revolver]]]][[Revolver]]<br>[[File:Cowboy Hat.png|25px|link=[[Cowboy Hat]]]][[Cowboy Hat]]<br>[[File:Poncho.png|25px|link=[[Poncho]]]][[Poncho]]
  |ClassUnlock = Upgrade a cannon or gun to level 4.
  |ClassUnlock = Upgrade a cannon or gun to level 4 without help from equipment items.
}}
}}
{{Skill Infobox
|SkillName = High Noon
|SkillEffect = Unload {{col|G|6}} shots at up to {{col|G|6}} Enemies on screen, prioritizing weakest enemies.<br> Each shot deals {{col|G|225 to 305}} {{KW|SkEff}} {{KW|ThrustN}} Damage and has {{col|G|100%}} {{KW|LHc}}.
|SkillProfSTR = D
|SkillProfDEX = S
|SkillProfINT = D
|SkillCastTime = 0.5 seconds
|SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss->{{col|G|x5.5}})}}
|SkillCost = 1
|SkillClass = Gunslinger
}}
==In-Game Description==
The Gunslinger is a master of firearms, and a deadly shot with any weapon.
==Details==
==Details==
{{PAGENAME}} is a playable class in Tiny Rogues.
{{PAGENAME}} is a playable class in Tiny Rogues.
Line 23: Line 42:


==History==
==History==
==={{0.2.5}}===
* Added skill High Noon
* Reworded ability description "On {{KW|LH|}}, your next attack is guaranteed to repeat."
{{ClassList}}

Latest revision as of 04:44, 9 August 2024





In-Game Description

The Gunslinger is a master of firearms, and a deadly shot with any weapon.

Details

Gunslinger is a playable class in Tiny Rogues.

Tips

Trivia

History

[0.2.5]:

  • Added skill High Noon
  • Reworded ability description "On Lucky Hit Lucky Hits have x2.00 chance for Hit Effects to happen., your next attack is guaranteed to repeat."


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