Samurai: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|SkillName = Dashing Strike | |SkillName = Dashing Strike | ||
|SkillEffect = Dash into a direction and deal {{col|G| | |SkillEffect = Dash into a direction and deal {{col|G|95 to 130}} {{KW|SkEff}} {{KW|SlashN}} Damage to every Enemy you strike. <br> This skill inflicts {{col|G|+4}} {{KW|SkEff}} stacks of any stacking effect at once. <br> This skill {{KW|Triggers}} your {{KW|OnDash}} Effects. | ||
|SkillProfSTR = A | |SkillProfSTR = A | ||
|SkillProfDEX = A | |SkillProfDEX = A | ||
|SkillProfINT = D | |SkillProfINT = D | ||
|SkillCastTime = 0.5 seconds | |SkillCastTime = 0.5 seconds | ||
|SkillRecovery = {{col|G| | |SkillRecovery = every {{col|G|21}} Enemies {{col|Gr|(Boss->{{col|G|x5.5}})}} | ||
|SkillCost = 1 | |SkillCost = 1 | ||
|SkillClass = Samurai | |SkillClass = Samurai | ||
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==History== | ==History== | ||
==={{0.2.6}}=== | |||
* Increased base skill damage by 15% | |||
==={{0.2.5}}=== | ==={{0.2.5}}=== | ||
* Added skill Dashing Strike | * Added skill Dashing Strike | ||
* Updated Retribution | * Updated Retribution | ||
{{ClassList}} | {{ClassList}} | ||
Latest revision as of 11:58, 17 February 2025
In-Game Description
A masterless samurai wandering the lands, seeking redemption and a new purpose with every slash of their blade.
Details
Samurai is a playable class in Tiny Rogues.
Tips
- It is recommended to consistently stack 10 stacks of RetributionRetribution
Deals 60 to 115 Physical Damage per stack after not being refreshed for 1 second.
Damage Scaling:
0/50 : 0/50 : 0/50
Inflicts: Bleed
Bonus Effect: +10% Damage per stack
Duration: Permanent
Max Stacks: 10
on a boss and wait 2 seconds for it to activate to deal massive amounts of damage and make best use of Samurai's passive. - Most enemies will not need the full 10 stacks, so switching targets and letting Retribution activate is a very efficient strategy.
Trivia
History
[0.2.6]:
- Increased base skill damage by 15%
[0.2.5]:
- Added skill Dashing Strike
- Updated Retribution


































