Gunslinger: Difference between revisions

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  |SkillProfINT = D
  |SkillProfINT = D
  |SkillCastTime = 0.5 seconds
  |SkillCastTime = 0.5 seconds
  |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss->{{col|G|x5.5}})}}
  |SkillRecovery = every {{col|G|5}} Rooms
  |SkillCost = 1
  |SkillCost = 1
  |SkillClass = Gunslinger
  |SkillClass = Gunslinger
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==History==
==History==
==={{0.2.6}}===
* Increased mana recovery to 0.2 mana per enemy from 0.1.
==={{0.2.5}}===
==={{0.2.5}}===
* Added skill High Noon
* Added skill High Noon
* Reworded ability description "On {{KW|LH|}}, your next attack is guaranteed to repeat."
* Reworded ability description "On {{KW|LH|}}, your next attack is guaranteed to repeat."
{{ClassList}}
{{ClassList}}

Latest revision as of 11:21, 17 February 2025

In-Game Description

The Gunslinger is a master of firearms, and a deadly shot with any weapon.

Details

Gunslinger is a playable class in Tiny Rogues.

Tips

Trivia

History

[0.2.6]:

  • Increased mana recovery to 0.2 mana per enemy from 0.1.

[0.2.5]:

  • Added skill High Noon
  • Reworded ability description "On Lucky Hit Lucky Hits have x2.00 chance for Hit Effects to happen., your next attack is guaranteed to repeat."


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