Gunslinger: Difference between revisions
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|SkillProfINT = D | |SkillProfINT = D | ||
|SkillCastTime = 0.5 seconds | |SkillCastTime = 0.5 seconds | ||
|SkillRecovery = {{col|G| | |SkillRecovery = every {{col|G|5}} Rooms | ||
|SkillCost = 1 | |SkillCost = 1 | ||
|SkillClass = Gunslinger | |SkillClass = Gunslinger | ||
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==History== | ==History== | ||
==={{0.2.6}}=== | |||
* Increased mana recovery to 0.2 mana per enemy from 0.1. | |||
==={{0.2.5}}=== | ==={{0.2.5}}=== | ||
* Added skill High Noon | * Added skill High Noon | ||
* Reworded ability description "On {{KW|LH|}}, your next attack is guaranteed to repeat." | * Reworded ability description "On {{KW|LH|}}, your next attack is guaranteed to repeat." | ||
{{ClassList}} | {{ClassList}} |
Latest revision as of 11:21, 17 February 2025
In-Game Description
The Gunslinger is a master of firearms, and a deadly shot with any weapon.
Details
Gunslinger is a playable class in Tiny Rogues.
Tips
Trivia
History
[0.2.6]:
- Increased mana recovery to 0.2 mana per enemy from 0.1.
[0.2.5]:
- Added skill High Noon
- Reworded ability description "On Lucky Hit
Lucky Hits
have x2.00 chance for Hit Effects to happen., your next attack is guaranteed to repeat."