Gunslinger: Difference between revisions

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  |ClassCritDamage = 200
  |ClassCritDamage = 200
  |ClassSpeed = 7
  |ClassSpeed = 7
  |ClassAbility = {{Eff|973E22|Lucky Draw}}<br>On {{KW|LH|}}, your next attack is guaranteed to repeat.  
  |ClassAbility = {{Eff|973E22|Lucky Draw}}<br> {{KW|LHs}} with {{col|P|Attacks}} or {{col|P|Skills}} make you {{KW|Repeat}} your next {{col|P|Attack}}.
  |ClassStartItems = [[File:Revolver.png|25px|link=[[Revolver]]]][[Revolver]]<br>[[File:Cowboy Hat.png|25px|link=[[Cowboy Hat]]]][[Cowboy Hat]]<br>[[File:Poncho.png|25px|link=[[Poncho]]]][[Poncho]]
  |ClassStartItems = [[File:Revolver.png|25px|link=[[Revolver]]]][[Revolver]]<br>[[File:Cowboy Hat.png|25px|link=[[Cowboy Hat]]]][[Cowboy Hat]]<br>[[File:Poncho.png|25px|link=[[Poncho]]]][[Poncho]]
  |ClassUnlock = Upgrade a cannon or gun to level 4 without help from equipment items.
  |ClassUnlock = Upgrade a cannon or gun to level 4 without help from equipment items.
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{{Skill Infobox
{{Skill Infobox
  |SkillName = High Noon
  |SkillName = High Noon
  |SkillEffect = Unload {{col|G|6}} shots at up to {{col|G|6}} Enemies on screen, prioritizing weakest enemies.<br> Each shot deals {{KW|ThrustN}} Damage and has {{col|G|100%}} {{KW|LHc}}.
  |SkillEffect = Unload {{col|G|6}} shots at up to {{col|G|6}} Enemies on screen, prioritizing weakest enemies.<br> Each shot deals {{col|G|225 to 305}} {{KW|SkEff}} {{KW|ThrustN}} Damage and has {{col|G|100%}} {{KW|LHc}}.
  |SkillProfSTR = D
  |SkillProfSTR = D
  |SkillProfDEX = S
  |SkillProfDEX = S
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==History==
==History==
==={{0.2.5}}===
* Added skill High Noon
* Reworded ability description "On {{KW|LH|}}, your next attack is guaranteed to repeat."
{{ClassList}}
{{ClassList}}

Latest revision as of 04:44, 9 August 2024





In-Game Description

The Gunslinger is a master of firearms, and a deadly shot with any weapon.

Details

Gunslinger is a playable class in Tiny Rogues.

Tips

Trivia

History

[0.2.5]:

  • Added skill High Noon
  • Reworded ability description "On Lucky Hit Lucky Hits have x2.00 chance for Hit Effects to happen., your next attack is guaranteed to repeat."


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