Ninja Dagger: Difference between revisions
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m (Text replacement - "|Weapon_Type = {{Melee}} / {{Dagger}}" to "|Weapon_Type = {{Melee}} |Weapon_Subtype = {{Dagger}}") |
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{{Weapon Infobox | {{Weapon Infobox | ||
|Weapon_Type = {{Melee}} | |Weapon_Type = {{Melee}} | ||
|Rarity = | |Weapon_Subtype = {{Dagger}} | ||
|Rarity = 2 | |||
|Hand = 1 | |Hand = 1 | ||
|Damage_Range = 100-200 | |Damage_Range = 100-200 | ||
Line 7: | Line 8: | ||
|ManaDrain = | |ManaDrain = | ||
|AttackRange = Short | |AttackRange = Short | ||
|Effect = {{KW|PA}} deals {{KW|Thrust}}.<br><br>Each point of {{KW|Dex}} grants {{Col|G|+ | |Effect = {{KW|PA}} deals {{KW|Thrust}}.<br><br>Each point of {{KW|Dex}} grants {{Col|G|+5%}} {{KW|Crit}} multiplier to this {{Col|P|weapon}}. | ||
|ProfSTR = | |ProfSTR = | ||
|ProfDEX = C | |ProfDEX = C | ||
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==History== | ==History== | ||
==={{0.2.4}}=== | |||
*{{Buff|Critical hit damage from dexterity doubled, from 2.5% per to 5% per.}} | |||
==={{0.2.0 v4}}=== | ==={{0.2.0 v4}}=== | ||
* All weapons have been reworked. | * All weapons have been reworked. |