Imp Dagger: Difference between revisions
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m (Text replacement - "|Weapon_Type = {{Melee}} / {{Dagger}}" to "|Weapon_Type = {{Melee}} |Weapon_Subtype = {{Dagger}}") |
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{{Weapon Infobox | |||
{{Weapon Infobox | |Weapon_Type = {{Melee}} | ||
|Weapon_Type = {{Melee}} | |Weapon_Subtype = {{Dagger}} | ||
|Rarity = 4 | |||
|Rarity = | |||
|Hand = 1 | |Hand = 1 | ||
|Damage_Range = | |Damage_Range = 75-150 | ||
|APS = 3 | |APS = 3 | ||
|ManaDrain = | |ManaDrain = | ||
|AttackRange = Short | |AttackRange = Short | ||
|Effect = {{KW|PA}} deals {{KW|Thrust}}. This {{Col|P|weapon}} gains {{Col|G| | |Effect = {{KW|PA}} deals {{KW|Thrust}}.<br><br>This {{Col|P|weapon}} gains {{Col|G|100%}} {{KW|Crit}} multiplier depending on how {{KW|Evil}} your alignment is. <br>{{Col|Gr|(Up to 400%)}} | ||
|ProfSTR = | |ProfSTR = | ||
|ProfDEX = S | |ProfDEX = S | ||
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==History== | ==History== | ||
==={{0.2.4}}=== | |||
*{{Buff|Critical hit damage per evil increased to 100%, up from 75%.}} | |||
==={{0.2.0 v4}}=== | ==={{0.2.0 v4}}=== | ||
* New weapon added. | * New weapon added. | ||
{{Weapon_List}} | {{Weapon_List}} |