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Demon Hunter: Difference between revisions

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  |ClassCritDamage = 200
  |ClassCritDamage = 200
  |ClassSpeed = 7.5
  |ClassSpeed = 7.5
  |ClassAbility = {{Eff|fb0034|Path of Vengeance}}<br>Rooms can appear {{Col|R|tainted}}, adding additional enemies but also {{Col|G|doubling}} the reward.
  |ClassAbility = {{Eff|fb0034|Path of Vengeance}}<br>Rooms can appear {{Col|R|tainted}}, adding additional enemies but also {{Col|G|x2.00}} the reward.
  |ClassStartItems = [[File:Dual Crossbows.png|25px]] [[Dual Crossbows]]<br>[[File:Night Hood.png|25px]] [[Night Hood]]<br>[[File:Silver Ring.png|25px]] [[Items|Silver Ring]]
  |ClassStartItems = [[File:Dual Crossbows.png|25px|link=[[Dual Crossbows]]]][[Dual Crossbows]]<br>[[File:Night Hood.png|25px|link=[[Night Hood]]]][[Night Hood]]<br>[[File:Silver Ring.png|25px|link=[[Silver Ring]]]][[Silver Ring]]
  |ClassUnlock = Ascend on the [[infernal throne]] as the [[Ranger]].
  |ClassUnlock = Ascend on the [[Bosses#Burning_Hells_II|Infernal Throne]] as the [[Ranger]].
}}
 
{{Skill Infobox
|SkillName = Vengeance
|SkillEffect = For {{col|G|8 {{KW|SkEff}} seconds}}, with each {{col|P|Attack}} a shadow of your past shoots a bullet that deals {{col|G|95 to 125}} {{KW|SkEff}} {{KW|ThrustN}} Damage. <br> While this skill is active you deal {{col|G|+30%}} {{KW|SkEff}} damage against Fiends and Undead.
|SkillProfSTR = D
|SkillProfDEX = S
|SkillProfINT = D
|SkillCastTime = 0.5 seconds
|SkillRecovery = {{col|G|0.05}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss->{{col|G|x5.5}})}}
|SkillCost = 1
|SkillClass = Demon Hunter
}}
}}
==In-Game Description==
==In-Game Description==
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{{PAGENAME}} is a playable class in Tiny Rogues.
{{PAGENAME}} is a playable class in Tiny Rogues.


Demon Hunter can come across room rewards which are {{col|R|tainted}}, giving {{col|G|doubled}} rewards. These rooms have flair text before the room that hints at the special {{col|R|tainted}} enemies that will be in that room.
==Game Mechanics==
Demon Hunter can come across room rewards which are {{col|R|tainted}}, giving {{col|G|doubled}} rewards. These rooms have flair text before the room that hints at the special {{col|R|tainted enemies}} that will be in that room.
==={{col|R|Tainted Enemies}}===
==={{col|R|Tainted Enemies}}===
{| class="wikitable"
{| class="wikitable"
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! Enemy || Hint
! Enemy || Hint
|-
|-
| [[File:TaintBurningDevil.png|100px]] || {{col|R|Smolders of brimstone...}}
| [[File:TaintBurningDevil.png|70px]] || {{col|R|Smolders of brimstone...}}
|-
|-
| [[File:TaintHellHound.png|100px]] || {{col|R|Traces of devilish beasts.}}
| [[File:TaintHellHound.png|70px]] || {{col|R|Traces of devilish beasts.}}
|-
|-
| [[File:TaintFiend.png|100px]]  || {{col|R|A stench of raw meat...}}
| [[File:TaintFiend.png|70px]]  || {{col|R|A stench of raw meat...}}
|-
|-
| [[File:TaintGargantuar.png|100px]] || {{col|R|The air reeks of decay...}}
| [[File:TaintGargantuar.png|70px]] || {{col|R|The air reeks of decay...}}
|-
|-
| [[File:TaintImp.png|100px]] || {{col|R|I sense a fiendish presence ahead...}}
| [[File:TaintImp.png|70px]] || {{col|R|I sense a fiendish presence ahead...}}
|-
|-
| [[File:TaintMedusa.png|100px]] || {{col|R|A slithering in the dark.}}
| [[File:TaintMedusa.png|70px]] || {{col|R|A slithering in the dark.}}
|-
|-
| [[File:TaintRobotBat.png|100px]] || {{col|R|A hint of iron in the air...}}
| [[File:TaintRobotBat.png|70px]] || {{col|R|A hint of iron in the air...}}
|-
|-
| [[File:TaintWitch.png|100px]] || {{col|R|The air whispers of malice...}}
| [[File:TaintWitch.png|70px]] || {{col|R|The air whispers of malice...}}
|-
|-
| [[File:TaintFatDevil.png|100px]] || {{col|R|Gluttonous sins.}}
| [[File:TaintFatDevil.png|70px]] || {{col|R|Gluttonous sins.}}
|-
|-
| [[File:TaintMinotaur.png|100px]] || {{col|R|Traces of a rampaging beast.}}
| [[File:TaintMinotaur.png|70px]] || {{col|R|Traces of a rampaging beast.}}
|-
|-
| [[File:TaintBodak.png|100px]] || {{col|R|Something is in the darkness...}}
| [[File:TaintBodak.png|70px]] || {{col|R|Something is in the darkness...}}
|}
|}


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==History==
==History==
==={{0.2.5}}===
* Added skill Vengeance
{{ClassList}}
{{ClassList}}

Latest revision as of 05:20, 9 August 2024




In-Game Description

Fueled by vengeance, the Demon Hunter stalks the night, relentlessly pursuing all evil and striking fear into the hearts of demons and undead plaguing the lands.

Details

Demon Hunter is a playable class in Tiny Rogues.

Game Mechanics

Demon Hunter can come across room rewards which are tainted, giving doubled rewards. These rooms have flair text before the room that hints at the special tainted enemies that will be in that room.

Tainted Enemies

Enemy Hint
Smolders of brimstone...
Traces of devilish beasts.
A stench of raw meat...
The air reeks of decay...
I sense a fiendish presence ahead...
A slithering in the dark.
A hint of iron in the air...
The air whispers of malice...
Gluttonous sins.
Traces of a rampaging beast.
Something is in the darkness...

Tips

Trivia

History

[0.2.5]:

  • Added skill Vengeance


{{
    }}