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Imp Dagger: Difference between revisions

From Tiny Rogues Wiki
m (Text replacement - "|Weapon_Type = {{Melee}} / {{Dagger}}" to "|Weapon_Type = {{Melee}} |Weapon_Subtype = {{Dagger}}")
 
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[[Category:Need GIF]][[Category:Need Info]]
{{Weapon Infobox  
{{Weapon Infobox
  |Weapon_Type = {{Melee}}
  |Weapon_Type = {{Melee}} / {{Dagger}}
|Weapon_Subtype = {{Dagger}}
 
  |Rarity = 4
  |Rarity = E
  |Hand = 1  
  |Hand =1  
  |Damage_Range = 75-150
  |Damage_Range = 95-195
  |APS = 3  
  |APS =3  
  |ManaDrain =  
  |ManaDrain =  
  |AttackRange =Short  
  |AttackRange = Short  
  |Effect =Primary attack deals thrusting damage. This weapon gains 75% critical hit multiplier depending on how evil your alignment is. (up to 300%)  
  |Effect = {{KW|PA}} deals {{KW|Thrust}}.<br><br>This {{Col|P|weapon}} gains {{Col|G|100%}} {{KW|Crit}} multiplier depending on how {{KW|Evil}} your alignment is. <br>{{Col|Gr|(Up to 400%)}}
  |ProfSTR =  
  |ProfSTR =  
  |ProfDEX =S  
  |ProfDEX = S  
  |ProfINT =  
  |ProfINT =  
}}
}}
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==History==
==History==
==={{0.2.4}}===
*{{Buff|Critical hit damage per evil increased to 100%, up from 75%.}}
==={{0.2.0 v4}}===
==={{0.2.0 v4}}===
* New weapon added.
* New weapon added.


{{Weapon_List}}
{{Weapon_List}}

Latest revision as of 13:14, 15 May 2024

Details

Imp Dagger is a weapon in Tiny Rogues.

Projectiles: 1

Tips

Trivia

History

[0.2.4]:

  • ▲ Critical hit damage per evil increased to 100%, up from 75%.

[v0.2.0 v4]:

  • New weapon added.


{{

    Melee

    Ranged

    Magic

    }}