Pirate: Difference between revisions
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|ClassSoulP = 0 | |ClassSoulP = 0 | ||
|ClassAP = 0 | |ClassAP = 0 | ||
|ClassMP = | |ClassMP = 1 | ||
|ClassSP = 2 | |ClassSP = 2 | ||
|ClassLuck = 0 | |ClassLuck = 0 | ||
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{{Skill Infobox | {{Skill Infobox | ||
|SkillName = Rally Riffraff | |SkillName = Rally Riffraff | ||
|SkillEffect = Summon {{col|G|3}} {{col|Gold|Pirate Riffraff}} {{KW|Companions}} that each grants {{col|G|+10}} {{KW|SkEff}} {{KW|Power}} for {{col|G|8 {{KW|SkEff}} seconds}}. <br><br>{{col|Gold|Pirate Riffraff}} <br> {{col|Gr|• Attack Damage: {{col|G| | |SkillEffect = Summon {{col|G|3}} {{col|Gold|Pirate Riffraff}} {{KW|Companions}} that each grants {{col|G|+10}} {{KW|SkEff}} {{KW|Power}} for {{col|G|8 {{KW|SkEff}} seconds}}. <br><br>{{col|Gold|Pirate Riffraff}} <br> {{col|Gr|• Attack Damage: {{col|G|75 to 105}} {{KW|SkEff}} {{KW|SlashN}}<br> • Attack Speed: {{col|G|2.00}} <br> • Each Grants:}} {{col|G|+10}} {{KW|SkEff}} {{KW|Power}} | ||
|SkillCastTime = 0.5 seconds | |SkillCastTime = 0.5 seconds | ||
|SkillRecovery = {{col|G| | |SkillRecovery = every {{col|G|21}} Rooms | ||
|SkillCost = 1 | |SkillCost = 1 | ||
|SkillClass = Pirate | |SkillClass = Pirate | ||
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==={{col|Gold|Pirate Ranks}}:=== | ==={{col|Gold|Pirate Ranks}}:=== | ||
* {{col|Rare|Landlubber}} {{col||[0 {{KW|Bounty}}]:}} No changes (starting rank)<br> | * {{col|Rare|Landlubber}} {{col||[0 {{KW|Bounty}}]:}} No changes (starting rank)<br> | ||
* {{col|Rare|Bilge Rat}} {{col||[ | * {{col|Rare|Bilge Rat}} {{col||[500 {{KW|Bounty}}]:}} {{col|G|+10%}} Movement Speed.<br> | ||
* {{col|Rare|Scallywag}} {{col||[ | * {{col|Rare|Scallywag}} {{col||[1000 {{KW|Bounty}}]:}} {{col|G|+1}} Maximum Stacks of {{KW|Tipsiness}}.<br> | ||
* {{col|Rare|Powder Monkey}} {{col||[ | * {{col|Rare|Powder Monkey}} {{col||[2000 {{KW|Bounty}}]:}} {{col|G|+30%}} {{KW|ExplosionN}} Damage.<br> | ||
* {{col|Rare|Booty Snatcher}} {{col||[ | * {{col|Rare|Booty Snatcher}} {{col||[3000 {{KW|Bounty}}]:}} {{col|G|+1}} {{KW|TreasureFind}}<br> | ||
* {{col|Rare|Captain}} {{col||[ | * {{col|Rare|Captain}} {{col||[4000 {{KW|Bounty}}]:}} {{col|G|+2}} {{KW|Companions}} summoned with Rally Riffraff.<br> | ||
* {{col|Rare|Sea Devil}} {{col||[ | * {{col|Rare|Sea Devil}} {{col||[5000 {{KW|Bounty}}]:}} {{col|G|+20%}} Attack Speed.<br> | ||
* {{col|Rare|Jolly Roger}} {{col||[ | * {{col|Rare|Jolly Roger}} {{col||[6000 {{KW|Bounty}}]:}} {{col|G|+1}} {{KW|CompanionC}}.<br> | ||
* {{col|Rare|Supernova}} {{col||[ | * {{col|Rare|Supernova}} {{col||[7000 {{KW|Bounty}}]:}} {{col|G|+1}} {{KW|Mana}}.<br> | ||
* {{col|Rare|Pirate King}} {{col||[ | * {{col|Rare|Pirate King}} {{col||[8000 {{KW|Bounty}}]:}} {{KW|Luck|3}}.<br><br> | ||
==Tips== | ==Tips== | ||
| Line 54: | Line 54: | ||
==History== | ==History== | ||
==={{0.2.8}}=== | |||
* Reduced bounty thresholds by around 1000 for each threshold. | |||
==={{0.2.6}}=== | |||
* Increased skill base damage by 20%. | |||
==={{0.2.5}}=== | ==={{0.2.5}}=== | ||
* Added skill Rally Riffraff | * Added skill Rally Riffraff | ||
* Added new piracy ranks and updated bounty gain | * Added new piracy ranks and updated bounty gain | ||
{{ClassList}} | {{ClassList}} | ||
Latest revision as of 12:12, 17 February 2025
In-Game Description
A ruthless Pirate, sailing the high seas to plunder ships and coastal towns, building a reputation as feared as their growing bounty.
Details
Pirate is a playable class in Tiny Rogues.
Game Mechanics
Bounty
Piratey deeds increase your Bounty.
These deeds include opening a treasure chest, (+250 G
) defeating a boss, (+250 G
) levelling up (+250 G
) and revealing a secret room. (+250 G
)
Depending on your Bounty, your pirate rank is decided. You gain all bonuses from previous ranks.
Pirate Ranks:
- Landlubber [0 G
]: No changes (starting rank) - Bilge Rat [500 G
]: +10% Movement Speed. - Scallywag [1000 G
]: +1 Maximum Stacks of Tipsiness. - Powder Monkey [2000 G
]: +30% ExplosionExplosion damage persists through the armor threshold. Damage. - Booty Snatcher [3000 G
]: +1 TreasureFind - Captain [4000 G
]: +2 Companions
summoned with Rally Riffraff. - Sea Devil [5000 G
]: +20% Attack Speed. - Jolly Roger [6000 G
]: +1 Companion Capacity
. - Supernova [7000 G
]: +1 Mana
Mana
grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage.. - Pirate King [8000 G
]: +3 Luck
Lucky Hits
have x2.00 chance for Hit Effects to happen. Luck
Chance For:
↳Upgrading Room Reward
↳Win in Arcade
↳Extra Trait offered
↳Roll lowest price in Shop
Grants Lucky Hit Chance
. .
Tips
Trivia
History
[0.2.8]:
- Reduced bounty thresholds by around 1000 for each threshold.
[0.2.6]:
- Increased skill base damage by 20%.
[0.2.5]:
- Added skill Rally Riffraff
- Added new piracy ranks and updated bounty gain


































