Ninja: Difference between revisions

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  |ClassCritChance = 5  
  |ClassCritChance = 5  
  |ClassCritDamage = 200
  |ClassCritDamage = 200
  |ClassSpeed = 7.5
  |ClassSpeed = 7
  |ClassAbility = {{Eff|973E22|Shadow Jutsu}}<br>On dash, summon a shadow clone companion that uses a different {{Col|P|weapon}} and grants a different effect depending on if you are using a {{Col|Melee|melee}}, {{Col|G|ranged}}, or {{Col|B|magic}} {{Col|P|weapon}}.
  |ClassAbility = {{col|Le|Shadow Jutsu}}<br>{{KW|OnDash}}, summon a Shadow Clone {{KW|Companion}} for {{col|G|8 seconds}}.
  |ClassStartItems = Shuriken
  |ClassStartItems = [[File:Shuriken.png|25px|link=[[Shuriken]]]][[Shuriken]]<br>[[File:Shinobi Suit.png|25px|link=[[Shinobi Suit]]]][[Shinobi Suit]]<br>[[File:Tabi.png|25px|link=[[Tabi]]]][[Tabi]]<br>[[File:Ninja Headband.png|25px|link=[[Ninja Headband]]]][[Ninja Headband]]<br>
Shinobi Suit
  |ClassUnlock =Ascend on the [[Bosses#Infernal_Hells_II|Infernal Throne]] as the [[Thief]].
Tabi
Ninja Headband
  |ClassUnlock =  
}}
}}
{{Skill Infobox
|SkillName = Dark Arts
|SkillEffect = Turn {{col|G|intangible}} and gain {{col|G|+100%}} {{KW|SkEff}} Movement Speed for {{col|G|4 {{KW|SkEff}} seconds}}. During this time, any enemy you touch is marked and at the end every marked enemy takes {{col|G|445 to 670}} {{KW|DarkN}} damage. <br> If this {{col|P|Skill}} deals a {{KW|Crit}} it also {{col|P|triggers}} your {{KW|OnDash}} Effects. <br> You cannot attack while this skill is active and dashing prematurely ends it.
|SkillCastTime = 0.5 seconds
|SkillRecovery = every {{col|G|5}} Rooms
|SkillCost = 1
|SkillClass = Ninja
}}
==In-Game Description==
==In-Game Description==
Trained in the ancient arts of espionage, this Ninja moves unseen, striking from the darkness with lethal precision.
Trained in the ancient arts of espionage, this Ninja moves unseen, striking from the darkness with lethal precision.
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{{PAGENAME}} is a playable class in Tiny Rogues.
{{PAGENAME}} is a playable class in Tiny Rogues.


==Game Mechanics==
==={{col|Le|Shadow Clones}}===
Depending on the type of weapon you are using ({{col|Melee|melee}}, {{col|G2|ranged}} or {{col|B|magic}}) you will summon different types of {{col|Le|shadow clone}} {{KW|Companions}} that have different stats and passive {{KW|Companion}} buffs. The damage scaling for clones are {{col|Melee|A}} | {{col|G2|A}} | {{col|B|A}} (40).
* {{col|Melee|Melee}} {{col|Le|Shadow Clones}}:
{{col|Gr|Attack Damage:}} {{col|G|30 to 165}} {{KW|DarkN}}<br>
{{col|Gr|Attack Speed:}} {{col|G|2.00}}<br>
{{col|Gr|Each Grants:}} {{KW|SneakyHitChance|10}}
* {{col|G2|Ranged}} {{col|Le|Shadow Clones}}:
{{col|Gr|Attack Damage:}} {{col|G|55 to 115}} {{KW|SlashN}}<br>
{{col|Gr|Attack Speed:}} {{col|G|2.00}}<br>
{{col|Gr|Each Grants:}} {{col|G|+10%}} {{KW|LeH}}
* {{col|B|Magic}} {{col|Le|Shadow Clones}}:
{{col|Gr|Attack Damage:}} {{col|G|60 to 125}} {{KW|ThrustN}}<br>
{{col|Gr|Attack Speed:}} {{col|G|2.00}}<br>
{{col|Gr|Each Grants:}} {{col|G|+10%}} {{KW|CritChance}}
==Tips==
==Tips==


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==History==
==History==
==={{0.2.6}}===
* Increased mana recovery to 0.5 mana per room instead of 0.25, increased strength and dexterity scaling. Base damage of skill increased by 25%.
==={{0.2.5}}===
* Added skill Dark Arts
* Reworked shadow clone effects
{{ClassList}}
{{ClassList}}

Latest revision as of 11:56, 17 February 2025

In-Game Description

Trained in the ancient arts of espionage, this Ninja moves unseen, striking from the darkness with lethal precision.

Details

Ninja is a playable class in Tiny Rogues.

Game Mechanics

Shadow Clones

Depending on the type of weapon you are using (melee, ranged or magic) you will summon different types of shadow clone Companions that have different stats and passive Companion buffs. The damage scaling for clones are A | A | A (40).

  • Melee Shadow Clones:

Attack Damage: 30 to 165 DarkGloom
+10% Damage Taken from Cursed Hits
Duration: 4 seconds
Max Stacks: 10
[Ailment]
All dark damage inflicts Gloom.

Attack Speed: 2.00
Each Grants: +10% Sneaky Hit Chance Sneaky Hits have x2.00 Critical Hit Damage

  • Ranged Shadow Clones:

Attack Damage: 55 to 115 SlashingAll slashing damage is physical damage.
Attack Speed: 2.00
Each Grants: +10% Lethal Hit Chance Lethal Hits deal x1.01 Damage per 1% Health the target is missing.

  • Magic Shadow Clones:

Attack Damage: 60 to 125 ThrustingAll thrusting damage is physical damage.
Attack Speed: 2.00
Each Grants: +10% Critical Hit Chance The damage from critical hits is multiplied with your critical hit multiplier.

Tips

Trivia

History

[0.2.6]:

  • Increased mana recovery to 0.5 mana per room instead of 0.25, increased strength and dexterity scaling. Base damage of skill increased by 25%.

[0.2.5]:

  • Added skill Dark Arts
  • Reworked shadow clone effects


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    }}