Demon Hunter: Difference between revisions
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|ClassSoulP = 0 | |ClassSoulP = 0 | ||
|ClassAP = 0 | |ClassAP = 0 | ||
|ClassMP = | |ClassMP = 1 | ||
|ClassSP = 2 | |ClassSP = 2 | ||
|ClassLuck = 0 | |ClassLuck = 0 | ||
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|ClassCritChance = 5 | |ClassCritChance = 5 | ||
|ClassCritDamage = 200 | |ClassCritDamage = 200 | ||
|ClassSpeed = 7 | |ClassSpeed = 7 | ||
|ClassAbility = {{Eff|fb0034|Path of Vengeance}}<br>Rooms can appear {{Col|R|tainted}}, adding additional enemies but also {{Col|G| | |ClassAbility = {{Eff|fb0034|Path of Vengeance}}<br>Rooms can appear {{Col|R|tainted}}, adding additional enemies but also {{Col|G|x2.00}} the reward. | ||
|ClassStartItems = [[File:Dual Crossbows.png|25px|link=[[Dual Crossbows]]]][[Dual Crossbows]]<br>[[File:Night Hood.png|25px|link=[[Night Hood]]]][[Night Hood]]<br>[[File:Silver Ring.png|25px|link=[[Silver Ring]]]][[Silver Ring]] | |ClassStartItems = [[File:Dual Crossbows.png|25px|link=[[Dual Crossbows]]]][[Dual Crossbows]]<br>[[File:Night Hood.png|25px|link=[[Night Hood]]]][[Night Hood]]<br>[[File:Silver Ring.png|25px|link=[[Silver Ring]]]][[Silver Ring]] | ||
|ClassUnlock = Ascend on the [[Bosses#Burning_Hells_II|Infernal Throne]] as the [[Ranger]]. | |ClassUnlock = Ascend on the [[Bosses#Burning_Hells_II|Infernal Throne]] as the [[Ranger]]. | ||
}} | }} | ||
{{Skill Infobox | {{Skill Infobox | ||
|SkillName = Vengeance | |SkillName = Vengeance | ||
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|SkillProfINT = D | |SkillProfINT = D | ||
|SkillCastTime = 0.5 seconds | |SkillCastTime = 0.5 seconds | ||
|SkillRecovery = {{col|G| | |SkillRecovery = every {{col|G|21}} Rooms | ||
|SkillCost = 1 | |SkillCost = 1 | ||
|SkillClass = Demon Hunter | |SkillClass = Demon Hunter | ||
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==History== | ==History== | ||
==={{0.2.8}}=== | |||
* Reduced base mana by 1. | |||
==={{0.2.6}}=== | |||
* Changed mana recovery to 0.1 mana per room from 0.05 per enemy. | |||
==={{0.2.5}}=== | |||
* Added skill Vengeance | |||
{{ClassList}} | {{ClassList}} | ||
Latest revision as of 11:48, 17 February 2025
In-Game Description
Fueled by vengeance, the Demon Hunter stalks the night, relentlessly pursuing all evil and striking fear into the hearts of demons and undead plaguing the lands.
Details
Demon Hunter is a playable class in Tiny Rogues.
Game Mechanics
Demon Hunter can come across room rewards which are tainted, giving doubled rewards. These rooms have flair text before the room that hints at the special tainted enemies that will be in that room.
Tainted Enemies
Tips
Trivia
History
[0.2.8]:
- Reduced base mana by 1.
[0.2.6]:
- Changed mana recovery to 0.1 mana per room from 0.05 per enemy.
[0.2.5]:
- Added skill Vengeance









































