Soldier: Difference between revisions
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|SkillName = Arrest | |SkillName = Arrest | ||
|SkillEffect = Shackle an Enemy, {{col|G|permanently}} applying {{col|G|-20%}} {{KW|SkEff}} Movement Speed and {{col|G|+20%}} {{KW|SkEff}} Damage Taken. <br>If the enemy is {{col|Pi6|Enchanted}} the {{col|P|Debuff}} is applied to the entire pack and the packs {{col|Pi6|Enchantment}} is removed. | |SkillEffect = Shackle an Enemy, {{col|G|permanently}} applying {{col|G|-20%}} {{KW|SkEff}} Movement Speed and {{col|G|+20%}} {{KW|SkEff}} Damage Taken. <br>If the enemy is {{col|Pi6|Enchanted}} the {{col|P|Debuff}} is applied to the entire pack and the packs {{col|Pi6|Enchantment}} is removed. | ||
|SkillRecovery = {{col|G| | |SkillRecovery = every {{col|G|41}} Rooms | ||
|SkillCastTime = 0.5 seconds | |SkillCastTime = 0.5 seconds | ||
|SkillCost = 1 | |SkillCost = 1 | ||
Latest revision as of 11:27, 17 February 2025
In-Game Description
The soldier faces even the most daunting foes with determination and courage to protect the innocent.
Details
Soldier is a playable class in Tiny Rogues.
Tips
- The trait Titan Grip does not cancel the IntimidateIntimidate
x1.25 Melee Damage Taken
Duration: 8 seconds
Max Stacks: 1
[Emotion] [Debuff] bonus from the class ability City Watch.
Trivia
History
[0.2.6]:
- Reduced mana gain to 0.05 mana per room from 0.1.
[0.2.5]:
- Added skill Arrest
- Reworked old ability: "City Watch
You IntimidateIntimidate
x1.25 Melee Damage Taken
Duration: 8 seconds
Max Stacks: 1
[Emotion] [Debuff] on hit with Two-Handed2-handed weapons disable your offhand. weapons."


































