Ranger: Difference between revisions
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|SkillProfINT = D | |SkillProfINT = D | ||
|SkillCastTime = Instant | |SkillCastTime = Instant | ||
|SkillRecovery = {{col|G| | |SkillRecovery = every {{col|G|9}} Enemies {{col|Gr|(Boss->{{col|G|x5.5}})}} | ||
|SkillCost = 1 | |SkillCost = 1 | ||
|SkillClass = Ranger | |SkillClass = Ranger | ||
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* Decreased mana recovery to 0.25 from 0.35 per enemy. Increased base skill damage by 10%. | * Decreased mana recovery to 0.25 from 0.35 per enemy. Increased base skill damage by 10%. | ||
* Removed close range downside to ability. | * Removed close range downside to ability. | ||
* Increased ability damage to x1.30 from x1.20. | |||
==={{0.2.5}}=== | ==={{0.2.5}}=== | ||
* Added skill Piercing Volley | * Added skill Piercing Volley | ||
* Reworked old ability "{{Eff|01A06B|Evasion}}<br>You inherently have {{Col|G|+1}} {{KW|Evade}}." | * Reworked old ability "{{Eff|01A06B|Evasion}}<br>You inherently have {{Col|G|+1}} {{KW|Evade}}." | ||
{{ClassList}} | {{ClassList}} |
Latest revision as of 11:25, 17 February 2025
In-Game Description
A nimble ranger that favours to take down enemies from range.
Details
Ranger is a playable class in Tiny Rogues.
Tips
Trivia
History
[0.2.6]:
- Decreased mana recovery to 0.25 from 0.35 per enemy. Increased base skill damage by 10%.
- Removed close range downside to ability.
- Increased ability damage to x1.30 from x1.20.
[0.2.5]:
- Added skill Piercing Volley
- Reworked old ability "Evasion
You inherently have +1 EvadeEvades
refresh after 5 combat encounters without taking damage or evading.."