Bandit: Difference between revisions
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|ClassUnlock = Spend 750 {{Col|Gold|gold}}[[File:HUDCoin.png|25px]]. | |ClassUnlock = Spend 750 {{Col|Gold|gold}}[[File:HUDCoin.png|25px]]. | ||
}} | }} | ||
{{Skill Infobox | {{Skill Infobox | ||
|SkillName = Smoke Grenade | |SkillName = Smoke Grenade | ||
|SkillEffect = Throw a smoke grenade that inflicts {{KW|Confusion}} to enemies inside it for {{col|G| | |SkillEffect = Throw a smoke grenade that inflicts {{KW|Confusion}} to enemies inside it for {{col|G|8}} {{KW|SkEff}} seconds.<br>If {{KW|ExplosionN}} Damage touches the smoke, it will ignite it and deal {{col|G|270 to 330}} {{KW|SkEff}} {{KW|ExplosionN}} Damage. | ||
|SkillProfSTR = D | |SkillProfSTR = D | ||
|SkillProfDEX = A | |SkillProfDEX = A | ||
|SkillProfINT = C | |SkillProfINT = C | ||
|SkillCastTime = 0.25 seconds | |SkillCastTime = 0.25 seconds | ||
|SkillRecovery = {{col|G| | |SkillRecovery = every {{col|G|9}} Enemies {{col|Gr|(Boss->{{col|G|x5.5}})}} | ||
|SkillCost = 1 | |SkillCost = 1 | ||
|SkillClass = Bandit | |SkillClass = Bandit | ||
| Line 42: | Line 41: | ||
==History== | ==History== | ||
==={{0.2.6}}=== | |||
* Increased mana recovery to 0.25 mana per enemy from 0.2. Increased base radius by 1, duration to 8 seconds and damage by 65%. | |||
==={{0.2.5}}=== | ==={{0.2.5}}=== | ||
* Added skill Smoke Grenade | * Added skill Smoke Grenade | ||
* Reworked old ability: "{{Col|Y|Raider}}: On completing a combat encounter, you gain {{Col|G|2}} to {{Col|G|5}} {{KW|Gold}}." | * Reworked old ability: "{{Col|Y|Raider}}: On completing a combat encounter, you gain {{Col|G|2}} to {{Col|G|5}} {{KW|Gold}}." | ||
{{ClassList}} | {{ClassList}} | ||
Latest revision as of 11:14, 17 February 2025
In-Game Description
A savage bandit that raids mountain hamlets and attacks travelers.
Details
Bandit is a playable class in Tiny Rogues.
Tips
Trivia
History
[0.2.6]:
- Increased mana recovery to 0.25 mana per enemy from 0.2. Increased base radius by 1, duration to 8 seconds and damage by 65%.
[0.2.5]:
- Added skill Smoke Grenade
- Reworked old ability: "Raider: On completing a combat encounter, you gain 2 to 5 Gold
."


































