Soldier: Difference between revisions

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(Clarified unlock requirements.)
m (Text replacement - "}}↵↵{{Skill Infobox" to "}} {{Skill Infobox")
 
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  |ClassMP = 2
  |ClassMP = 2
  |ClassSP = 2
  |ClassSP = 2
  |ClassSTR = 3
|ClassLuck = 0
|ClassCurse = 0
|ClassAlig = +1
  |ClassSTR = 4
  |ClassDEX = 2
  |ClassDEX = 2
  |ClassINT = 0
  |ClassINT = 0
Line 11: Line 14:
  |ClassCritDamage = 200
  |ClassCritDamage = 200
  |ClassSpeed = 7
  |ClassSpeed = 7
  |ClassAbility = {{Eff|8095A5|Protector}}<br>2H melee weapons inflict '''Disarm'''.<br>''(Disarmed enemies deal 50% less damage.)''<br>Deal more damage the more common your weapon is. ''(up to 25%)''
  |ClassAbility = {{col|Gr3|Preparation}}<br>Gain {{col|G|+20%}} Effect of {{col|P|Debuffs}} per {{col|P|Weapon Upgrade Level}} you have.
  |ClassStartItems = [[File:Poleaxe.png|25px]] [[Poleaxe]]<br>[[File:Kettle Helm.png|25px]] [[Kettle Helm]]<br>[[File:Town Guard Armor.png|25px]] [[Town Guard Armor]]
  |ClassStartItems = [[File:Poleaxe.png|25px|link=[[Poleaxe]]]][[Poleaxe]]<br>[[File:Kettle Helm.png|25px|link=[[Kettle Helm]]]][[Kettle Helm]]<br>[[File:Town Guard Armor.png|25px|link=[[Town Guard Armor]]]][[Town Guard Armor]]
  |ClassUnlock = Progress to and defeat Death while only wearing Common and Uncommon weapons.  
  |ClassUnlock = Upgrade a polearm or spear to level 4 without help from equipment items.  
}}
}}
{{Skill Infobox
|SkillName = Arrest
|SkillEffect = Shackle an Enemy, {{col|G|permanently}} applying {{col|G|-20%}} {{KW|SkEff}} Movement Speed and {{col|G|+20%}} {{KW|SkEff}} Damage Taken. <br>If the enemy is {{col|Pi6|Enchanted}} the {{col|P|Debuff}} is applied to the entire pack and the packs {{col|Pi6|Enchantment}} is removed.
|SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}
|SkillCastTime = 0.5 seconds
|SkillCost = 1
|SkillClass = Soldier
}}
==In-Game Description==
The soldier faces even the most daunting foes with determination and courage to protect the innocent.
==Details==
==Details==
{{PAGENAME}} is a playable [[Classes|class]] in Tiny Rogues.
{{PAGENAME}} is a playable [[Classes|class]] in Tiny Rogues.


==Tips==
==Tips==
* Unlocking the [[Soldier]] requires you to upgrade a [[Poleaxe]] class weapon to level 4.
* The trait {{Col|Melee|Titan Grip}} does not cancel the {{KW|Intimidate}} bonus from the class ability {{Col|Gr3|City Watch}}.
 
==Trivia==
==Trivia==


==History==
==History==
==={{0.2.5}}===
* Added skill Arrest
* Reworked old ability: "{{Eff|8095A5|City Watch}}<br>You {{KW|Intimidate}} on {{Col|P|hit}} with {{KW|2H}} {{Col|P|weapons}}."
{{ClassList}}
{{ClassList}}

Latest revision as of 03:33, 1 December 2024

In-Game Description

The soldier faces even the most daunting foes with determination and courage to protect the innocent.

Details

Soldier is a playable class in Tiny Rogues.

Tips

  • The trait Titan Grip does not cancel the IntimidateIntimidate
    x1.25 Melee Damage Taken
    Duration: 8 seconds
    Max Stacks: 1
    [Emotion] [Debuff]
    bonus from the class ability City Watch.

Trivia

History

[0.2.5]:

  • Added skill Arrest
  • Reworked old ability: "City Watch
    You IntimidateIntimidate
    x1.25 Melee Damage Taken
    Duration: 8 seconds
    Max Stacks: 1
    [Emotion] [Debuff]
    on hit with Two-Handed2-handed weapons disable your offhand. weapons."


{{
    }}