Samurai: Difference between revisions

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  |ClassCritDamage = 200
  |ClassCritDamage = 200
  |ClassSpeed = 7.25
  |ClassSpeed = 7.25
  |ClassAbility = {{Col|R|Ronin}}<br>Your {{Col|P|weapon}} attacks inflict a stack of {{KW|Retribution}}.
  |ClassAbility = {{Col|R|Ronin}}<br>Your {{Col|P|Weapons}} inflict a stack of {{KW|Retribution}}.
  |ClassStartItems = [[File:Katana.png|25px]] [[Katana]]<br>[[File:Ronin Hat.png|25px]] [[Ronin Hat]]<br>[[File:Haori.png|25px]] [[Haori]]<br>[[File:Geta.png|25px]] [[Geta]]
  |ClassStartItems = [[File:Katana.png|25px|link=[[Katana]]]][[Katana]]<br>[[File:Ronin Hat.png|25px|link=[[Ronin Hat]]]][[Ronin Hat]]<br>[[File:Haori.png|25px|link=[[Haori]]]] [[Haori]]<br>[[File:Geta.png|25px|link=[[Geta]]]][[Geta]]
  |ClassUnlock = Ascend on the [[primordial throne]] as the [[Wanderer]].
  |ClassUnlock = Ascend on the [[Bosses#Shadow_Planes_II|Primordial Throne]] as the [[Wanderer]].
}}
 
{{Skill Infobox
|SkillName = Dashing Strike
|SkillEffect = Dash into a direction and deal {{col|G|85 to 115}} {{KW|SkEff}} {{KW|SlashN}} Damage to every Enemy you strike. <br> This skill inflicts {{col|G|+4}} {{KW|SkEff}} stacks of any stacking effect at once. <br> This skill {{KW|Triggers}} your {{KW|OnDash}} Effects.
|SkillProfSTR = A
|SkillProfDEX = A
|SkillProfINT = D
|SkillCastTime = 0.5 seconds
|SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss->{{col|G|x5.5}})}}
|SkillCost = 1
|SkillClass = Samurai
}}
}}
==In-Game Description==
==In-Game Description==
A masterless samurai wandering the lands, seeking redemption and a new purpose with every slash of their blade.<br><br>{{col|R|Retribution}} is a stackable status effect that after not refreshing for {{col|G|2}} seconds, consumes all stacks to deal {{col|G|100%}} of accumulated {{col|P|infliction damage}} as {{col|Br|slashing}} damage and inflicts {{col|Pi4|Bleed}}. Up to {{col|G|10}} stacks.
A masterless samurai wandering the lands, seeking redemption and a new purpose with every slash of their blade.
 
==Details==
==Details==
{{PAGENAME}} is a playable class in Tiny Rogues.
{{PAGENAME}} is a playable class in Tiny Rogues.
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==Tips==
==Tips==
* It is recommended to consistently stack 10 stacks of {{KW|Retribution}} on a boss and wait 2 seconds for it to activate to deal massive amounts of damage and make best use of Samurai's passive.
* It is recommended to consistently stack 10 stacks of {{KW|Retribution}} on a boss and wait 2 seconds for it to activate to deal massive amounts of damage and make best use of Samurai's passive.
* Most enemies will not need the full 10 stacks, so switching targets and letting Retribution activate is a very efficient strategy.
==Trivia==
==Trivia==


==History==
==History==
==={{0.2.5}}===
* Added skill Dashing Strike
* Updated Retribution
{{ClassList}}
{{ClassList}}

Revision as of 17:38, 8 September 2024


In-Game Description

A masterless samurai wandering the lands, seeking redemption and a new purpose with every slash of their blade.

Details

Samurai is a playable class in Tiny Rogues.

Tips

  • It is recommended to consistently stack 10 stacks of RetributionRetribution
    Deals 60 to 115 Physical Damage per stack after not being refreshed for 1 second.
    Damage Scaling:
    0/50 : 0/50 : 0/50
    Inflicts: Bleed
    Bonus Effect: +10% Damage per stack
    Duration: Permanent
    Max Stacks: 10
    on a boss and wait 2 seconds for it to activate to deal massive amounts of damage and make best use of Samurai's passive.
  • Most enemies will not need the full 10 stacks, so switching targets and letting Retribution activate is a very efficient strategy.

Trivia

History

[0.2.5]:

  • Added skill Dashing Strike
  • Updated Retribution


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