Bandit: Difference between revisions
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{{Class Infobox | {{Class Infobox | ||
|ClassHP = | |ClassHP = 2 | ||
|ClassSoulP = 0 | |ClassSoulP = 0 | ||
|ClassAP = 0 | |ClassAP = 0 | ||
|ClassMP = 2 | |ClassMP = 2 | ||
|ClassSP = 2 | |ClassSP = 2 | ||
|ClassSTR = | |ClassLuck = 0 | ||
|ClassCurse = 0 | |||
|ClassAlig = -1 | |||
|ClassSTR = 3 | |||
|ClassDEX = 3 | |ClassDEX = 3 | ||
|ClassINT = 0 | |ClassINT = 0 | ||
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|ClassCritDamage = 200 | |ClassCritDamage = 200 | ||
|ClassSpeed = 7 | |ClassSpeed = 7 | ||
|ClassAbility = {{ | |ClassAbility = {{Col|Y|Organised Crime}}<br>You encounter more [[Shops]] and in every Shop you can take {{col|G|1}} item for {{col|G|Free}}. | ||
|ClassStartItems = [[File:Crossbow.png|25px]] [[Crossbow]]<br>[[File: | |ClassStartItems = [[File:Crossbow.png|25px|link=[[Crossbow]]]][[Crossbow]]<br>[[File:Bandana.png|25px|link=[[Bandana]]]][[Bandana]]<br>[[File:Bandit Armor.png|25px|link=[[Bandit Armor]]]][[Bandit Armor]] | ||
|ClassUnlock = Spend 750 gold. | |ClassUnlock = Spend 750 {{Col|Gold|gold}}[[File:HUDCoin.png|25px]]. | ||
}} | }} | ||
{{Skill Infobox | |||
|SkillName = Smoke Grenade | |||
|SkillEffect = Throw a smoke grenade that inflicts {{KW|Confusion}} to enemies inside it for {{col|G|4}} {{KW|SkEff}} seconds.<br>If {{KW|ExplosionN}} Damage touches the smoke, it will ignite it and deal {{col|G|160 to 195}} {{KW|SkEff}} {{KW|ExplosionN}} Damage. | |||
|SkillProfSTR = D | |||
|SkillProfDEX = A | |||
|SkillProfINT = C | |||
|SkillCastTime = 0.25 seconds | |||
|SkillRecovery = {{col|G|0.2}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss->{{col|G|x5.5}})}} | |||
|SkillCost = 1 | |||
|SkillClass = Bandit | |||
}} | |||
==In-Game Description== | |||
A savage bandit that raids mountain hamlets and attacks travelers. | |||
==Details== | ==Details== | ||
{{PAGENAME}} is a playable class in Tiny Rogues. | {{PAGENAME}} is a playable class in Tiny Rogues. | ||
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==History== | ==History== | ||
==={{0.2.5}}=== | |||
* Added skill Smoke Grenade | |||
* Reworked old ability: "{{Col|Y|Raider}}: On completing a combat encounter, you gain {{Col|G|2}} to {{Col|G|5}} {{KW|Gold}}." | |||
{{ClassList}} | {{ClassList}} |