Monk: Difference between revisions
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{{col|R|MUST UPDATE Ki-Charge TOOLTIP FOR 0.2.5}} | |||
{{Class Infobox | {{Class Infobox | ||
|ClassHP = 2 | |ClassHP = 2 | ||
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|ClassCritDamage = 200 | |ClassCritDamage = 200 | ||
|ClassSpeed = 7 | |ClassSpeed = 7 | ||
|ClassAbility = {{Col|Soul|Master of Ki}}<br>{{ | |ClassAbility = {{Col|Soul|Master of Ki}}<br>Your Fist {{col|P|Attacks}} grant you a {{KW|KiCharge}} {{col|P|on Hit}} | ||
|ClassStartItems = [[File:Wooden Bo.png|25px]] [[Wooden Bo]]<br>[[File:Monk Gi.png|25px]] [[Monk Gi]]<br>[[File:Dojo Wraps.png|25px]] [[Dojo Wraps]] | |ClassStartItems = [[File:Wooden Bo.png|25px|link=[[Wooden Bo]]]][[Wooden Bo]]<br>[[File:Monk Gi.png|25px|link=[[Monk Gi]]]][[Monk Gi]]<br>[[File:Dojo Wraps.png|25px|link=[[Dojo Wraps]]]][[Dojo Wraps]] | ||
|ClassUnlock = Ascend on the [[ | |ClassUnlock = Ascend on the [[Bosses#High_Heavens_II|Celestial Throne]] as the [[Cleric]]. | ||
}} | |||
{{Skill Infobox | |||
|SkillName = Serenity | |||
|SkillEffect = Focus your mind and body to become {{col|G|invulnerable}} to all enemy damage for {{col|G|4 {{KW|SkEff}} seconds}}. <br> Lasts an additional {{col|G|4 {{KW|SkEff}} seconds}} while unarmed.<br> Dashing costs {{col|G|0}} {{KW|Stamina}} while this skill is active. <br> Prevents swapping {{col|P|Weapon}} while active. | |||
|SkillCastTime = 1 second | |||
|SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss->{{col|G|x5.5}})}} | |||
|SkillCost = 1 | |||
|SkillClass = Monk | |||
}} | }} | ||
==In-Game Description== | ==In-Game Description== | ||
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==History== | ==History== | ||
==={{0.2.5}}=== | |||
* Added skill Serenity | |||
* Reworked old ability "{{Col|Soul|Master of Ki}}<br>{{Col|P|Hits}} with body damage grant a {{KW|KiCharge}}. Dealing damage with a {{KW|PA}} after dashing consumes all Ki-Charges to grant you {{KW|KiFlow}} and recover all {{KW|Stamina}}. You cannot gain Ki-Charges while you have {{KW|KiFlow}}." | |||
==={{0.2.4}}=== | |||
* Reworked old ability "{{Col|P|Hits}} with body damage grant a {{KW|KiCharge}}. Dashing consumes all Ki Charges to grant you {{KW|KiFlow}}. You cannot gain Ki-Charges while you have Ki-Flow." | |||
{{ClassList}} | {{ClassList}} |
Revision as of 05:27, 9 August 2024
MUST UPDATE Ki-Charge TOOLTIP FOR 0.2.5
In-Game Description
A serene monk who has mastered martial arts, using their body as a weapon and their mind as a fortress.
Details
Monk is a playable class in Tiny Rogues.
Tips
Trivia
History
[0.2.5]:
- Added skill Serenity
- Reworked old ability "Master of Ki
Hits with body damage grant a Ki-ChargeKi-Charge is a stackable buff that adds +5 to +10 damage to body damage and 2% increased movement speed per stack. Up to 10 stacks.. Dealing damage with a Primary attack after dashing consumes all Ki-Charges to grant you Ki-FlowKi-Flow is a stackable buff that grants 20% more attack speed per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. and recover all Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed).. You cannot gain Ki-Charges while you have Ki-FlowKi-Flow is a stackable buff that grants 20% more attack speed per stack. Stacks last 1 second decaying one after another. Up to 10 stacks.."
[0.2.4]:
- Reworked old ability "Hits with body damage grant a Ki-ChargeKi-Charge is a stackable buff that adds +5 to +10 damage to body damage and 2% increased movement speed per stack. Up to 10 stacks.. Dashing consumes all Ki Charges to grant you Ki-FlowKi-Flow is a stackable buff that grants 20% more attack speed per stack. Stacks last 1 second decaying one after another. Up to 10 stacks.. You cannot gain Ki-Charges while you have Ki-Flow."