Bard: Difference between revisions
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|ClassCritDamage = 200 | |ClassCritDamage = 200 | ||
|ClassSpeed = 7 | |ClassSpeed = 7 | ||
|ClassAbility = {{ | |ClassAbility = {{col|Ch|Party Time}}<br> Gain {{col|G|+10%}} Effect of {{KW|Emotions}} per Actor in the Room.||ClassStartItems = [[File:Fey Lute.png|25px|link=[[Fey Lute]]]][[Fey Lute]]<br>[[File:Bard Hat.png|25px|link=[[Bard Hat]]]][[Bard Hat]]<br>[[File:Troubadour Garb.png|25px|link=[[Troubadour Garb]]]][[Troubadour Garb]] | ||
|ClassUnlock = Visit the [[Rooms|tavern]] 10 times. | |ClassUnlock = Visit the [[Rooms|tavern]] 10 times. | ||
}} | }} | ||
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{{Skill Infobox | {{Skill Infobox | ||
|SkillName = Charisma | |SkillName = Charisma | ||
|SkillEffect = Inflicts {{col|G|permanent}} {{KW|Charm}} to an Enemy.<br> Can be used on non-hostile creatures to charm them, reducing the price of their service by {{col|G|50%}}. <br> If they don't provide a service that costs something, they will instead give you a [[Gift Box]] | |SkillEffect = Inflicts {{col|G|permanent}} {{KW|Charm}} to an Enemy.<br> Can be used on non-hostile creatures to charm them, reducing the price of their service by {{col|G|50%}} {{KW|SkEff}}. <br> If they don't provide a service that costs something, they will instead give you a [[Gift Box]] | ||
|SkillCastTime = 0.5 seconds | |SkillCastTime = 0.5 seconds | ||
|SkillRecovery = {{col|G|0.05}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}} | |SkillRecovery = {{col|G|0.05}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}} | ||
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==History== | ==History== | ||
==={{0.2.5}}=== | |||
* Added skill Charisma | |||
* Reworked old ability: "{{Col|Gr3|Encore}}<br> Repeat damage is scaled an additional time by the {{KW|Dex}} and {{KW|Int}} scaling of your {{col|P|weapon}}" | |||
==={{0.2.4}}=== | ==={{0.2.4}}=== | ||
*All attacks from weapons that deal sound damage, primarily from instrument weapons, have been nerfed by roughly 40% damage. This might seem a lot but this compensates for the new Echo ailment damage. | *All attacks from weapons that deal sound damage, primarily from instrument weapons, have been nerfed by roughly 40% damage. This might seem a lot but this compensates for the new Echo ailment damage. | ||
* Changed ability from "You start with a song book that allows you to collect and choose different songs to play affecting {{Sound|sound}} damage you deal." to "Repeat damage is scaled an additional time by the {{KW|Dex}} and {{KW|Int}} scaling of your {{col|P|weapon}}" | * Changed ability from "You start with a song book that allows you to collect and choose different songs to play affecting {{Sound|sound}} damage you deal." to "Repeat damage is scaled an additional time by the {{KW|Dex}} and {{KW|Int}} scaling of your {{col|P|weapon}}" | ||
Latest revision as of 04:37, 9 August 2024
In-Game Description
A bard whose music carries them on a journey of adventure, seeking out new stories to tell and new melodies to play.
Details
Bard is a playable class in Tiny Rogues.
Tips
- Bard generally has a high chance of getting a choice of an instrument weapon in armories, replacing the Fey Lute should be first priority.
Trivia
History
[0.2.5]:
- Added skill Charisma
- Reworked old ability: "Encore
Repeat damage is scaled an additional time by the DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. and IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. scaling of your weapon"
[0.2.4]:
- All attacks from weapons that deal sound damage, primarily from instrument weapons, have been nerfed by roughly 40% damage. This might seem a lot but this compensates for the new Echo ailment damage.
- Changed ability from "You start with a song book that allows you to collect and choose different songs to play affecting Sound damage you deal." to "Repeat damage is scaled an additional time by the DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. and IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. scaling of your weapon"
Removed Mechanics
0.2.0
Different Bard songs can be acquired as room rewards once per floor, also granting 1 EXP upon room completion. Only one can be active at once.
A full list is below.
Bard Songs
Name | Description |
---|---|
Song of Acceptance | Dealing Sound DamageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. grants you AcceptanceAcceptance is a status effect that grants 100% increased effects of emotion buffs and lasts 4 seconds.. |
Song of Anger | Dealing Sound DamageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. grants you FuryFury +4% Attack Damage Duration: 4 seconds Max Stacks: 10 [Emotion] [Buff]. |
Song of Delight | Dealing Sound DamageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. grants you GleeGlee is an emotion buff that grants 20% increased movement speed and lasts 4 seconds.. |
Song of Fortune | Dealing Sound DamageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. grants you JoyJoy is an emotion buff that grants +20% lucky hit chance and lasts 4 seconds.. |
Song of Friendship | Dealing Sound DamageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. grants you EmpathyEmpathy is an emotion buff that grants 100% increased stats granted by companions and lasts 4 seconds.. |
Song of Hubris | Dealing Sound DamageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. grants you PridePride is an emotion buff that grants 100% increased effects of status effects inflicted by auras and lasts 4 seconds.. |
Song of Love | Dealing Sound DamageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. inflicts CharmCharm x1.25 Damage Taken at Far Range Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff]. |
Song of Mockery | Dealing Sound DamageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. inflicts TauntTaunt x1.35 Damage Taken at Close Range Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff]. |
Song of Surprise | Dealing Sound DamageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. inflicts ConfusionConfusion is a status effect that doubles the effect of debuffs on the target and lasts 8 seconds.. |
Song of Terror | Dealing Sound DamageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. inflicts FearFear +50% to Damage Taken Roll Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff]. |
Song of War | Dealing Sound DamageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. Inflicts IntimidateIntimidate x1.25 Melee Damage Taken Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff]. |
Pre-0.2.0
Icon | Description |
---|---|
Song of the Coward Deal 25% more damage at far range. | |
Song of Focus Gain +5% critical hit chance per second, up to 30%. Accumulated amount resets when you dash. | |
Song of the Right Path Gain 5 gold any time you go through the right door. | |
Song of the Careful If you don't take damage this floor, gain +1 Heart . | |
Song of the Dancer Gains 30% increased attack speed if you have dashed in the past 4 seconds. | |
Song of Celebration Grants a Gift Box when you gain a new trait. | |
Song of Bravery Deal 30% more damage at close range. | |
Song of Growth +1 Intelligence gained from Intelligence pickups +1 Strength gained from Strength pickups +1 Dexterity gained from Dexterity pickups | |
Song of Humility If you don't acquire a new trait this floor gain a Power Gem | |
Song of the South Gain +1 all proficiency while in the bottom half of the room |