Ninja Dagger: Difference between revisions

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m (Text replacement - " |Damage_Range = " to " |Damage_Range = ?")
m (Text replacement - "|Weapon_Type = {{Melee}} / {{Dagger}}" to "|Weapon_Type = {{Melee}} |Weapon_Subtype = {{Dagger}}")
 
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[[Category:Need GIF]][[Category:Need Info]]
{{Weapon Infobox
{{Weapon Infobox
  |Weapon_Type = {{Melee}} / {{Dagger}}
  |Weapon_Type = {{Melee}}
 
|Weapon_Subtype = {{Dagger}}
  |Rarity = U
  |Rarity = 2
  |Hand =  
  |Hand = 1
  |Damage_Range = ?
  |Damage_Range = 100-200
  |APS =  
  |APS = 2.5
  |ManaDrain =  
  |ManaDrain =  
  |AttackRange =  
  |AttackRange = Short
  |Effect =  
  |Effect = {{KW|PA}} deals {{KW|Thrust}}.<br><br>Each point of {{KW|Dex}} grants {{Col|G|+5%}} {{KW|Crit}} multiplier to this {{Col|P|weapon}}.
  |ProfSTR =  
  |ProfSTR =  
  |ProfDEX =  
  |ProfDEX = C
  |ProfINT =  
  |ProfINT =  
}}
}}
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==History==
==History==
==={{0.2.4}}===
*{{Buff|Critical hit damage from dexterity doubled, from 2.5% per to 5% per.}}
==={{0.2.0 v4}}===
==={{0.2.0 v4}}===
* All weapons have been reworked.
* All weapons have been reworked.

Latest revision as of 13:14, 15 May 2024

Details

Ninja Dagger is a weapon in Tiny Rogues.

Tips

Trivia

History

[0.2.4]:

  • ▲ Critical hit damage from dexterity doubled, from 2.5% per to 5% per.

[v0.2.0 v4]:

  • All weapons have been reworked.

[0.1.9c]:

  • ▲ Daggers all have had their range increased by 15 to 20 units.


{{

    Melee

    Ranged

    Magic

    }}