Weapon Enchantments: Difference between revisions
From Tiny Rogues Wiki
(Describe how modifiers work.) |
(enchantment update for 0.2.5 part 1) |
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| {{col|Pi6|Quick}} || {{col|G|10%}} increased attack speed | | {{col|Pi6|Quick}} || {{col|G|10%}} increased attack speed | ||
|- | |- | ||
| {{col|Pi6| | | {{col|Pi6|Electric}} || {{col|G|+5}} to {{col|G|75}} {{KW|Lightning}} | ||
|- | |- | ||
| {{col|Pi6|Fierce}} || {{col|G|10%}} increased damage | | {{col|Pi6|Fierce}} || {{col|G|10%}} increased damage | ||
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| {{col|Pi6|Steady}} || {{col|G|20%}} increased damage with non-crits | | {{col|Pi6|Steady}} || {{col|G|20%}} increased damage with non-crits | ||
|- | |||
| {{col|Pi6|Witchhunter's}} || {{col|G|x2.00}} Damage against Fiends | |||
|- | |||
| {{col|Pi6|Icy}} || {{col|G|+20}} to {{col|G|30}} {{KW|Cold}} | |||
|} | |} | ||
Revision as of 06:15, 17 February 2025
These are the modifiers that enchanted weapons can have. Most weapons can only have a single modifier applied to them at any one time.
Negative
| Name | Effect |
|---|---|
| Trash | -1 to all scaling |
| Crappy | 10% reduced damage |
| Godawful | 20% reduced damage |
| Slow | 15% reduced attack speed |
| Tortoiselike | 30% reduced attack speed |
Positive
| Name | Effect |
|---|---|
| Precise | +10% Critical Hit Chance |
| Dragonslayer's | 25% increased damage dealt to dragons |
| Deadly | +50% Critical Hit |
| Poisoned | +20 to 30 Poison DamagePoison Damage: 10 to 20 Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: infinite Tick Speed: 2 Duration: 4 seconds [Damage Over Time] [Ailment] [Elemental] [Tick] |
| Quick | 10% increased attack speed |
| Electric | +5 to 75 Lightning DamageShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]All lightning damage is elemental damage and inflicts Shock. |
| Fierce | 10% increased damage |
| Disenchanting | 25% increased damage dealt to enchanted enemies |
| Chilling | +20 to 30 Cold DamageChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment]All cold damage is elemental damage and inflicts Chill. |
| Brutal | +10% super effective |
| Happy | +10% Lucky Hit Chance |
| Potent | 25% increased top end damage |
| Burning | +20 to 35 Fire DamageBurn Damage: 55 to 75 Fire Damage Scaling: 0/50 : 0/50 : 0/50 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All fire damage is elemental damage and inflicts Burn. |
| Legendary | 25% increased damage |
| Arcane | +0.1 mana |
| Steady | 20% increased damage with non-crits |
| Witchhunter's | x2.00 Damage against Fiends |
| Icy | +20 to 30 Cold DamageChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment]All cold damage is elemental damage and inflicts Chill. |
Legendary
| Name | Effect |
|---|---|
| Baleful | +25 to 50 necrotic damageNecrosis Damage: 150 to 225 Necrotic Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick]All necrotic damage inflicts Necrosis. |
| Divine | +25 to 50 Radiant DamageGlitter +5% Damage Taken from Lucky Hits Duration: 4 seconds Max Stacks: 10 [Ailment]All radiant damage inflicts Glitter. |
| Lucky | +25% Lucky Hit Chance |
| Headhunter's | 30% increased damage dealt to bosses |
| Occult | +15 to 85 dark DamageGloom +10% Damage Taken from Cursed Hits Duration: 4 seconds Max Stacks: 10 [Ailment]All dark damage inflicts Gloom. |
| Twinkling | +1 weapon upgrade level |
| Unreal | 25% increased attack speed |
| Unstoppable | +25% not very effective |
Special
| Name | Effect | Location |
|---|---|---|
| Dwarven | +1 to all scaling | Dwarf Hideout Event |
| Illegal |
Either: |
Black Market Shop |
| Scorched | 50% reduced damage | Dragon Trophy Room Event |