Talk:Weapon Enchantments
Negative
Slow = -10% APS
Godawful = -20% DMG
Inferior = -5% DMG, -5% APS
Broken = -10% DMG, -5% APS
Crappy = -5% DMG
Ominous = -1 Luck
Tortoiselike = -25% APS
Lousy = -10 base DMG
Rusty = -5% DMG, -10% Reload Speed
Defective = -20% Reload Speed
Epic
Disenchanting = +25% DMG vs enchanted enemies
Savage = +50% Critical Hit Multiplier
Deadly = +25% Critical Hit Multiplier
Violent = +10% DMG
Nimble = +20% Reload Speed
Fierce = +10 Base DMG
Precise = +10% Crit%
Superior = +5% DMG, +5% APS
Feral = +20% DMG against Beasts and Monstrosities
Ethereal = +20% DMG against Aberrations and Celestials
Blessed = +20% DMG against Fiends and Undead.
Quick = +10% APS
Massive = +20% Range
Amplified = +20% Area Radius
Legendary
Unreal = +10% DMG, +20% Reload Speed, +5% Crit%
Vicious = +25 Base DMG
Rapid = +20% APS
Hulking = +20% DMG
Lucky = +1 Luck
Legendary = +10% DMG, +10% APS, +5% Crit%
Savage = +50% Critical Hit Multiplier