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Weapon Enchantments: Difference between revisions

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Here is your page:
These are the modifiers that enchanted [[weapons]] can have.


Name:
==Negative==
{|class="wikitable sortable" style="width:65%;"
!class=unsortable style="width:15%;"|Name!!class=unsortable style="width:50%;"|Effect
|-
| {{col|Gr|Trash}} ||{{col|R|-1}} to all scaling
|-
| {{col|Gr|Crappy}} || {{col|R|10%}} reduced damage
|-
| {{col|Gr|Godawful}} || {{col|R|20%}} reduced damage
|-
| {{col|Gr|Slow}} || {{col|R|15%}} reduced attack speed
|-
| {{col|Gr|Tortoiselike}} || {{col|R|30%}} reduced attack speed
|}


-
==Positive==
{|class="wikitable sortable" style="width:65%;"
!class=unsortable style="width:15%;"|Name!!class=unsortable style="width:50%;"|Effect
|-
| {{col|Pi6|Precise}} || {{KW|CritChance|10}}
|-
| {{col|Pi6|Dragonslayer's}} || {{col|G|25%}} increased damage dealt to dragons
|-
| {{col|Pi6|Deadly}} || {{col|G|+50%}} {{KW|Crit}} multiplier
|-
| {{col|Pi6|Poisoned}} || {{col|G|+20}} to {{col|G|30}} {{KW|PoisonDMG}}
|-
| {{col|Pi6|Quick}} || {{col|G|10%}} increased attack speed
|-
| {{col|Pi6|Shocking}} || {{col|G|+5}} to {{col|G|75}} {{KW|Lightning}}
|-
| {{col|Pi6|Fierce}} || {{col|G|10%}} increased damage
|-
| {{col|Pi6|Disenchanting}} || {{col|G|25%}} increased damage dealt to [[Enchantments|enchanted]] enemies
|-
| {{col|Pi6|Chilling}} || {{col|G|+20}} to {{col|G|30}} {{KW|Cold}}
|-
| {{col|Pi6|Brutal}} || {{col|G|+10%}} {{KW|SuperEffective}} damage multiplier
|-
| {{col|Pi6|Happy}} || {{col|G|+10%}} {{KW|LHc}}
|-
| {{col|Pi6|Potent}} || {{col|G|25%}} increased top end damage
|-
| {{col|Pi6|Burning}} || {{col|G|+20}} to {{col|G|35}} {{KW|Fire}}
|-
| {{col|Pi6|Legendary}} || {{col|G|25%}} increased damage
|-
| {{col|Pi6|Arcane}} || {{col|G|+0.1}} {{KW|mana}} drain
|-
| {{col|Pi6|Steady}} || {{col|G|20%}} increased damage with non-crits
|}


Name:
==Legendary==
{|class="wikitable sortable" style="width:65%;"
!class=unsortable style="width:15%;"|Name!!class=unsortable style="width:50%;"|Effect
|-
| {{col|Legendary|Baleful}} || {{col|G|+25}} to {{col|G|50}} {{KW|NecroticDMG}}
|-
| {{col|Legendary|Divine}} || {{col|G|+25}} to {{col|G|50}} {{KW|Radiant}}
|-
| {{col|Legendary|Lucky}} || {{col|G|+25%}} {{KW|LHc}}
|-
| {{col|Legendary|Headhunter's}} || {{col|G|30%}} increased damage dealt to bosses
|-
| {{col|Legendary|Occult}} || {{col|G|+15}} to {{col|G|85}} {{KW|Dark}}
|-
| {{col|Legendary|Twinkling}} || {{col|G|+1}} {{col|P|weapon upgrade level}}
|-
| {{col|Legendary|Unreal}} || {{col|G|25%}} increased attack speed
|-
| {{col|Legendary|Unstoppable}} || {{col|G|+25%}} {{KW|NotVeryEffective}} multiplier
|}


-
==Special==
 
{|class="wikitable sortable" style="width:65%;"
Name:
!class=unsortable style="width:15%;"|Name!!class=unsortable style="width:30%;"|Effect!!class=unsortable style="width:20%;"|Location
 
|-
-
| {{col|Legendary|Dwarven}} || {{col|G|+1}} to all scaling || [[Dwarf Hideout]] Event
 
|-
Name:
| {{col|Pi6|Illegal}}
 
||
-
Either:
 
* {{col|G|20%}} increased damage
Name:
* {{KW|CritChance|15}}
 
* {{col|G|+20%}} attack speed
-
|| [[Black Market]] Shop
 
|-
Name:
| {{col|Gr|Scorched}} || {{col|R|50%}} reduced damage || [[Dragon Trophy Room]] Event
 
|}
-

Latest revision as of 04:35, 29 January 2024

These are the modifiers that enchanted weapons can have.

Negative

Name Effect
Trash -1 to all scaling
Crappy 10% reduced damage
Godawful 20% reduced damage
Slow 15% reduced attack speed
Tortoiselike 30% reduced attack speed

Positive

Name Effect
Precise +10% Critical Hit Chance The damage from critical hits is multiplied with your critical hit multiplier.
Dragonslayer's 25% increased damage dealt to dragons
Deadly +50% Critical Hit The damage from critical hits is multiplied with your critical hit multiplier. multiplier
Poisoned +20 to 30 Poison DamagePoison
Damage: 10 to 20 Poison
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: infinite
Tick Speed: 2
Duration: 4 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
Quick 10% increased attack speed
Shocking +5 to 75 Lightning DamageShock
x1.04 Damage Taken
Duration: 4 seconds
Maximum Stacks: 5
[Ailment]
All lightning damage is elemental damage and inflicts Shock.
Fierce 10% increased damage
Disenchanting 25% increased damage dealt to enchanted enemies
Chilling +20 to 30 Cold DamageChill
-20% Movement Speed
Duration: 8 seconds
Max Stacks: 1
[Ailment]
All cold damage is elemental damage and inflicts Chill.
Brutal +10% super effective Most enemies have a damage type weakness. Super Effective hits deal 25% more damage. damage multiplier
Happy +10% Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen.
Potent 25% increased top end damage
Burning +20 to 35 Fire DamageBurn
Damage: 90 to 125 Fire
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
All fire damage is elemental damage and inflicts Burn.
Legendary 25% increased damage
Arcane +0.1 mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. drain
Steady 20% increased damage with non-crits

Legendary

Name Effect
Baleful +25 to 50 necrotic damageNecrosis
Damage: 150 to 225 Necrotic
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Tick]
All necrotic damage inflicts Necrosis.
Divine +25 to 50 Radiant DamageGlitter
+5% Damage Taken from Lucky Hits
Duration: 4 seconds
Max Stacks: 10
[Ailment]
All radiant damage inflicts Glitter.
Lucky +25% Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen.
Headhunter's 30% increased damage dealt to bosses
Occult +15 to 85 dark DamageGloom
+10% Damage Taken from Cursed Hits
Duration: 4 seconds
Max Stacks: 10
[Ailment]
All dark damage inflicts Gloom.
Twinkling +1 weapon upgrade level
Unreal 25% increased attack speed
Unstoppable +25% not very effective Most enemies have a damage type resistance. Not Very Effective hits deal 25% less damage. multiplier

Special

Name Effect Location
Dwarven +1 to all scaling Dwarf Hideout Event
Illegal

Either:

  • 20% increased damage
  • +15% Critical Hit Chance The damage from critical hits is multiplied with your critical hit multiplier.
  • +20% attack speed
Black Market Shop
Scorched 50% reduced damage Dragon Trophy Room Event