Weapon Enchantments: Difference between revisions

From Tiny Rogues Wiki
(→‎Special: Black Market modifier)
mNo edit summary
 
(14 intermediate revisions by 3 users not shown)
Line 1: Line 1:
These are the modifiers that enchanted [[weapons]] can have.
These are the modifiers that enchanted [[weapons]] can have. Most weapons can only have a single modifier applied to them at any one time.


==Negative==
==Negative==
{|class="wikitable sortable" style="width:65%;"
!class=unsortable style="width:15%;"|Name!!class=unsortable style="width:50%;"|Effect
|-
| {{col|P3|Trash}} ||{{col|R|-1}} to all scaling
|-
| {{col|P3|Crappy}} || {{col|R|-10%}} Damage
|-
| {{col|P3|Godawful}} || {{col|R|-20%}} Damage
|-
| {{col|P3|Slow}} || {{col|R|-10%}} Attack Speed
|-
| {{col|P3|Tortoiselike}} || {{col|R|-20%}} Attack Speed
|}


*'''Trash:''' -1 to all scalings
==Positive==
 
{|class="wikitable sortable" style="width:65%;"
*'''Crappy:''' 10% reduced damage
!class=unsortable style="width:15%;"|Name!!class=unsortable style="width:50%;"|Effect
 
|-
*'''Godawful:''' 20% reduced damage
| {{col|Pi6|Precise}} || {{KW|CritChance|10}}
 
|-
*'''Slow:''' 15% reduced attack speed
| {{col|Pi6|Dragonslayer's}} || {{col|G|x2.00}} Damage against Dragons
 
|-
*'''Tortoiselike:''' 30% reduced attack speed
| {{col|Pi6|Deadly}} || {{col|G|+75%}} {{KW|CritDMG}}
 
|-
==Epic==
| {{col|Pi6|Contaminated}} || {{col|G|+20}} to {{col|G|30}} {{KW|PoisonDMG}}
 
|-
*'''Precise:''' +10 {{KW|CritChance}}
| {{col|Pi6|Quick}} || {{col|G|+10%}} Attack Speed
 
|-
*'''Dragonslayer's:''' 25% increased damage dealt to dragons
| {{col|Pi6|Electric}} || {{col|G|+5}} to {{col|G|75}} {{KW|Lightning}}
 
|-
*'''Deadly:''' +50% {{KW|Crit}} multiplier
| {{col|Pi6|Fierce}} || {{col|G|+10%}} Damage
 
|-
*'''Poisoned:''' +20 to 30 {{KW|PoisonDMG}}
| {{col|Pi6|Icy}} || {{col|G|+20}} to {{col|G|30}} {{KW|Cold}}
 
|-
*'''Quick:''' 10% increased attack speed
| {{col|Pi6|Happy}} || {{col|G|+10%}} {{KW|LHc}}
 
|-
*'''Shocking:''' +5 to 75 {{KW|Lightning}}
| {{col|Pi6|Potent}} || {{col|G|x1.20}} Top End Damage
 
|-
*'''Fierce:''' 10% increased damage
| {{col|Pi6|Fiery}} || {{col|G|+20}} to {{col|G|35}} {{KW|Fire}}
 
|-
*'''Disenchanting:''' 25% increased damage dealt to [[Enchantments|enchanted]] enemies
| {{col|Pi6|Steady}} || {{col|G|x1.20}} Damage with {{KW|NonCrit}}
 
|-
*'''Chilling:''' +20 to 30 {{KW|Cold}}
| {{col|Pi6|Witchhunter's}} || {{col|G|x2.00}} Damage against Fiends
 
|-
*'''Brutal:''' +10% {{KW|SuperEffective}} damage multiplier
| {{col|Pi6|Sly}} || {{col|G|+5}} {{KW|Dex}}
 
|-
*'''Happy:''' +10% {{KW|LHc}}
| {{col|Pi6|Clever}} || {{col|G|+5}} {{KW|Int}}
 
|-
*'''Potent:''' 25% increased top end damage
| {{col|Pi6|Brutal}} || {{col|G|+5}} {{KW|Str}}
 
|-
*'''Burning:''' +20 to 35 {{KW|Fire}}
| {{col|Pi6|Incinerating}} || {{col|G|x1.25}} {{KW|Burn}} Damage {{col|Gr|(requires {{KW|Fire}} on weapon)}}
 
|-
*'''Legendary:''' 25% increased damage
| {{col|Pi6|Glacial}} || {{col|G|x1.25}} {{KW|Chill}} Effect {{col|Gr|(requires {{KW|Cold}} on weapon)}}
 
|-
*'''Arcane:''' +0.1 {{KW|mana}} drain
| {{col|Pi6|Charged}} || {{col|G|x1.25}} {{KW|Shock}} Effect {{col|Gr|(requires {{KW|Lightning}} on weapon)}}
 
|-
*'''Steady:''' 20% increased damage with non-crits
|}


==Legendary==
==Legendary==
 
{|class="wikitable sortable" style="width:65%;"
*'''Baleful:''' +25 to 50 {{KW|NecroticDMG}}
!class=unsortable style="width:15%;"|Name!!class=unsortable style="width:50%;"|Effect
 
|-
*'''Divine:''' +25 to 50 {{KW|Radiant}}
| {{col|Legendary|Almighty}} || {{col|G|+30%}} Damage
 
|-
*'''Lucky:''' +25% {{KW|LHc}}
| {{col|Legendary|Baleful}} || {{col|G|+25}} to {{col|G|50}} {{KW|NecroticDMG}}
 
|-
*'''Headhunter's:''' 30% increased damage dealt to bosses
| {{col|Legendary|Divine}} || {{col|G|+25}} to {{col|G|50}} {{KW|Radiant}}
 
|-
*'''Twinkling:''' +1 weapon upgrade level
| {{col|Legendary|Lucky}} || {{col|G|+25%}} {{KW|LHc}}
 
|-
*'''Unreal:''' 25% increased attack speed
| {{col|Legendary|Headhunter's}} || {{col|G|1.20x}} damage against Bosses
 
|-
*'''Unstoppable:''' +25% {{KW|NotVeryEffective}} multiplier
| {{col|Legendary|Occult}} || {{col|G|+15}} to {{col|G|85}} {{KW|Dark}}
|-
| {{col|Legendary|Unreal}} || {{col|G|+25%}} Attack Speed
|-
| {{col|Legendary|Sniper's}} || {{col|G|+20%}} {{KW|CritChance}}
|-
| {{col|Legendary|Merciless}} || {{col|G|+125%}} {{KW|CritDMG}}
|-
| {{col|Legendary|Twinkling}} || {{col|G|+1}} {{col|P|Upgrade Level}}
|}


==Special==
==Special==
{|class="wikitable sortable" style="width:65%;"
!class=unsortable style="width:15%;"|Name!!class=unsortable style="width:30%;"|Effect!!class=unsortable style="width:20%;"|Location
|-
| {{col|Legendary|Dwarven}} || {{col|G|+1}} to all scaling || [[Dwarf Hideout]] Event
|-
| {{col|Pi6|Illegal}}
||
Either:
* {{col|G|20%}} increased damage
* {{KW|CritChance|15}}
* {{col|G|+20%}} attack speed
|| [[Black Market]] Shop
|-
|  {{col|Legendary|Shining}} || {{col|G|+3}} {{col|P|Upgrade Level}} || {{col|Legendary|Star Breath}} from [[Dragon Trophy Room]] Event
|-
| {{col|Legendary|Blazing}} || {{col|G|x2.00}} {{KW|Burn}} Damage || {{col|O|Fire Breath}} from [[Dragon Trophy Room]] Event
|-
| {{col|Legendary|Freezing}} || {{col|G|x2.00}} {{KW|Chill}} Effect || {{col|B2|Ice Breath}} from [[Dragon Trophy Room]] Event
|-
| {{col|Legendary|Thundering}} || {{col|G|x2.00}} {{KW|Shock}} Effect || {{col|Y|Lightning Breath}} from [[Dragon Trophy Room]] Event
|-
| {{col|Gr|Scorched}} || {{col|R|-50%}} Damage || [[Dragon Trophy Room]] Event
|-
| {{col|Pi6|Arcane}} || {{col|G|+5%}} Damage per {{KW|ManaC}} you have || [[Fairy Tale Branch]]
|-
|}


*'''Dwarvan:'''
==Removed==
 
{|class="wikitable sortable" style="width:65%;"
*'''Illegal:''' +20% damage
!class=unsortable style="width:15%;"|Name!!class=unsortable style="width:50%;"|Effect
 
|-
*'''Scorched:'''
| {{col|Pi6|Disenchanting}} || {{col|G|25%}} increased damage dealt to [[Enchantments|enchanted]] enemies
|-
| {{col|Pi6|Legendary}} || {{col|G|25%}} increased damage
|-
| {{col|Pi6|Brutal}} || {{col|G|+10%}} {{KW|SuperEffective}} damage multiplier
|-
| {{col|Legendary|Unstoppable}} || {{col|G|+25%}} {{KW|NotVeryEffective}} multiplier
|-
|}

Latest revision as of 07:17, 17 February 2025

These are the modifiers that enchanted weapons can have. Most weapons can only have a single modifier applied to them at any one time.

Negative

Name Effect
Trash -1 to all scaling
Crappy -10% Damage
Godawful -20% Damage
Slow -10% Attack Speed
Tortoiselike -20% Attack Speed

Positive

Name Effect
Precise +10% Critical Hit Chance The damage from critical hits is multiplied with your critical hit multiplier.
Dragonslayer's x2.00 Damage against Dragons
Deadly +75% Critical Hit Damage The damage from critical hits is multiplied with your critical hit multiplier.
Contaminated +20 to 30 Poison DamagePoison
Damage: 10 to 20 Poison
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: infinite
Tick Speed: 2
Duration: 4 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
Quick +10% Attack Speed
Electric +5 to 75 Lightning DamageShock
x1.04 Damage Taken
Duration: 4 seconds
Maximum Stacks: 5
[Ailment]
All lightning damage is elemental damage and inflicts Shock.
Fierce +10% Damage
Icy +20 to 30 Cold DamageChill
-20% Movement Speed
Duration: 8 seconds
Max Stacks: 1
[Ailment]
All cold damage is elemental damage and inflicts Chill.
Happy +10% Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen.
Potent x1.20 Top End Damage
Fiery +20 to 35 Fire DamageBurn
Damage: 55 to 75 Fire
Damage Scaling:
0/50 : 0/50 : 0/50
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
All fire damage is elemental damage and inflicts Burn.
Steady x1.20 Damage with Non Critical Hits
Witchhunter's x2.00 Damage against Fiends
Sly +5 DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats.
Clever +5 IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats.
Brutal +5 StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats.
Incinerating x1.25 BurnBurn
Damage: 55 to 75 Fire
Damage Scaling:
0/50 : 0/50 : 0/50
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
Damage (requires Fire DamageBurn
Damage: 55 to 75 Fire
Damage Scaling:
0/50 : 0/50 : 0/50
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
All fire damage is elemental damage and inflicts Burn.
on weapon)
Glacial x1.25 ChillChill
-20% Movement Speed
Duration: 8 seconds
Max Stacks: 1
[Ailment]
Effect (requires Cold DamageChill
-20% Movement Speed
Duration: 8 seconds
Max Stacks: 1
[Ailment]
All cold damage is elemental damage and inflicts Chill.
on weapon)
Charged x1.25 ShockShock
x1.04 Damage Taken
Duration: 4 seconds
Maximum Stacks: 5
[Ailment]
Effect (requires Lightning DamageShock
x1.04 Damage Taken
Duration: 4 seconds
Maximum Stacks: 5
[Ailment]
All lightning damage is elemental damage and inflicts Shock.
on weapon)

Legendary

Name Effect
Almighty +30% Damage
Baleful +25 to 50 necrotic damageNecrosis
Damage: 150 to 225 Necrotic
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Tick]
All necrotic damage inflicts Necrosis.
Divine +25 to 50 Radiant DamageGlitter
+5% Damage Taken from Lucky Hits
Duration: 4 seconds
Max Stacks: 10
[Ailment]
All radiant damage inflicts Glitter.
Lucky +25% Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen.
Headhunter's 1.20x damage against Bosses
Occult +15 to 85 dark DamageGloom
+10% Damage Taken from Cursed Hits
Duration: 4 seconds
Max Stacks: 10
[Ailment]
All dark damage inflicts Gloom.
Unreal +25% Attack Speed
Sniper's +20% Critical Hit Chance The damage from critical hits is multiplied with your critical hit multiplier.
Merciless +125% Critical Hit Damage The damage from critical hits is multiplied with your critical hit multiplier.
Twinkling +1 Upgrade Level

Special

Name Effect Location
Dwarven +1 to all scaling Dwarf Hideout Event
Illegal

Either:

  • 20% increased damage
  • +15% Critical Hit Chance The damage from critical hits is multiplied with your critical hit multiplier.
  • +20% attack speed
Black Market Shop
Shining +3 Upgrade Level Star Breath from Dragon Trophy Room Event
Blazing x2.00 BurnBurn
Damage: 55 to 75 Fire
Damage Scaling:
0/50 : 0/50 : 0/50
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
Damage
Fire Breath from Dragon Trophy Room Event
Freezing x2.00 ChillChill
-20% Movement Speed
Duration: 8 seconds
Max Stacks: 1
[Ailment]
Effect
Ice Breath from Dragon Trophy Room Event
Thundering x2.00 ShockShock
x1.04 Damage Taken
Duration: 4 seconds
Maximum Stacks: 5
[Ailment]
Effect
Lightning Breath from Dragon Trophy Room Event
Scorched -50% Damage Dragon Trophy Room Event
Arcane +5% Damage per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have Fairy Tale Branch

Removed

Name Effect
Disenchanting 25% increased damage dealt to enchanted enemies
Legendary 25% increased damage
Brutal +10% super effective Most enemies have a damage type weakness. Super Effective hits deal 25% more damage. damage multiplier
Unstoppable +25% not very effective Most enemies have a damage type resistance. Not Very Effective hits deal 25% less damage. multiplier