Teleportation Room: Difference between revisions
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{{Event Infobox | {{Event Infobox | ||
|Floor = | |Floor = 09 | ||
|IsAlternateFloor = 1 | |IsAlternateFloor = 1 | ||
|Image = 9-magic circle.png | |Image = 9-magic circle.png | ||
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==Details== | ==Details== | ||
{{PAGENAME}} is an [[Events|event]] room in Tiny Rogues.<br> | |||
In the center of the room, there is a magic circle with 3 slots. These slots are laid out in a specific sequence. The first slot is at the top, the second slot is on the left, and the third slot is on the right. Each slot can be filled with either a Star, Sun, or Moon. | In the center of the room, there is a magic circle with 3 slots. These slots are laid out in a specific sequence. The first slot is at the top, the second slot is on the left, and the third slot is on the right. Each slot can be filled with either a Star, Sun, or Moon. | ||
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!class=unsortable|Event Description | !class=unsortable|Event Description | ||
|- | |- | ||
|<center>'''Star - Star - Star'''</center>[[File:1-hag.png|300px]]||Old Hag|| | |<center>'''Star - Star - Star'''</center>[[File:1-hag.png|300px]]||[[Old Hag]]||Speak with the Hag to be given one of three hoodies:<br> [[Red Hoodie]], [[Green Hoodie]] or [[Blue Hoodie]] <br> Each hoodie gives a different stat up depending on if you defeated the boss without taking damage. Red gives strength, green gives dexterity and blue gives intelligence. | ||
|- | |- | ||
|<center>'''Star - Star - Sun'''</center>[[File: | |<center>'''Star - Star - Sun'''</center>[[File:9-beacon.png|300px]]||[[Beacon]]||Interacting with the beacon gives you +1 {{KW|Revive}} and +1 {{KW|Luck}}. | ||
|- | |- | ||
|<center>'''Star - Star - Moon'''</center>[[File: | |<center>'''Star - Star - Moon'''</center>[[File:4-Black_Market.png|300px]]||[[Black Market]]||Has a wide variety of vendors, selling many different types of items. Some vendors prefer {{KW|Gold}} and some prefer {{KW|Soul}} for their wares. Always includes an Illegal Pawnbroker and a [[Cigarette]] vendor. | ||
|- | |- | ||
|<center>'''Star - Sun - Star'''</center>[[File: | |<center>'''Star - Sun - Star'''</center>[[File:2-Statues.png|300px]]||[[Statues]]||Pick from one of three statues.<br> Ranger Statue: [[Ranger Ring]]<br> Knight Statue: [[Knight Ring]]<br>Sorcerer Statue: [[Sorcerer Ring]]. <br> Each ring provides +5 stats depending on which statue you selected. For example, picking the Ranger Statue grants you a ring that gives +5 Dexterity. | ||
|- | |- | ||
|<center>'''Star - Sun - Sun'''</center>[[File: | |<center>'''Star - Sun - Sun'''</center>[[File:9-excalibur.png|300px]]||[[Excalibur]]||Pulling the sword from the stone gives you [[Excalibur]]. You must have at least 15 {{KW|Str}} to pull the sword. | ||
|- | |- | ||
|<center>'''Star - Sun - Moon'''</center>[[File: | |<center>'''Star - Sun - Moon'''</center>[[File:6-Combat_Lessons.png|300px]]||[[Combat Technique Tutor]]||Pick from one of three lessons: <br> {{col|Y|Lesson of True Might}}: {{col|G|+25%}} damage with non-crits <br> {{col|Y|Lesson of True Speed}}: {{col|G|+10%}} movement and attack speed <br> {{col|Y|Lesson of True Precision}}: {{col|G|+10%}} {{KW|Crit}} chance <br> You must complete a dance battle sequence to obtain the lesson. | ||
|- | |- | ||
|<center>'''Star - Moon - Star'''</center>[[File: | |<center>'''Star - Moon - Star'''</center>[[File:5-oasis.png|300px]]||[[Oasis]]||Relaxing at the Oasis gives you permanent {{col|G|+25%}} {{KW|Stamina}} recovery speed. | ||
|- | |- | ||
|<center>'''Star - Moon - Sun'''</center>[[File: | |<center>'''Star - Moon - Sun'''</center>[[File:3-Witch Hut.png|300px]]||[[Witch Hut]]||Brew a potion using up to three different ingredients, each ingredient can be skipped for a different effect. <br><br>The current potion combinations that are known are: | ||
Mandrake Root / Spider Eye / Bat Wing | |||
* Yes-Yes-Yes - [[Fortune Potion]] | |||
* Yes-Yes-No - [[Bartering Potion]] (adds +4 {{KW|Gold}} to resell value of items, lasts 10 rooms) | |||
* Yes-No-No - [[Regeneration Potion|Recovery Potion]] (recover 1/2 {{KW|Heart}} on completing a combat encounter, Lasts 10 rooms) | |||
* Yes-No-Yes - [[Stamina Potion]] | |||
* No-Yes-Yes - [[Lethality Potion]] ({{KW|Crit|75}} multiplier, lasts 10 rooms) | |||
* No-No-Yes - | |||
* No-Yes-No - | |||
* No-No-No - [[Mundane potion]] (Does nothing, lasts 10 rooms) | |||
|- | |- | ||
|<center>'''Star - Moon - Moon'''</center>[[File: | |<center>'''Star - Moon - Moon'''</center>[[File:8 -royal bed chambers.png|300px]]||[[Royal Bed Chambers]]||Sleep on a bed to gain +1 resource.<br>Red Bed: +1 {{KW|Heart}}<br>Green Bed: +1 {{KW|Stamina}}<br>Blue Bed: +1 {{KW|Mana}}. | ||
|- | |- | ||
|} | |} | ||
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!class=unsortable|Event Description | !class=unsortable|Event Description | ||
|- | |- | ||
|<center>'''Sun - Star - Star'''</center>[[File: | |<center>'''Sun - Star - Star'''</center>[[File:1-hero.png|300px]]||[[Hero Grave]]||Interact with the grave to be filled with determination. (+1 {{KW|Heart}}) | ||
|- | |- | ||
|<center>'''Sun - Star - Sun'''</center>[[File: | |<center>'''Sun - Star - Sun'''</center>[[File:9-crystal pine.png|300px]]||[[Crystal Pine]]||Gives you 1 [[Fresh Crystal Pine Resin]]<br>''A cold infusion buff that grants 45 to 60 cold damage and lasts 20 rooms.'' | ||
|- | |- | ||
|<center>'''Sun - Star - Moon'''</center>[[File:5-Chapel.png|300px]]||Cleric Chapel|| | |<center>'''Sun - Star - Moon'''</center>[[File:5-Chapel.png|300px]]||[[Cleric Chapel]]||Take the [[Holy Water]] from the altar. {{col|Gr|(Infusion, gives radiant damage for 10 rooms)}}. | ||
|- | |- | ||
|<center>'''Sun - Sun - Star'''</center>[[File: | |<center>'''Sun - Sun - Star'''</center>[[File:3-tree.png|300px]]||[[Golden Tree]]||Interacting with the tree gives you a [[Fresh Gold Pine Resin]]. {{col|Gr|(Gives lightning damage for 20 rooms)}} | ||
|- | |- | ||
|<center>'''Sun - Sun - Sun'''</center>[[File: | |<center>'''Sun - Sun - Sun'''</center>[[File:Fairy_Spring.png|300px]]||[[Fairy Spring]]||Grants '''Fairy Blessing''': On entering a floor, if you don't have a {{KW|Soul_Heart}} already, gain one. | ||
|- | |- | ||
|<center>'''Sun - Sun - Moon'''</center>[[File: | |<center>'''Sun - Sun - Moon'''</center>[[File:6-Museum.png|300px]]||[[Museum]]||After interacting with the Scientist, one of five different fossils can be chosen to be turned into a {{KW|Companion}}. The different {{KW|Companions}} that can be given are: <br>[[Dino Claw]], [[Dragon Horn]], [[Brimstone]], [[Holy Cross]] and [[Falcon Feather]]. | ||
|- | |- | ||
|<center>'''Sun - Moon - Star'''</center>[[File:7-burnt.png|300px]]||Burnt Tree|| | |<center>'''Sun - Moon - Star'''</center>[[File:7-burnt.png|300px]]||[[Burnt Tree]]||Interacting with the tree gives you a [[Fresh Charcoal Pine Resin]]. {{col|Gr|(Gives fire damage for 20 rooms)}}. | ||
|- | |- | ||
|<center>'''Sun - Moon - Sun'''</center>[[File: | |<center>'''Sun - Moon - Sun'''</center>[[File:3-FrogPrincess.png|300px]]||[[Frog Princess]]||Kissing the frog gives you [[Hero Charm]] and the negative status effect {{col|Esp|Wart}}: Reduces the chance of {{KW|Luck}} taking effect by {{col|R|50%}} for 30 rooms. This interaction gives +1 {{KW|Good}}. | ||
|- | |- | ||
|<center>'''Sun - Moon - Moon'''</center>[[File: | |<center>'''Sun - Moon - Moon'''</center>[[File:8-Dragon Trophy.png|300px]]||[[Dragon Trophy Room]]||Talk to the dragon trophy to have your weapon breathed on and gain an enchantment on the weapon you drop in front of it.<br><br> Note: The weapon MUST be {{col|Epic|Epic}} or {{col|Legendary|Legendary}} or the weapon will be scorched ({{col|R|-50%}} damage enchant).<br> | ||
<br> The possible weapon enchantments you can gain are: | |||
* {{col|Be|Ichor Breath}} (Ichor enchant, gives {{KW|RadiantN}} damage) | |||
* {{col|B|Arcane Breath}} (Arcane enchant, makes your weapon drain {{KW|Mana}} but gain bonuses from {{KW|Mana}}) | |||
* {{col|Legendary|Star Breath}} (Twinkling Enchant, gives +1 {{col|P|weapon upgrade level}}) | |||
* {{col|G|Necrotic Breath}} (Necrotic Enchant, gives {{KW|NecroticN}} damage) | |||
|- | |- | ||
|} | |} | ||
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!class=unsortable|Event Description | !class=unsortable|Event Description | ||
|- | |- | ||
|<center>'''Moon - Star - Star'''</center>[[File:2-cultist.png|300px]]||Cultist Altar|| | |<center>'''Moon - Star - Star'''</center>[[File:2-cultist.png|300px]]||[[Cultist Altar]]||Damaging yourself on the altar gives a random stat up ({{KW|Str}}/{{KW|Dex}}/{{KW|Int}}) and 1 EXP. | ||
|- | |- | ||
|<center>'''Moon - Star - Sun'''</center>[[File: | |<center>'''Moon - Star - Sun'''</center>[[File:9-dwarf.png|300px]]||[[Dwarf Chapel]]||Interacting with the statue gives you one [[Repair Powder]]. | ||
|- | |- | ||
|<center>'''Moon - Star - Moon'''</center>[[File: | |<center>'''Moon - Star - Moon'''</center>[[File:6-Castle_Barracks.gif|300px]]||[[Castle Barracks]]||Two sleeping knights and a random booze in the middle. Beds can be interacted with and have a random chance of giving an extra booze consumable. | ||
|- | |- | ||
|<center>'''Moon - Sun - Star'''</center>[[File: | |<center>'''Moon - Sun - Star'''</center>[[File:5-genie.png|300px]]||[[Genie]]||Freeing the genie lets you wish for {{col|Gold|Wealth}} or {{col|P|Might}}. <br> {{col|Gold|Wealth}} gives you {{col|G|+100}} {{KW|Gold}}. <br> {{col|P|Might}} upgrades your current weapon to {{col|P|weapon upgrade level}} 4. | ||
|- | |- | ||
|<center>'''Moon - Sun - Sun'''</center>[[File: | |<center>'''Moon - Sun - Sun'''</center>[[File:2-Dwarf_Hideout.png|300px]]||[[Dwarf Hideout]]||Interacting with the lever drops 3 weapons from the ceiling, all with the enchantment {{col|Legendary|Dwarven}}: +1 to all scaling. | ||
|- | |- | ||
|<center>'''Moon - Sun - Moon'''</center>[[File: | |<center>'''Moon - Sun - Moon'''</center>[[File:7-Evil_Urns.PNG|300px]]||[[Evil Urns]]||Select one of three urns to summon their respective mimic. <br> The color in the middle of the urn defines the mimic type that will be summoned. <br> This interaction grants +1 {{KW|Evil}}. | ||
|- | |- | ||
|<center>'''Moon - Moon - Star'''</center>[[File: | |<center>'''Moon - Moon - Star'''</center>[[File:7-lab.png|300px]]||[[Potion Lab]]||Gives three random potions. | ||
|- | |- | ||
|<center>'''Moon - Moon - Sun'''</center>[[File: | |<center>'''Moon - Moon - Sun'''</center>[[File:4-Sewer_Dump.png|300px]]||[[Sewer Garbage Dump]]||Press the lever to have 3 weapons drop from the ceiling. All the weapons have the enchantment {{col|Gr|Trash}}: -1 to all scaling. | ||
|- | |- | ||
|<center>'''Moon - Moon - Moon'''</center>[[File: | |<center>'''Moon - Moon - Moon'''</center>[[File:9-architects vault.png|300px]]||[[Architect's Vault]]||Open one of three chests with a rusty key. <br>The equipment type that each chest will give you are embossed onto the chests. <br>The items that can be given are: [[Architect's Gloves]], [[Architect's Boots]] and [[Architect's Hat]]. | ||
|- | |- | ||
|} | |} |
Latest revision as of 21:49, 7 September 2024
Details
Teleportation Room is an event room in Tiny Rogues.
In the center of the room, there is a magic circle with 3 slots. These slots are laid out in a specific sequence. The first slot is at the top, the second slot is on the left, and the third slot is on the right. Each slot can be filled with either a Star, Sun, or Moon.
Tips
There is an interactable book at the top of the room which details the possible combinations and their outcome. Initially, all combinations list "???" as their outcome. Every time the player chooses a new combination, the outcome will be permanently listed in the book.
Event Destinations
Star - X - X
Combination Sequence | Event Name | Event Description |
---|---|---|
Old Hag | Speak with the Hag to be given one of three hoodies: Red Hoodie, Green Hoodie or Blue Hoodie Each hoodie gives a different stat up depending on if you defeated the boss without taking damage. Red gives strength, green gives dexterity and blue gives intelligence. | |
Beacon | Interacting with the beacon gives you +1 ReviveRecover 2 Hearts on Revive. Revive refreshes every Floor. and +1 Luck Lucky Hits have x2.00 chance for Hit Effects to happen. Luck Chance For: ↳Upgrading Room Reward ↳Win in Arcade ↳Extra Trait offered ↳Roll lowest price in Shop Grants Lucky Hit Chance. . | |
Black Market | Has a wide variety of vendors, selling many different types of items. Some vendors prefer Gold and some prefer Soul for their wares. Always includes an Illegal Pawnbroker and a Cigarette vendor. | |
Statues | Pick from one of three statues. Ranger Statue: Ranger Ring Knight Statue: Knight Ring Sorcerer Statue: Sorcerer Ring. Each ring provides +5 stats depending on which statue you selected. For example, picking the Ranger Statue grants you a ring that gives +5 Dexterity. | |
Excalibur | Pulling the sword from the stone gives you Excalibur. You must have at least 15 StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. to pull the sword. | |
Combat Technique Tutor | Pick from one of three lessons: Lesson of True Might: +25% damage with non-crits Lesson of True Speed: +10% movement and attack speed Lesson of True Precision: +10% Critical Hit The damage from critical hits is multiplied with your critical hit multiplier. chance You must complete a dance battle sequence to obtain the lesson. | |
Oasis | Relaxing at the Oasis gives you permanent +25% Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). recovery speed. | |
Witch Hut | Brew a potion using up to three different ingredients, each ingredient can be skipped for a different effect. The current potion combinations that are known are: Mandrake Root / Spider Eye / Bat Wing
| |
Royal Bed Chambers | Sleep on a bed to gain +1 resource. Red Bed: +1 Heart Green Bed: +1 Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). Blue Bed: +1 Mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage.. |
Sun - X - X
Combination Sequence | Event Name | Event Description |
---|---|---|
Hero Grave | Interact with the grave to be filled with determination. (+1 Heart ) | |
Crystal Pine | Gives you 1 Fresh Crystal Pine Resin A cold infusion buff that grants 45 to 60 cold damage and lasts 20 rooms. | |
Cleric Chapel | Take the Holy Water from the altar. (Infusion, gives radiant damage for 10 rooms). | |
Golden Tree | Interacting with the tree gives you a Fresh Gold Pine Resin. (Gives lightning damage for 20 rooms) | |
Fairy Spring | Grants Fairy Blessing: On entering a floor, if you don't have a Soul Heart already, gain one. | |
Museum | After interacting with the Scientist, one of five different fossils can be chosen to be turned into a Companion . The different Companions that can be given are: Dino Claw, Dragon Horn, Brimstone, Holy Cross and Falcon Feather. | |
Burnt Tree | Interacting with the tree gives you a Fresh Charcoal Pine Resin. (Gives fire damage for 20 rooms). | |
Frog Princess | Kissing the frog gives you Hero Charm and the negative status effect Wart: Reduces the chance of Luck Lucky Hits have x2.00 chance for Hit Effects to happen. Luck Chance For: ↳Upgrading Room Reward ↳Win in Arcade ↳Extra Trait offered ↳Roll lowest price in Shop Grants Lucky Hit Chance. taking effect by 50% for 30 rooms. This interaction gives +1 Good. | |
Dragon Trophy Room | Talk to the dragon trophy to have your weapon breathed on and gain an enchantment on the weapon you drop in front of it. Note: The weapon MUST be Epic or Legendary or the weapon will be scorched (-50% damage enchant).
|
Moon - X - X
Combination Sequence | Event Name | Event Description |
---|---|---|
Cultist Altar | Damaging yourself on the altar gives a random stat up (StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats./DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats./IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats.) and 1 EXP. | |
Dwarf Chapel | Interacting with the statue gives you one Repair Powder. | |
Castle Barracks | Two sleeping knights and a random booze in the middle. Beds can be interacted with and have a random chance of giving an extra booze consumable. | |
Genie | Freeing the genie lets you wish for Wealth or Might. Wealth gives you +100 Gold . Might upgrades your current weapon to weapon upgrade level 4. | |
Dwarf Hideout | Interacting with the lever drops 3 weapons from the ceiling, all with the enchantment Dwarven: +1 to all scaling. | |
Evil Urns | Select one of three urns to summon their respective mimic. The color in the middle of the urn defines the mimic type that will be summoned. This interaction grants +1 Evil . | |
Potion Lab | Gives three random potions. | |
Sewer Garbage Dump | Press the lever to have 3 weapons drop from the ceiling. All the weapons have the enchantment Trash: -1 to all scaling. | |
Architect's Vault | Open one of three chests with a rusty key. The equipment type that each chest will give you are embossed onto the chests. The items that can be given are: Architect's Gloves, Architect's Boots and Architect's Hat. |