User:Ken
From Tiny Rogues Wiki
Melee
Name | Weapon Type | Rarity | Hand | Damage Range | APS | Range | Effect | STR | DEX | INT | |
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Abyssal Bible | 4 | 1 Common |
120-245 | 1 | Medium | Primary attack deals striking damageAll striking damage is physical damage.. cursed hits ![]() ![]() ![]() ![]() Abyssal Wraiths: APS: 2.00 DMG:dark damageGloom is a stackable dark ailment that increases damage taken from cursed hits ![]() Grants: +5% critical hit chance ![]() ![]() ![]() |
D | A | ||
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Accordion | 3 | 2 Uncommon |
65-130 | 2 | Far | Primary attack deals sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.. This weapon gains 10% more attack speed per stack of Tipsiness you have. (Up to 100%) |
B | C | ||
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Acid Cloud Scroll | 2 | 1 Common |
185-205 | 2 | Very Far | Primary attack deals poison damagePoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times.. | E | C | ||
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Acoustic Guitar | 2 | 2 Uncommon |
75-150 | 2.5 | Far | Primary attack deals sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.. | C | D | ||
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Agony Staff | 3 | 2 Uncommon |
130-265 | 2 | Far | Primary attack deals wound damageAll wound damage is physical damage. and inflicts VulnerabilityVulnerability is a debuff that makes the target take 20% more damage and lasts 4 seconds.. | E | D | ||
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Apprentice Wand | 1 | 1 Common |
55-115 | 3 | Medium | Primary attack deals striking damageAll striking damage is physical damage.. | D | |||
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Arc Staff | 2 | 2 Uncommon |
5-500 | 2 | Far | Primary attack is a chain lightning that deals lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.. [Chains between 3 enemies.] | C | |||
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Arcane Torrent Tome | 2 | 1 Common |
45-115 | 2.5 | Far | Spawns an arcane totemTotem attacks count as your attacks. Totems last 8 seconds. Totems vanish on weapon swap. that deals thrusting damageAll thrusting damage is physical damage. with its primary attack. [Totem Limit: 3] |
E | B | ||
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Archon Scepter | 4 | 1 Common |
45-95 | 5 | Short | Primary attack deals magical damage and grants a stack of ArchonArchon is a stackable status effect that grants +3 intelligence per stack. Stacks last 1 second decaying one after another. Up to 10 stacks.. | S | |||
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Asteroid Defense Scepter | 4 | 1 Common |
15-155 | 5 | Medium | Primary attack deals energy damage. Periodically triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a beam that deals energy damage 2 times per second. |
D | A | ||
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Aurora Scroll | 5 | 1 Common |
90-150 | 2 | Very Far | Primary attack deals radiant damageGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. and inflicts AuroraAurora is a radiant damage over time status effect that deals 250% of radiant infliction damage as radiant damage 2 times per second for 10 seconds.. | S | |||
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Ballista Construction Manual | 3 | 1 Common |
65-125 | 2 | Far | Spawns up to 2 ballistas that deal thrusting damageAll thrusting damage is physical damage. with their primary attacks. | B | C | ||
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Balrog Wand | 5 | 1 Common |
145-485 | 1.25 | Far | Primary attack deals fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. . | S | S | ||
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Banjo | 2 | 2 Uncommon |
50-100 | 4 | Far | Primary attack deals sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.. | E | C | ||
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Banshee Tome | 3 | 1 Common |
200-335 | 1 | Far | Spawns a spooky totemTotem attacks count as your attacks. Totems last 8 seconds. Totems vanish on weapon swap. that deals cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. with its primary attack and fearsFear is a emotion debuff that adds +100% to minimum damage taken roll and lasts 8 seconds. on hit. [Totem Limit: 3] |
D | D | A | |
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Barbwire Staff | 4 | 2 Uncommon |
115-245 | 1.5 | Medium | Primary attack deals thrusting damageAll thrusting damage is physical damage., can hit multiple times and inflicts BleedBleed is a physical damage over time ailment that deals 50% of physical infliction damage as wound damage 2 times per second. Lasts 8 seconds.. | A | |||
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Beetle Wand | 3 | 1 Common |
175-185 | 2 | Very Far | Primary attack deals poison damagePoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times. and inflict PoisonPoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times. and LocustLocustis a status effect that spawns up to 3 beetle when the affected target dies. Each stack lasts 4 seconds. . | B | |||
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Bell | 3 | 1 Common |
110-230 | 2 | Far | Primary attack deals sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.. | D | C | C | |
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Blasting Wand | 4 | 1 Common |
80-190 | 4 | Far | Primary attack deals explosion damageExplosion damage persists through the armor threshold.. | E | A | ||
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Blight Wand | 5 | 1 Common |
95-105 | 4 | Far | Primary attacks deal poison damagePoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times. and inflict PoisonPoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times. and toxicToxic is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 20 times. . | S | S | ||
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Blizzard Scroll | 2 | 1 Common |
165-215 | 2 | Very Far | Primary attack deals cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. . | E | C | ||
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Bombardment Tome | 3 | 1 Common |
80-155 | 1 | Far | Spawns a mortar totemTotem attacks count as your attacks. Totems last 8 seconds. Totems vanish on weapon swap. that deals explosion damageExplosion damage persists through the armor threshold. with its primary attack. [Totem Limit: 3] |
C | C | B | |
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Bone Wand | 2 | 1 Common |
70-140 | 3 | Far | Primary attack deals striking damageAll striking damage is physical damage.. | D | C | ||
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Bubble Wand | 2 | 1 Common |
65-90 | 4 | Far | Primary attack deals cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. . | C | |||
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Candy Scroll | 3 | 1 Common |
120-245 | 2 | Very Far | Primary attack deals striking damageAll striking damage is physical damage.. On attack, gain a stack of Sugar RushSugar Rush is a stackable buff that grants 10% increased attack and movement speed per stack. Stacks last 1 second decaying one after another. Up to 5 stacks. . |
B | |||
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Chrono Staff | 2 | 2 Uncommon |
140-255 | 2 | Far | Primary attack deals radiant damageGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. and inflicts Chrono ShiftChrono Shift is a debuff that reduces movement speed by up to 30% and lasts 4 seconds. . | D | C | ||
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Comet Scroll | 3 | 1 Common |
90-155 radiant 160-330 magical |
3 | Primary attacks deal radiant damageGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. . Has a 10% chance to instead cast a secondary attack that deals magical damage and leaves behind a mana starMana Flux is a mana star buff that grants 25% more attack speed and 25% mana drain refund and lasts 4 seconds.Mana Stars are pickups that are spawned after draining a total of 5 points of mana ![]() |
D | B | |||
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Consecration Tome | 2 | 1 Common |
55-95 | 2 | Far | Spawns a holy totemTotem attacks count as your attacks. Totems last 8 seconds. Totems vanish on weapon swap. that deals radiant damageGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. with its primary attack and inflicts a stack of Armor BreakOn reaching 5 stacks of Armor Break on a normal enemy or 10 stacks on a boss enemy, fully break the target's armor ![]() |
D | C | ||
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Crimson Staff | 2 | 2 Uncommon |
15-235 | 2 | Primary attack deals energy damage and inflicts DisintegrationDisintegration is a stackable energy damage over time ailment that deals 25% of energy infliction damage as energy damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 5 times. . | B | ||||
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Crystal Scepter | 2 | 1 Common |
50-95 | 5 | Medium | Primary attack deals magical damage. On draining an accumulated amount of 1 mana ![]() ![]() E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. 3 crystals that deal thrusting damageAll thrusting damage is physical damage. each. |
C | |||
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Crystal Wand | 2 | 1 Common |
70-140 | 3 | Far | Primary attack deals thrusting damageAll thrusting damage is physical damage.. On draining an accumulated amount of 1 mana ![]() ![]() E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. 3 crystals that deal thrusting damageAll thrusting damage is physical damage. each. |
E | E | C | |
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Dark Wand | 4 | 1 Common |
45-215 | 3 | Far | Primary attack deals dark damageGloom is a stackable dark ailment that increases damage taken from cursed hits ![]() |
D | A | ||
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Dark Wizard Staff | 4 | 2 Uncommon |
45-245 | 2 | Far | Primary attack deals dark damageGloom is a stackable dark ailment that increases damage taken from cursed hits ![]() This weapon deals 25% more damage depending on how evil ![]() |
A | A | ||
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Demon Scythe Wand | 4 | 1 Common |
45-90 | 3 | Far | Primary attacks deal slashing damageAll slashing damage is physical damage. and hit 3 times. | B | A | ||
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Disintegration Scepter | 3 | 1 Common |
15-175 | 5 | Medium | Primary attack deals energy damage and inflicts a stack of DisintegrationDisintegration is a stackable energy damage over time ailment that deals 25% of energy infliction damage as energy damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 5 times. . | E | B | ||
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Dragon's Breath | 4 | 1 Common |
100-100 | 8 | Medium | Primary attacks deal fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. and inflict ScorchScorch is a stackable fire ailment that increases fire damage taken from hits by 10% per stack. Stacks last for up to 4 seconds decaying at the same time. Up to 10 stacks.. | A | A | ||
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Drain Scepter | 3 | 1 Common |
65-130 | 5 | Medium | Primary attack deals wound damageAll wound damage is physical damage. , inflicts DrainDrain is a debuff that reduces movement speed by up to 25% and lasts 4 seconds. and grants InvigorateInvigorate is a buff that grants 25% increased movement speed and lasts 25% seconds. . | B | C | ||
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Druid Bible | 2 | 1 Common |
105-210 | 1 | Short | Primary attack deals striking damageAll striking damage is physical damage.. As a secondary attack, shoots leafs that deal nature damageNettles is a nature ailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. All nature damage is considered elemental damage and inflicts Nettles. and inflict NettlesNettles is a nature ailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. while spinning for 2 times per second. |
E | D | ||
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E-Piano | 4 | 2 Uncommon |
45-90 | 3 | Far | Primary attack deals sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.. While standing still you have double the attack speed with this weapon. |
A | A | ||
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Eldritch Bible | 5 | 1 Common |
120-235 | 1 | Medium | Primary attack deals striking damageAll striking damage is physical damage.. During combat, periodically triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a tentacle dealing strikingAll striking damage is physical damage. damage and inflicting HorrorHorror is a emotion debuff that adds +200% to minimum damage taken roll and counts as Fear and lasts 8 seconds. every 2 seconds. |
C | S | ||
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Ex Mortis | 4 | 1 Common |
90-180 | 2.5 | Far | Spawns a bonespire totemTotem attacks count as your attacks. Totems last 8 seconds. Totems vanish on weapon swap. that deals thrusting damageAll thrusting damage is physical damage. with its primary attack. [Totem Limit: 3] critical hits ![]() ![]() ![]() E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. your on taking damage effects. [1 second cooldown] |
D | D | S | |
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Explosion Scroll | 4 | 1 Common |
170-430 | 1.5 | Very Far | Primary attack deals explosion damageExplosion damage persists through the armor threshold.. | D | A | ||
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Fey Lute | 1 | 2 Uncommon |
80-150 | 2 | Far | Primary attack deals sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.. | D | D | ||
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Fiend Commander Codex | 5 | 1 Common |
60-100 | 1.25 | Far | Spawns a hell portal totemTotem attacks count as your attacks. Totems last 8 seconds. Totems vanish on weapon swap. that deals striking damageAll striking damage is physical damage. with its primary attack and inflicts Companion SignCompanion Sign is a debuff that makes the target take 50% increased damage from companions ![]() Grants 4 Imp companions ![]() APS: 2.00 DMG: 109 to 208 thrustingAll thrusting damage is physical damage. Grants: 5% increased attack speed. |
S | S | ||
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Fireball Wand | 1 | 1 Common |
50-185 | 1.5 | Far | Primary attack deals fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. . | E | D | ||
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Firebomb Codex | 2 | 1 Common |
75-265 | 1.5 | Far | Spawns a firebomb totemTotem attacks count as your attacks. Totems last 8 seconds. Totems vanish on weapon swap. that deals fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. with its primary attack. [Totem Limit: 2] burnBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds. inflicted by this weapon deals 25% more damage. |
D | C | ||
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Firestorm Scroll | 2 | 1 Common |
45-165 | 3 | Very Far | Primary attack deals fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. . | D | |||
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Freezing Scepter | 2 | 1 Common |
65-95 | 5 | Medium | Primary attack deals cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. . | E | D | ||
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Frostbite Staff | 2 | 160-215 | 2 | Medium | Primary attack deals cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. and inflicts Frostbite Frostbite is a stackable cold ailment that consumes all stacks to deal 100% of accumulated cold infliction damage as cold damage upon reaching 5 stacks. A stack lasts 8 seconds. . | C | C | |||
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Frozen Orb Wand | 4 | 1 Common |
175-245 | 1 | Far | Primary attack deals cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. . | E | A | ||
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Galactic Bible | 3 | 1 Common |
215-525 | 1 | Far | Primary attack deals striking damageAll striking damage is physical damage.. While using this weapon you have 100% increased orbital speed. | E | B | ||
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Harp | 3 | 2 Uncommon |
75-150 | 2.5 | Far | Primary attack deals sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.. This weapon has +25% lucky hit ![]() ![]() ![]() ![]() |
C | B | ||
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Holy Bible | 3 | 1 Common |
345-785 | 1 | Medium | Primary attack deals striking damageAll striking damage is physical damage.. As a secondary attack this weapon strikes a random enemy with a beam of light dealing radiant damageGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. and inflicting a stack of JudgementJudgement is a stackable radiant ailment that consumes all stacks to deal 100% of accumulated radiant infliction damage as radiant damage upon reaching 3 stacks. A stack lasts 4 seconds. 2 times per second. |
B | B | ||
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Holy Bolt Wand | 2 | 1 Common |
100-115 | 2 | Far | Primary attack deals radiant damageGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. . | E | D | D | |
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Holy Staff | 3 | 2 Uncommon |
165-275 | 2 | Far | Primary attack deals radiant damageGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. . This weapon inflicts 10 stacks of GlitterGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. with each hit. |
C | B | ||
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Hydra Wand | 4 | 1 Common |
80-275 | 2 | Far | Primary attack deals fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. . During combat, periodically summons a fire hydra companion that lasts 8 seconds every 4 seconds. Fire Hydra: APS: 1.00 DMG: fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. Grants: 25% increased burnBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds. tick rate |
C | A | ||
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Hyperbeam Scepter | 5 | 2 Uncommon |
175-765 | 4 | Far | Primary attack deals energy damage. Can only be active for 4 seconds at a time and then has to cooldown for 4 seconds. |
S | S | ||
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Icicle Tome | 3 | 1 Common |
115-145 | 1.5 | Far | Spawns a icicle totemTotem attacks count as your attacks. Totems last 8 seconds. Totems vanish on weapon swap. that deals cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. with its primary attack. [Totem Limit: 2] Each point of intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. additionally grants this +1% lucky hit ![]() ![]() ![]() ![]() |
D | B | ||
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Icicle Wand | 3 | 1 Common |
60-80 | 1.5 | Far | Primary attack deals cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. . chillChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. additionally adds +20% chance to be lucky hit ![]() ![]() ![]() ![]() |
E | C | ||
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Inferno Orb Wand | 5 | 1 Common |
125-325 fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. | 1 | Far | Primary attack deals fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. . | S | |||
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Ivy Scroll | 1 | 1 Common |
145-300 | 1.25 | Very Far | Primary attack deals nature damageNettles is a nature ailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. All nature damage is considered elemental damage and inflicts Nettles. and inflicts NettlesNettles is a nature ailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. . | D | |||
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Judgement Scroll | 4 | 1 Common |
240-515 | 1.5 | Very Far | Primary attack deals striking damageAll striking damage is physical damage. and inflicts JudgementJudgement is a stackable radiant ailment that consumes all stacks to deal 100% of accumulated radiant infliction damage as radiant damage upon reaching 3 stacks. A stack lasts 4 seconds.. (Striking damage also counts towards infliction damage of Judgement.) |
A | A | ||
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Kazoo | 3 | 1 Common |
60-125 | 2 | Very Far | Primary attack deals sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.. This weapon deals guaranteed crushing hits ![]() ![]() |
C | D | ||
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King Bible | 1 | 1 Common |
105-215 | 1 | Short | Primary attack deals striking damageAll striking damage is physical damage.. | D | D | ||
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Knife Summon Tome | 2 | 1 Common |
120-250 | 2.5 | Far | Spawns a cupboard totemTotem attacks count as your attacks. Totems last 8 seconds. Totems vanish on weapon swap. that deals slashing damageAll slashing damage is physical damage. with its primary attack and inflicts BleedBleed is a physical damage over time ailment that deals 50% of physical infliction damage as wound damage 2 times per second. Lasts 8 seconds.. [Totem Limit: 2] |
C | C | ||
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Kugelblitz Wand | 3 | 1 Common |
5-400 | 1 | Far | Primary attack deals lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.. | E | B | ||
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Leaf Wand | 2 | 1 Common |
55-110 | 2 | Far | Primary attack deals nature damageNettles is a nature ailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. All nature damage is considered elemental damage and inflicts Nettles.. | E | D | ||
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Lightning Staff | 4 | 2 Uncommon |
5-300 | 2 | Far | Primary attack deal lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. and can hit multiple times. | C | A | ||
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Luster Scroll | 2 | 1 Common |
150-235 | 2 | Very Far | Primary attack deals radiant damageGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. . | C | |||
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Magi-Tech Staff | 3 | 2 Uncommon |
25-250 | 2.5 | Far | Primary attack deals energy damage. This weapon has double attack speed during mana burnoutWhen you drain mana ![]() |
D | B | ||
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Magic Missile Wand | 1 | 1 Common |
55-110 | 2 | Very Far | Primary attack deals thrusting damageAll thrusting damage is physical damage.. | C | |||
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Mana Scepter | 2 | 1 Common |
55-100 | 5 | Medium | Primary attack deals magical damage. 50% of Mana ![]() ![]() |
C | |||
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Maracas | 2 | 2 Uncommon |
50-100 | 4 | Far | Primary attack deals sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.. Each attack with this weapon grants you a stack of Cha-Cha-ChaCha-Cha-Cha is a stackable buff that grants 20% increased periodical rate per stack. Stacks last 4 seconds decaying one after another. Up to 3 stacks. . |
C | C | ||
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Matrix Bible | 5 | 1 Common |
165-345 | 1 | Medium | Primary attack deals striking damageAll striking damage is physical damage.. During combat, periodically hacks a nearby enemy inflicting VirusVirus is a damage over time status effect that deals 100% of infliction damage as energy damage 1 time per second for 8 seconds., assuming 2500 infliction damage every 4 seconds. |
S | |||
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Metal Guitar | 4 | 2 Uncommon |
40-90 | 3 | Far | Primary attack deals sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.. Each attack also triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a chain lightning that each deals lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.. [Chains between 2 enemies.] [0.1 seconds cooldown] |
A | A | A | |
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Meteor Scroll | 5 | 1 Common |
305-955 | 1 | Very Far | Primary attack deals fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. and inflicts burnBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.. burnBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds. inflicted by this weapon deals triple damage. |
S | S | ||
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Nimbus Scroll | 5 | 1 Common |
1-300 | 5 | Very Far | Primary attack deals lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. and inflicts a stack of ShockShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. . Stacks of ShockShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. inflicted by this weapon double their effect. |
C | S | ||
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Nirvana | 5 | 1 Common |
100-170 | 5 | Medium | Primary attack deals radiant damageGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. . | S | S | ||
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Oak Staff | 1 | 2 Uncommon |
55-215 | 2 | Medium | Primary attack deals magical damage. | D | |||
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Obliteration Wand | 5 | 1 Common |
30-105 fire 20-120 dark |
4 | Very Far | Primary attack deal fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. or dark damageGloom is a stackable dark ailment that increases damage taken from cursed hits ![]() |
S | S | S | |
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Ocarina of Time | 5 | 2 Uncommon |
85-165 | 2.50 | Far | Primary attack deals sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.. Wielding this weapon doubles the rate of your periodical effects. |
S | S | ||
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Pan Flute | 2 | 2 Uncommon |
95-195 | 2 | Far | Primary attack deals sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. and inflicts FragilityFragility is a debuff that makes the target take 50% more damage over time and lasts 4 seconds. . | D | C | ||
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Priest Scepter | 1 | 1 Common |
50-85 | 5 | Medium | Primary attack deals radiant damageGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. . | E | D | ||
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Prism Staff | 2 | 2 Uncommon |
50 - 185 | 2 | Far | Primary attack deals magical damage. | D | C | ||
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Rainbow Staff | 5 | 2 Uncommon |
40-140 fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. 75-105 cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. 5-175 lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. 85-95 poison damagePoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times. |
2 | Far | Primary attack deals fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. , cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. , lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock., poison damagePoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times. at the same time. | S | S | S | |
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Razor Wand | 2 | 1 Common |
30-60 | 3 | Far | Primary attack deal slashing damageAll slashing damage is physical damage., inflict BleedBleed is a physical damage over time ailment that deals 50% of physical infliction damage as wound damage 2 times per second. Lasts 8 seconds. and hit 2 times. | D | C | ||
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Rift Wand | 4 | 1 Common |
90-180 | 3 | Far | Primary attack deals thrusting damageAll thrusting damage is physical damage.. On non-triggeredNon-triggered hits are hits that come from attacks that are not triggered themselves, e.g.: primary attacks or secondary attacks. cursed hit ![]() ![]() ![]() ![]() E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a corrupted trident that deals dark damageGloom is a stackable dark ailment that increases damage taken from cursed hits ![]() |
D | A | ||
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Rubber Duck Scroll | 2 | 1 Common |
140-280 | 1.5 | Very Far | Primary attacks deal striking damageAll striking damage is physical damage. and confuseConfusion is a status effect that doubles the effect of debuffs on the target and lasts 8 seconds.. | E | |||
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Ruby Wand | 3 | 1 Common |
35-115 | 4 | Medium | Primary attack deals fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. and inflicts FragilityFragility is a debuff that makes the target take 50% more damage over time and lasts 4 seconds. . | C | B | ||
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Sapphire Wand | 3 | 1 Common |
80-105 | 4 | Medium | Primary attack deals cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. and inflicts VulnerabilityVulnerability is a debuff that makes the target take 20% more damage and lasts 4 seconds.. | A | |||
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Saxophone | 4 | 2 Uncommon |
55-110 | 4 | Far | Primary attack deals sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.. This weapon has double lucky hit chance ![]() ![]() ![]() ![]() |
A | A | A | |
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Scorching Staff | 2 | 2 Uncommon |
75-275 | 2 | Far | Primary attack deals fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. and inflicts ScorchScorch is a stackable fire ailment that increases fire damage taken from hits by 10% per stack. Stacks last for up to 4 seconds decaying at the same time. Up to 10 stacks.. | C | C | ||
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Shadow Grasp Tome | 4 | 1 Common |
70-265 | 1.5 | Far | Spawns a shadow totemTotem attacks count as your attacks. Totems last 8 seconds. Totems vanish on weapon swap. that deals dark damageGloom is a stackable dark ailment that increases damage taken from cursed hits ![]() This weapon has 100% cursed hit ![]() ![]() ![]() ![]() |
C | A | ||
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Shock Wand | 3 | 1 Common |
5-175 | 4 | Far | Primary attack deals lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.. This weapon inflicts 5 stacks of ShockShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. with each hit. |
B | |||
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Sin Bible | 4 | 1 Common |
135-285 | 1 | Medium | Primary attack deals striking damageAll striking damage is physical damage.. This weapon gains 10% more attack speed per Curse ![]() ![]() ![]() ![]() (Up to 100%) |
E | A | ||
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Skull Wand | 4 | 1 Common |
70-155 | 1.5 | Very Far | Primary attacks deal striking damageAll striking damage is physical damage. and inflict ClackClack is a stackable damage over time status effect that deals 50% of infliction damage as striking damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 5 times. . | A | |||
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Slime Wand | 2 | 1 Common |
70-150 | 3 | Medium | Primary attack deals striking damageAll striking damage is physical damage. and inflicts Sticky GooSticky Goo is a debuff that reduces movement speed by up to 25% and lasts 4 seconds.. | D | |||
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Slither Wand | 3 | 1 Common |
110-235 | 2 | Far | Primary attacks deal thrusting damageAll thrusting damage is physical damage. and inflict both PoisonPoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times. and BleedBleed is a physical damage over time ailment that deals 50% of physical infliction damage as wound damage 2 times per second. Lasts 8 seconds.. | E | B | ||
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Snow Wand | 2 | 1 Common |
135-180 | 2 | Medium | Primary attack deals cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. . | E | C | ||
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Spark Wand | 2 | 1 Common |
5-150 | 3 | Far | Primary attacks deal lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.. | E | C | ||
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Spectral Blade Wand | 3 | 1 Common |
40-85 | 3 | Far | Primary attacks deal slashing damageAll slashing damage is physical damage. and hit 2 times. | B | B | ||
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Spider Summon Tome | 4 | 1 Common |
125-270 | 1 | Far | Spawns a spider summon totemTotem attacks count as your attacks. Totems last 8 seconds. Totems vanish on weapon swap. that deals thrusting damageAll thrusting damage is physical damage. with its primary attack and inflicts Companion SignCompanion Sign is a debuff that makes the target take 50% increased damage from companions ![]() |
D | D | A | |
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Spirit Wand | 5 | 1 Common |
85-115 | 1 | Very Far | Primary attack deals cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. and inflicts HauntHaunt is a status effect that spawns up to 1 ghost when the affected target dies. Lasts 10 seconds. and ShiverShiver is a cold damage over time status effect that deals 400% of cold infliction damage as cold damage 2 times per second for 10 seconds.. | S | |||
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Staff of Unlimited Power | 5 | 2 Uncommon |
5-115 | 8 | Far | Primary attack deals lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. and grants a stack of Limited PowerLimited Power is a stackable status effect that grants +10 power per stack. Stacks last 1 second decaying one after another. Up to 10 stacks.. [Chains between 3 enemies] | S | |||
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The Siren | 5 | 2 Uncommon |
90-190 | 4 | Far | Primary attack deal sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. and charms on hit. CharmCharm is a emotion debuff that makes the target take 25% more damage at far range and lasts 8 seconds. from this weapon has double the effect. |
S | S | ||
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Thunderstorm Scroll | 3 | 1 Common |
5-600 | 1.5 | Very Far | Primary attack deals lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.. | E | B | ||
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Toad Plague Scroll | 3 | 1 Common |
175-195 | 2.5 | Very Far | Primary attacks deal poison damagePoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times. and inflict Companion SignCompanion Sign is a debuff that makes the target take 50% increased damage from companions ![]() |
B | |||
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Topaz Wand | 3 | 1 Common |
5-250 | 4 | Medium | Primary attack deals lightning damageShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. and inflicts InstabilityInstability is a debuff that makes the target take 30% more top end damage and lasts 4 seconds.. | C | B | ||
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Tornado Wand | 3 | 1 Common |
165-215 | 2 | Very Far | Primary attack deals cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. . | E | C | ||
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Toxic Scepter | 3 | 1 Common |
70-75 | 5 | Medium | Primary attack deals PoisonPoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times.. On lucky hit ![]() ![]() ![]() ![]() E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a poison burst dealing poison damage. [0.25 seconds cooldown] |
C | B | ||
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Treasure Scroll | 4 | 1 Common |
165-355 | 3 | Very Far | Primary attack deals striking damageAll striking damage is physical damage.. This weapon deals 0.2% more damage per gold ![]() |
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Triangle | 2 | 2 Uncommon |
165-315 | 2 | Far | Primary attack deals sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.. | ||||
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Trumpet | 3 | 2 Uncommon |
50-100 | 2 | Very Far | Primary attack deals sound damageEcho is a stackable sound ailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo. and triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. your on-combat-start effects. |
E | B | D | |
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Unholy Bible | 3 | 1 Common |
75-150 | 1 | Medium | Primary attacks deal striking damageAll striking damage is physical damage. and inflict a stack of DoomDoom is a stackable status effect that consumes all stacks to deal 100% of accumulated infliction damage as wound damage upon reaching 2 stacks. A stack lasts 4 seconds.. | C | B | ||
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Vilethorn | 3 | 2 Uncommon |
185-205 | 1.5 | Medium | Primary attack deals poison damagePoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times.. | B | |||
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Volcanic Codex | 5 | 1 Common |
70-200 | 3 | Far | Spawns a volcanic totemTotem attacks count as your attacks. Totems last 8 seconds. Totems vanish on weapon swap. that deals fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. with its primary attack. [Totem Limit: 3] |
S | |||
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Warlock Staff | 4 | 2 Uncommon |
80-385 | 2 | Far | Primary attack deals necrotic damageNecrosis is a necrotic damage over time ailment that deals 50% of necrotic infliction damage as necrotic damage 2 per second for 8 seconds.All necrotic damage inflicts Necrosis. . NecrosisNecrosis is a necrotic damage over time ailment that deals 50% of necrotic infliction damage as necrotic damage 2 per second for 8 seconds.All necrotic damage inflicts Necrosis. inflicted by critical hit ![]() ![]() ![]() |
S | |||
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Wisp Wand | 2 | 1 Common |
45-185 | 1.5 | Medium | Primary attack deals fire damageBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. , fearFear is a emotion debuff that adds +100% to minimum damage taken roll and lasts 8 seconds. on hit and inflicts burnBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.. | C |
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