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Offhand

From Tiny Rogues Wiki
Revision as of 15:38, 14 January 2024 by Ken (talk | contribs)
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Offhands
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List of Offhands

Name Effect Attunement Rarity
Buckler +1/1 block Block prevents one hit of damage taken.
Refreshes each floor.
1

1

Common
Slime Orb +10 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.
Grants a StickyOrbital that deals 65 to 135 StrikingAll striking damage is physical damage. Damage and inflicts Sticky GooSticky Goo is a debuff that reduces movement speed by up to 25% and lasts 4 seconds..
1

1

Common
Round Shield +1/1 Block Block prevents one hit of damage taken.
Refreshes each floor.

+1/1 Armor
1

1

Common
Quiver +20% Weapon Damage 0

1

Common
Pyromancy Orb +10 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.
Grants a Pyromancy OrbitalBurn
Damage: 90 to 125 Fire
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
Pyromancy Orbital
Damage Scaling:
0/30 : 0/30 : 0/30
Inflicts: Burn
that deals 80 to 120 FireBurn
Damage: 90 to 125 Fire
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
All fire damage is elemental damage and inflicts Burn.
Damage and inflicts BurnBurn
Damage: 90 to 125 Fire
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
.
1

1

Common
Plank Shield +1/1 Block Block prevents one hit of damage taken.
Refreshes each floor.
1

1

Common
Door Shield +1/1 block Block prevents one hit of damage taken.
Refreshes each floor.

+2/2 armor
1

2

Uncommon
Heart Shield +1/1 block Block prevents one hit of damage taken.
Refreshes each floor.

+1/1 heart
1

2

Uncommon
Enchanted Quiver +20% chance for Attacks to RepeatRepeated attacks deal 25% less damage. 0

2

Uncommon
Cupid Orb +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.
Grants a Heart OrbitalCharm
x1.25 Damage Taken at Far Range
Duration: 8 seconds
Max Stacks: 1
[Emotion] [Debuff]
Heart Orbital
Damage Scaling:
0/40 : 0/40 : 0/20
Inflicts: Charm
that deals 80 to 170 StrikingAll striking damage is physical damage. Damage and inflicts CharmCharm
x1.25 Damage Taken at Far Range
Duration: 8 seconds
Max Stacks: 1
[Emotion] [Debuff]
.
1

2

Uncommon
Chem-Tech Lantern x1.10 Damage Over Time per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have 1

2

Uncommon
Cactus Orb +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.
Grants a CactusOrbital that deals 75 to 175 ThrustingAll thrusting damage is physical damage. Damage and inflicts PuncturePuncture is a stackable debuff that adds physical and nature damage taken per stack. Stacks last 4 seconds decaying at the same time. Up to 5 stacks..
1

2

Uncommon
Bone Talisman +50% BleedBleed
Damage: 105 to 150 Physical
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Tick]
Damage
+50% RuptureRupture is a stackable physical ailment that increases physical damage taken from hits by 10% per stack. Stacks last 4 seconds decaying at the same time. Up to 10 stacks. Effect
1

2

Uncommon
Balloon Bundle 3 +30% Movement Speed
Pops on taking damage.
0

2

Uncommon
Balloon Bundle 2 +20% Movement Speed
Pops on taking damage.
0

2

Uncommon
Balloon Bundle 1 +10% Movement Speed
Pops on taking damage.
0

2

Uncommon
Flintstone Quiver +25 to 65 FireBurn
Damage: 90 to 125 Fire
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
All fire damage is elemental damage and inflicts Burn.
Damage to Weapons
1

2

Uncommon
Frostspark Quiver +35 to 50 ColdChill
-20% Movement Speed
Duration: 8 seconds
Max Stacks: 1
[Ailment]
All cold damage is elemental damage and inflicts Chill.
Damage to Weapons
1

2

Uncommon
Heavy Quiver x1.20 Weapon Damage at Close Range Hits at Close Range deal x1.20 Damage. 1

2

Uncommon
Lantern x1.20 Skill Damage 1

2

Uncommon
Mana Orb +30 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.
Grants a ManaStarOrbital that deals 40 to 65 Magic Damage.
1

2

Uncommon
Papercraft Lantern x1.10 Skill Damage per
Heart Container you have
1

2

Uncommon
Torch +25 to 70 FireBurn
Damage: 90 to 125 Fire
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
All fire damage is elemental damage and inflicts Burn.
Damage to Melee Weapons
1

2

Uncommon
Thunderstrike Quiver +15 to 75 LightningShock
x1.04 Damage Taken
Duration: 4 seconds
Maximum Stacks: 5
[Ailment]
All lightning damage is elemental damage and inflicts Shock.
Damage to Weapons
1

2

Uncommon
Talisman +10% Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen. 1

2

Uncommon
Spiked Shield +1 Block Block prevents one hit of damage taken.
Refreshes each floor.

+15 to 45 ThrustingAll thrusting damage is physical damage. damage to Melee Attacks
1

2

Uncommon
Soul Shield +1/1 Block Block prevents one hit of damage taken.
Refreshes each floor.

Your Blocks Block prevents one hit of damage taken.
Refreshes each floor.
count as
Soul Hearts
3

2

Uncommon
Skull Shield +1/1 Block Block prevents one hit of damage taken.
Refreshes each floor.

+1/1 Suppression Suppression prevents one hit of damage taken only during boss fights. Refreshes each floor.
+20% Damage against Bosses
1

2

Uncommon
Siege Quiver Your Attacks gain a 45% chance to trigger a Arrow HailArrow Hail
Damage Scaling:
0/40 : 0/40 : 0/40
Added Damage Effectiveness: 100%
[Trigger] [Physical]
on hit that deals 210 to 490 ThrustingAll thrusting damage is physical damage. Damage.
1

2

Uncommon
Seth's Walking Stick +10% Movement Speed per stack of Tipsiness you have 1

2

Uncommon
Serpent Orb +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.
Grants a Serpent OrbitalPoison
Damage: 10 to 20 Poison
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: infinite
Tick Speed: 2
Duration: 4 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
Serpent Orbital
Damage Scaling:
0/40 : 0/40 : 0/40
Inflicts: Poison
that deals 140 to 155 PoisonPoison
Damage: 10 to 20 Poison
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: infinite
Tick Speed: 2
Duration: 4 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
All poison damage is elemental damage and inflicts Poison.
Damage and inflicts PoisonPoison
Damage: 10 to 20 Poison
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: infinite
Tick Speed: 2
Duration: 4 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
.
1

2

Uncommon
Rosary Talisman -100% chance for Curse Cursed Hits have x0.50 chance for Hit Effects to happen. to take effect 1

2

Uncommon
Vilethorn Quiver +35 to 40 PoisonPoison
Damage: 10 to 20 Poison
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: infinite
Tick Speed: 2
Duration: 4 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
All poison damage is elemental damage and inflicts Poison.
Damage to Weapons
1

2

Uncommon
Frost Talisman +50% ChillChill
-20% Movement Speed
Duration: 8 seconds
Max Stacks: 1
[Ailment]
Effect
+50% Frostbite Frostbite
x1.25 Cold Damage Taken
Duration: 4 seconds
Max Stacks: 1
[Ailment]
Effect
1

2

Uncommon
Wisp Lantern x1.01 Skill Damage per Soul you have 1

2

Uncommon
Kite Shield +1/1 block Block prevents one hit of damage taken.
Refreshes each floor.

+2/2 armor
1

3

Rare
Targe +1/1 block Block prevents one hit of damage taken.
Refreshes each floor.

+1/1 evade Evade prevents one hit of damage taken. Refreshes after completing 5 combat encounters without taking damage or evading.
1

3

Rare
Phylactery Talisman +1/1 ReviveWhen you would die, you don't and instead recover 2 hearts. Refreshes each floor. 1

3

Rare
Falcon Shield +1/1 Block Block prevents one hit of damage taken.
Refreshes each floor.

+1/1 Armor
+10% Movement Speed per Armor Container you have
1

3

Rare
Eagle Quiver On the Tally of 3 Attacks, your next Attack or Skill deals a guaranteed Lethal Hit Lethal Hits deal x1.01 Damage per 1% Health the target is missing. 1

3

Rare
Dusk Talisman +50% GloomGloom
+10% Damage Taken from Cursed Hits
Duration: 4 seconds
Max Stacks: 10
[Ailment]
Effect
+50% CorruptionCorruption
x1.25 Dark Damage Taken
Duration: 4 seconds
Max Stacks: 1
[Ailment]
Effect
Fuses with the Dawn Talisman.
1

3

Rare
Dawn Talisman +50% GlitterGlitter
+5% Damage Taken from Lucky Hits
Duration: 4 seconds
Max Stacks: 10
[Ailment]
Effect
+50% JudgementJudgement
x1.25 Radiant Damage Taken
Duration: 4 seconds
Max Stacks: 1
[Ailment]
Effect
Fuses with the Dusk Talisman.
1

3

Rare
Dark Orb +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.
Grants a Corruption OrbitalCorruption
x1.25 Dark Damage Taken
Duration: 4 seconds
Max Stacks: 1
[Ailment]
Corruption Orbital
Damage Scaling:
0/40 : 0/40 : 0/40
Inflicts: Corruption, Gloom
that deals 30 to 220 DarkGloom
+10% Damage Taken from Cursed Hits
Duration: 4 seconds
Max Stacks: 10
[Ailment]
All dark damage inflicts Gloom.
Damage and inflicts CorruptionCorruption
x1.25 Dark Damage Taken
Duration: 4 seconds
Max Stacks: 1
[Ailment]
.
1

3

Rare
Cobalt Shield +1/1 Block Block prevents one hit of damage taken.
Refreshes each floor.

You are immune to push and pull effects.
1

3

Rare
Clockwork Quiver +35% Tick SpeedTick Speed modifies the rate of any effect with a [Tick] tag. 1

3

Rare
Bombardier Quiver Your Attacks gain a 25% chance to trigger a Explosive ArrowExplosive Arrow
Damage Scaling:
0/40 : 0/40 : 0/40
Added Damage Effectiveness: 100%
[Trigger]
on hit that deals 155 to 295 ExplosionExplosion damage persists through the armor threshold. Damage.
1

3

Rare
Armored Quiver +1/1 Armor
+10% Weapon Damage per Armor Container you have
1

3

Rare
Flame Shield +1/1 Block Block prevents one hit of damage taken.
Refreshes each floor.

Your Melee Damage inflicts ScorchScorch
x1.25 Fire Damage Taken
Duration: 4 seconds
Max Stacks: 1
[Ailment]
on hit.
1

3

Rare
Winter Orb +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.
Grants a FrostOrbital that deals 95 to 135 ColdChill
-20% Movement Speed
Duration: 8 seconds
Max Stacks: 1
[Ailment]
All cold damage is elemental damage and inflicts Chill.
Damage and inflicts Frostbite Frostbite
x1.25 Cold Damage Taken
Duration: 4 seconds
Max Stacks: 1
[Ailment]
.
1

3

Rare
Gladiator Shield +1/1 Block Block prevents one hit of damage taken.
Refreshes each floor.

-1 to Tally Requirements
1

3

Rare
Grove Quiver Your Attacks gain a 25% chance to trigger a LightBeam on hit that deals 200 to 400 RadiantGlitter
+5% Damage Taken from Lucky Hits
Duration: 4 seconds
Max Stacks: 10
[Ailment]
All radiant damage inflicts Glitter.
Damage.
1

3

Rare
Guardian Shield +1/1 Block Block prevents one hit of damage taken.
Refreshes each floor.

+1/1 Armor
+100% Aura Radius
1

3

Rare
Harpy Quiver Your Bow and Crossbow Attacks grant you FuryFury
+4% Attack Damage
Duration: 4 seconds
Max Stacks: 10
[Emotion] [Buff]
on hit.
1

3

Rare
Magical Quiver x1.10 Weapon Damage per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have 1

3

Rare
Magnifying Glass RadiantGlitter
+5% Damage Taken from Lucky Hits
Duration: 4 seconds
Max Stacks: 10
[Ailment]
All radiant damage inflicts Glitter.
Damage from you and your Companions
inflicts VulnerabilityVulnerability
x1.20 Damage Taken
Duration: 4 seconds
Max Stacks: 1
[Hex] [Debuff]
.
1

3

Rare
Mechanical Quiver On the Tally of 5 Attacks, repeatRepeated attacks deal 25% less damage. your next Attack. 1

3

Rare
Mojo Talisman +35% PoisonPoison
Damage: 10 to 20 Poison
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: infinite
Tick Speed: 2
Duration: 4 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
All poison damage is elemental damage and inflicts Poison.
Duration
+50% toxicToxic is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 20 times. Effect
1

3

Rare
Star Lantern x1.10 Skill Damage per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have 1

3

Rare
Spirit Talisman Your Companions Critical Hit Chance The damage from critical hits is multiplied with your critical hit multiplier. is equal to your Critical Hit Chance The damage from critical hits is multiplied with your critical hit multiplier.. 1

3

Rare
Soul Lantern x1.10 Skill Damage per
Soul Heart you have
1

3

Rare
Sea Urchin Orb +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.
Grants a Sea Urchin OrbitalPuncture
+10 to 30 Physical Damage Taken
Duration: 4 seconds
Max Stacks: 5
[Debuff]
Sea Urchin Orbital
Damage Scaling:
0/40 : 0/40 : 0/40
Inflicts: Puncture
that deals 95 to 200 ThrustingAll thrusting damage is physical damage. Damage and inflicts PuncturePuncture
+10 to 30 Physical Damage Taken
Duration: 4 seconds
Max Stacks: 5
[Debuff]
.
Inflicts 5 stacks of PuncturePuncture
+10 to 30 Physical Damage Taken
Duration: 4 seconds
Max Stacks: 5
[Debuff]
at once.
1

3

Rare
Rondache +1/1 Block Block prevents one hit of damage taken.
Refreshes each floor.

+1 Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed).
1

3

Rare
Watcher Orb +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.
Grants a Suspicious Eye OrbitalTemplate:KW/InsightSuspicious Eye Orbital
Damage Scaling:
0/20 : 0/40 : 0/40
Inflicts: Insight
that deals 60 to 120 StrikingAll striking damage is physical damage. Damage and inflicts Insight.
1

3

Rare
Fae Quiver Your Attacks gain a 25% chance to trigger a FaeArrow on hit that deals 150 to 250 ThrustingAll thrusting damage is physical damage. Damage. 1

4

Epic
Elite Quiver On Skill Used, gain +100%
Bow and Crossbow Damage for 8 seconds. [Buff]
1

4

Epic
Dragonscale Shield +1/1 Block Block prevents one hit of damage taken.
Refreshes each floor.

+1/1 Suppression Suppression prevents one hit of damage taken only during boss fights. Refreshes each floor.
All Enemies are considered Dragons.
1

4

Epic
Ichor Torch +40 to 55 RadiantGlitter
+5% Damage Taken from Lucky Hits
Duration: 4 seconds
Max Stacks: 10
[Ailment]
All radiant damage inflicts Glitter.
Damage to Melee Weapons
1

4

Epic
Magi-Tech Lantern +10% Critical Hit Chance The damage from critical hits is multiplied with your critical hit multiplier. per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have 1

4

Epic
Necro Torch +25 to 65 NecroticNecrosis
Damage: 150 to 225 Necrotic
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Tick]
All necrotic damage inflicts Necrosis.
Damage to Melee Weapons
1

4

Epic
Photon Barrier +1/1 Block Block prevents one hit of damage taken.
Refreshes each floor.

Recharges Block Block prevents one hit of damage taken.
Refreshes each floor.
every room.
1

4

Epic
Straw Talisman +100% Debuff Effect 1

4

Epic
Sniper Quiver x1.25 Weapon Damage at Far Range Hits at Far Range deal x0.90 Damage.
x0.75 Weapon Damage at Close Range Hits at Close Range deal x1.20 Damage.
1

4

Epic
Raven Talisman Your Cursed Hits Cursed Hits have x0.50 chance for Hit Effects to happen. have x2.00 the chance to triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 7x damage at level 6.
effects on hit instead x0.50.
1

4

Epic
Tower Shield +1/1 Block Block prevents one hit of damage taken.
Refreshes each floor.

+3/3 Armor
1

4

Epic
Twilight Talisman +100% GlitterGlitter
+5% Damage Taken from Lucky Hits
Duration: 4 seconds
Max Stacks: 10
[Ailment]
Effect
+100% JudgementJudgement
x1.25 Radiant Damage Taken
Duration: 4 seconds
Max Stacks: 1
[Ailment]
Effect
+100% GloomGloom
+10% Damage Taken from Cursed Hits
Duration: 4 seconds
Max Stacks: 10
[Ailment]
Effect
+100% CorruptionCorruption
x1.25 Dark Damage Taken
Duration: 4 seconds
Max Stacks: 1
[Ailment]
Effect
1

4

Epic
Artemis Quiver +100% Weapon Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen. 1

5

Legendary
Aegis +2/2 Block Block prevents one hit of damage taken.
Refreshes each floor.

+20% Damage per Armor Container you have
Your Block Block prevents one hit of damage taken.
Refreshes each floor.
counts as
Armor .
1

5

Legendary
Phalanx +2/2 Block Block prevents one hit of damage taken.
Refreshes each floor.

Grants 2 SpearWarrior Companions .
Each Grants:
+15% Attack Speed
1

5

Legendary
Rainbow Talisman +100% Ailment Effect 1

5

Legendary
Triumvirate +30 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.
Grants a Fire OrbitalBurn
Damage: 90 to 125 Fire
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
Fire Orbital
Damage Scaling:
0/50 : 0/50 : 0/50
Inflicts: Burn
that deals 60 to 195 FireBurn
Damage: 90 to 125 Fire
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
All fire damage is elemental damage and inflicts Burn.
Damage and inflicts BurnBurn
Damage: 90 to 125 Fire
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Elemental] [Tick]
.
Grants a Cold OrbitalChill
-20% Movement Speed
Duration: 8 seconds
Max Stacks: 1
[Ailment]
Cold Orbital
Damage Scaling:
0/50 : 0/50 : 0/50
Inflicts: Chill
that deals 105 to 145 ColdChill
-20% Movement Speed
Duration: 8 seconds
Max Stacks: 1
[Ailment]
All cold damage is elemental damage and inflicts Chill.
Damage and inflicts ChillChill
-20% Movement Speed
Duration: 8 seconds
Max Stacks: 1
[Ailment]
.
Grants a Lightning OrbitalShock
x1.04 Damage Taken
Duration: 4 seconds
Maximum Stacks: 5
[Ailment]
Lightning Orbital
Damage Scaling:
0/50 : 0/50 : 0/50
Inflicts: Shock
that deals 55 to 250 LightningShock
x1.04 Damage Taken
Duration: 4 seconds
Maximum Stacks: 5
[Ailment]
All lightning damage is elemental damage and inflicts Shock.
Damage and inflicts ShockShock
x1.04 Damage Taken
Duration: 4 seconds
Maximum Stacks: 5
[Ailment]
.
1

5

Legendary
Cultist Lantern x1.10 Skill Damage per missing Heart 1

6

Set
Conjurer Talisman +25% Companion Attack Speed 1

6

Set
Fletching Quiver +10% Attack Speed 1

6

Set
Paladin Shield +1/1 Block Block prevents one hit of damage taken.
Refreshes each floor.

+1/1 Armor
1

6

Set
Soccer Orb +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.
Grants a Soccer OrbitalSoccer Orbital
Damage Scaling:
0/20 : 0/40 : 0/20
that deals 75 to 175 StrikingAll striking damage is physical damage. Damage.
1

6

Set
Totem Talisman +100% NettlesNettles is a nature ailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. Effect. 1

6

Set
Umbrella +1/1 Block Block prevents one hit of damage taken.
Refreshes each floor.

+25% Stamina Recovery Speed
1

6

Set