FireBurn Damage:90 to 125Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Elemental][Tick]All fire damage is elemental damage and inflicts Burn.
FireBurn Damage:90 to 125Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Elemental][Tick]All fire damage is elemental damage and inflicts Burn.
NatureNettles Deals 5 to 10Nature Damage when target takes damage Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:5 Duration:4 seconds [Ailment]All nature damage is considered elemental damage and inflicts Nettles.
Goblin King
Weakness
Resistance
FireBurn Damage:90 to 125Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Elemental][Tick]All fire damage is elemental damage and inflicts Burn.
None
Floor 2
Boneyard
Boss Details
Lich
Weakness
Resistance
NatureNettles Deals 5 to 10Nature Damage when target takes damage Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:5 Duration:4 seconds [Ailment]All nature damage is considered elemental damage and inflicts Nettles.
NecroticNecrosis Damage:150 to 225Necrotic Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Tick]All necrotic damage inflicts Necrosis.
soundEcho is a stackable soundailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.
LightningShock x1.04 Damage Taken Duration:4 seconds Maximum Stacks:5 [Ailment]All lightning damage is elemental damage and inflicts Shock.
Rock Golem
Weakness
Resistance
ExplosionExplosion damage persists through the armor threshold.
FireBurn Damage:90 to 125Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Elemental][Tick]All fire damage is elemental damage and inflicts Burn.
Floor 3
Jungle
Boss Details
Mandrake
Weakness
Resistance
FireBurn Damage:90 to 125Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Elemental][Tick]All fire damage is elemental damage and inflicts Burn.
NatureNettles Deals 5 to 10Nature Damage when target takes damage Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:5 Duration:4 seconds [Ailment]All nature damage is considered elemental damage and inflicts Nettles.
NecroticNecrosis Damage:150 to 225Necrotic Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Tick]All necrotic damage inflicts Necrosis.
NatureNettles Deals 5 to 10Nature Damage when target takes damage Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:5 Duration:4 seconds [Ailment]All nature damage is considered elemental damage and inflicts Nettles.
Troll
Weakness
Resistance
FireBurn Damage:90 to 125Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Elemental][Tick]All fire damage is elemental damage and inflicts Burn.
PoisonPoison Damage:10 to 20Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:infinite Tick Speed:2 Duration:4 seconds [Damage Over Time][Ailment][Elemental][Tick]All poison damage is elemental damage and inflicts Poison.
Floor 4
Catacombs
Boss Details
Vampire
Weakness
Resistance
RadiantGlitter +5% Damage Taken from Lucky Hits Duration:4 seconds Max Stacks:10 [Ailment]All radiant damage inflicts Glitter.
DarkGloom +10% Damage Taken from Cursed Hits Duration:4 seconds Max Stacks:10 [Ailment]All dark damage inflicts Gloom.
LightningShock x1.04 Damage Taken Duration:4 seconds Maximum Stacks:5 [Ailment]All lightning damage is elemental damage and inflicts Shock.
LightningShock x1.04 Damage Taken Duration:4 seconds Maximum Stacks:5 [Ailment]All lightning damage is elemental damage and inflicts Shock.
StrikingAll striking damage is physical damage.
FireBurn Damage:90 to 125Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Elemental][Tick]All fire damage is elemental damage and inflicts Burn.
NatureNettles Deals 5 to 10Nature Damage when target takes damage Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:5 Duration:4 seconds [Ailment]All nature damage is considered elemental damage and inflicts Nettles.
The Vermin King
Weakness
Resistance
FireBurn Damage:90 to 125Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Elemental][Tick]All fire damage is elemental damage and inflicts Burn.
PoisonPoison Damage:10 to 20Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:infinite Tick Speed:2 Duration:4 seconds [Damage Over Time][Ailment][Elemental][Tick]All poison damage is elemental damage and inflicts Poison.
Floor 5
Desert
Boss Details
Sphinx
Weakness
Resistance
DarkGloom +10% Damage Taken from Cursed Hits Duration:4 seconds Max Stacks:10 [Ailment]All dark damage inflicts Gloom.
RadiantGlitter +5% Damage Taken from Lucky Hits Duration:4 seconds Max Stacks:10 [Ailment]All radiant damage inflicts Glitter.
LightningShock x1.04 Damage Taken Duration:4 seconds Maximum Stacks:5 [Ailment]All lightning damage is elemental damage and inflicts Shock.
ThrustingAll thrusting damage is physical damage.
The Pied Piper
Weakness
Resistance
LightningShock x1.04 Damage Taken Duration:4 seconds Maximum Stacks:5 [Ailment]All lightning damage is elemental damage and inflicts Shock.
soundEcho is a stackable soundailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.
Floor 6
Reef
Boss Details
Kraken
Weakness
Resistance
LightningShock x1.04 Damage Taken Duration:4 seconds Maximum Stacks:5 [Ailment]All lightning damage is elemental damage and inflicts Shock.
soundEcho is a stackable soundailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.
FireBurn Damage:90 to 125Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Elemental][Tick]All fire damage is elemental damage and inflicts Burn.
None
Library Guardian
Weakness
Resistance
LightningShock x1.04 Damage Taken Duration:4 seconds Maximum Stacks:5 [Ailment]All lightning damage is elemental damage and inflicts Shock.
None
Floor 7
Volcano
Boss Details
Phoenix
Weakness
Resistance
LightningShock x1.04 Damage Taken Duration:4 seconds Maximum Stacks:5 [Ailment]All lightning damage is elemental damage and inflicts Shock.
FireBurn Damage:90 to 125Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Elemental][Tick]All fire damage is elemental damage and inflicts Burn.
LightningShock x1.04 Damage Taken Duration:4 seconds Maximum Stacks:5 [Ailment]All lightning damage is elemental damage and inflicts Shock.
FireBurn Damage:90 to 125Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Elemental][Tick]All fire damage is elemental damage and inflicts Burn.
FireBurn Damage:90 to 125Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Elemental][Tick]All fire damage is elemental damage and inflicts Burn.
LightningShock x1.04 Damage Taken Duration:4 seconds Maximum Stacks:5 [Ailment]All lightning damage is elemental damage and inflicts Shock.
LightningShock x1.04 Damage Taken Duration:4 seconds Maximum Stacks:5 [Ailment]All lightning damage is elemental damage and inflicts Shock.
FireBurn Damage:90 to 125Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Elemental][Tick]All fire damage is elemental damage and inflicts Burn.
Arch Pontiff
Weakness
Resistance
None
None
Floor 9
Deep Dark
Boss Details
King Ooze
Weakness
Resistance
PoisonPoison Damage:10 to 20Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:infinite Tick Speed:2 Duration:4 seconds [Damage Over Time][Ailment][Elemental][Tick]All poison damage is elemental damage and inflicts Poison.
FireBurn Damage:90 to 125Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Elemental][Tick]All fire damage is elemental damage and inflicts Burn.
FireBurn Damage:90 to 125Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:1 Tick Speed:2 Duration:8 seconds [Damage Over Time][Ailment][Elemental][Tick]All fire damage is elemental damage and inflicts Burn.
PoisonPoison Damage:10 to 20Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks:infinite Tick Speed:2 Duration:4 seconds [Damage Over Time][Ailment][Elemental][Tick]
Floor 10
Death's Castle
Boss Details
Death
Weakness
Resistance
None
None
Floor 11
Shadow Planes
Boss Details
Placeholder Boss - Shadow Planes
Weakness
Resistance
None
None
Burning Hells
Boss Details
Tiamat
Weakness
Resistance
None
None
High Heavens
Boss Details
Bahamut
Weakness
Resistance
None
None
Floor 12
Shadow Planes II
Boss Details
Placeholder Boss - Shadow Planes II
Weakness
Resistance
None
None
Burning Hells II
Boss Details
Amon
Weakness
Resistance
None
None
High Heavens II
Boss Details
Eden
Weakness
Resistance
None
None
General Tips
Explosive start:
Bombs are very powerful against early floor bosses.
Study boss patterns:
Bosses have specific patterns of attacks that they follow. Learning these patterns can help you dodge their attacks and strike when they are vulnerable.
Save your potions:
Potions can be incredibly useful, especially during boss fights. Make sure to save them for bosses where you really need them, rather than using them up early on in the game.
Be patient:
Boss fights can take a while, so be patient and take your time. Rushing in can often lead to mistakes and unnecessary damage.
Keep moving:
Staying still makes you an easy target for bosses. Keep moving and dodging their attacks to stay alive.