Events
From Tiny Rogues Wiki
Floor 1
Event Description | |
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Fight a bear for Bear Pelt, Bear Claw Necklace or Bear Cloak. | |
Gives the buff Determination You are filled with determination. You deal 10% more damage. | |
Lets you choose if you want a Blue Cotton Hoodie, Green Wool Hoodie or Red Velvet Hoodie | |
Gives you a random weapon | |
Provides +3 stats and a level up based on weapon equipped (Melee = STR, ranged = DEX and magic = INT) |
Floor 2
Event Description | |
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| |
Levels up a random attribute (STR/INT/DEX/LUCK) upon hurting yourself | |
Gives you +5 STR and +1 level | |
Gives you +5 DEX and +1 level | |
Gives you +5 INT and +1 level | |
Gives you a random skeleton related item. This can be either: |
Floor 3
Event Description | |
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Gives you a curse and the buff Monkey Power. +1 to all proficiency | |
Gives you 1 Fresh Gold Pine Resin Infuses weapons with lightning permanently | |
Gives you a buff depending on the berry color Berry Power
| |
Gives +25% Magic Find | |
Gives you a permanent +1 Mana Star |
Floor 3 (alt)
Witch Hut | You craft a potion based on the following 3 ingredients you can choose to include or exclude, resulting in different outcomes:
Mandrake Root / Spider Eye / Bat Wing Yes-Yes-Yes - Treasure Potion No-Yes-Yes - Lethality Potion |
Floor 4
Event Description | |
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Gives you a Cross Pendant | |
Chance to double or lose 10 gold by dice rolling | |
Offer up to 15 gold to gain 3 stacks of Absolution. Each Absolution nullifies the next curse | |
| |
Throw in 1 gold at a time to randomly recieve the buff Wishing Well +1 Luck |
Floor 5
Floor 6
Event Description | |
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Obtain a Pearl Ring if you have 15+ DEX, otherwise hurts you. | |
Offer 500 souls to get a random item. Can be repeated as many times as you want | |
Provides a large amount of gold |
Floor 7
Event Description | |
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Gives you 1 Fresh Charcoal Resin Infuses weapons with fire permanently | |
Gives you 3 random potions | |
Gives you +10 INT and +1 level if you have 10(?) or more INT |
Floor 8
Event Description | |
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Randomly give you a Onyx Ring, Silver Serpent Ring or The Hand Of Blood | |
Gives you a:
| |
Gives you The Watchers Charm. While in inventory, recover 1 Heart upon completing a combat encounter if you are at 1 Heart or below. |
Floor 9
Event Description | |
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Grants +1 Revive and +1 Luck | |
Gives you 1 Fresh Crystal Pine Resin Infuses weapons with cold permanently | |
Gives you 1 Repair Powder | |
Gives you Excalibur if you have 15+ STR |
Floor 9 (Alt)
Event Description | |
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Exchange all your souls for a level up. Grants +1 Evil. | |
Choose an Automaton Shell:
Choose an Automaton Core:
Gold - Emerald | |
Choose between 3 symbols (Star, Sun, & Moon) for each of the 3 slots in the Circle. A staircase leading to 1 of 27 rooms is produced. The room the stairs lead to is based on the sequence of symbols chosen. More information, including the possible outcomes, can be found on on its page, Teleportation Room. |
Floor 10
Event Description | |
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Provides you with a large amount of souls | |
Feed 2000 souls to exchange one trait for a new one | |
Gives you an Abyssal Orb charm. |
History
[0.1.9c]:
- Giant Clam Event: Now requires a dexterity threshold to snatch the Pearl Ring. Previously a 50% chance.
- ▲ Jungle Pylon: Status effect now grants +10 to duration of shrine effects, previously +5.
[0.1.9.1]:
- New floor 10 events added. (abyssal orb and soul event)