Search results

From Tiny Rogues Wiki
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)

Page title matches

  • {{col|P|Weapon}} types are {{col|Melee|melee}}, {{col|G2|ranged}} and {{col|B|magic}}. ...
    86 bytes (15 words) - 14:04, 1 January 2024

Page text matches

  • ...sortable style="width:1%;"| !!style="width:1%;"|Name !!Weapon Type!!Attack Type!!Rarity!!Handling!!DPS!!APS!!Capacity!!Reload!!Range!!class=unsortable styl ...
    293 bytes (35 words) - 21:38, 13 April 2023
  • ...sortable style="width:1%;"| !!style="width:1%;"|Name !!Weapon Type!!Attack Type!!Rarity!!Handling!!DPS!!APS!!Capacity!!Reload!!Range!!class=unsortable styl ...
    290 bytes (36 words) - 21:36, 13 April 2023
  • == Fey Lute type == ...ent" which is a slight issue when sorting by type. I corrected this on the weapon's page, but it seems it doesn't affect this page. I thought it was a separa ...
    473 bytes (84 words) - 11:51, 1 April 2024
  • ...sortable style="width:1%;"| !!style="width:1%;"|Name !!Weapon Type!!Attack Type!!Rarity!!Handling!!DPS!!APS!!Capacity!!Reload!!Range!!STR!!DEX!!INT ...
    463 bytes (59 words) - 21:48, 13 April 2023
  • ...espective mimic. <br> The color in the middle of the urn defines the mimic type that will be summoned. <br> This interaction grants +1 {{KW|Evil}}.}} Colors - Mimic Type: ...
    518 bytes (79 words) - 01:48, 3 February 2024
  • ...your offhand but your {{Col|P|weapon}} is considered a two-handed {{Col|P|weapon}}.<br><br>{{KW|unarm|+3|str|45|105}} ...n offhand item, while considering the players equipped weapon a two-handed weapon ...
    895 bytes (128 words) - 00:16, 21 June 2024
  • !class=unsortable style="width:1%;"| !!style="width:1%;"|Name !!Weapon Type!!Rarity!!Hand!!Damage Range!!APS!!Range!!class=unsortable style="width:90%; ...
    16 members (0 subcategories, 0 files) - 05:59, 18 March 2024
  • <data source="Weapon_Type"><label>Weapon Type:</label></data> <data source="Attack_Type"><label>Attack Type</label></data> ...
    4 KB (412 words) - 20:32, 1 December 2023
  • You can use it by dropping an weapon, equipment item, or consumable in front of the table.<br> The alchemy table has multiple options for each type of item:<br><br> ...
    4 KB (581 words) - 04:25, 7 April 2024
  • !class=unsortable style="width:1%;"| !!style="width:1%;"|Name !!Weapon Type!!Rarity!!Hand!!Damage Range!!APS!!Range!!class=unsortable style="width:90%; ...
    41 members (1 subcategory, 0 files) - 06:04, 18 March 2024
  • ...source="Weapon_Type"><label><span style="color:#82838e; font-weight:bold">Type:</span></label></data> </includeonly><includeonly>[[Category: Weapon]]</includeonly>{{#switch: {{{Rarity}}} ...
    3 KB (424 words) - 21:12, 2 February 2024
  • ...source="Weapon_Type"><label><span style="color:#82838e; font-weight:bold">Type:</span></label></data> </includeonly><includeonly>[[Category: Weapon]]</includeonly>{{#switch: {{{Rarity}}} ...
    4 KB (427 words) - 13:10, 15 May 2024
  • ...using a {{Col|Melee|melee}}, {{Col|G|ranged}}, or {{Col|B|magic}} {{Col|P|weapon}}. Depending on the type of weapon you are using ({{col|Melee|melee}}, {{col|G2|ranged}} or {{col|B|magic}}) y ...
    2 KB (293 words) - 04:25, 7 April 2024
  • ...tility bonuses are doubled if you swap to a weapon with a different weapon type.''||3||<p style="color:#b100fc">Epic</p> ...
    6 KB (947 words) - 04:18, 22 January 2024
  • ...The weapon MUST be {{col|Epic|Epic}} or {{col|Legendary|Legendary}} or the weapon will be scorched ({{col|R|-50%}} damage enchant).<br> <br> The possible weapon enchantments you can gain are: ...
    9 KB (1,439 words) - 01:54, 16 February 2024
  • ...]]. <br><br>Royal Armories appear with a 10% chance per run and contain +1 Weapon and +1 Rarity Tier.<br> Backup Armories can also show up on floor 3 if you ...enter>[[File:NPCEnchantress.gif]]</center> || Enchantress || Enchants your weapon || 30 {{KW|Gold}} ...
    17 KB (2,337 words) - 02:51, 5 February 2024
  • ...="width:40%;"|Description!!style="width:5%;"|Conditions!!style="width:5%;"|Type ...attack speed but % modifiers to attack speed instead apply to base {{col|P|weapon}} damage at {{col|G|200%}} of their value.||???||Strength ...
    30 KB (4,442 words) - 11:31, 26 May 2024
  • <span style="color:#ae00fa">P = ae00fa e.g. weapon, primary attack, secondary attack, trigger, buff</span><br/> === Damage Type Tags (Keywords) === ...
    19 KB (2,465 words) - 04:04, 7 April 2024
  • ...tt|Two-Handed|{{KW/Two Handed Weapon}}}}<includeonly>[[Category:Two Handed Weapon]]</includeonly> ...= {{tt|{{col|P|weapon class}}|{{KW/Weapon Class}}}}<includeonly>[[Category:Weapon Class]]</includeonly> ...
    40 KB (4,677 words) - 09:09, 20 April 2024
  • ==Weapon Elements== == Weapon Scaling == ...
    15 KB (2,330 words) - 14:14, 24 June 2024
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)