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Weapons

From Tiny Rogues Wiki
Revision as of 10:33, 20 January 2023 by Ken (talk | contribs)

Melee Weapons

Name Weapon Type Attack Type Rarity Handling DPS APS Capacity Reload Range Effect STR DEX INT
Broadsword
  • Sword
  • Melee
  • Physical
  • Slash

Common

One-Handed 225~250 3 25/60

C

E

Broken Hero Sword
  • Sword
  • Melee
  • Physical
  • Slash

Common

One-Handed 100~125 3 15/35

E

E

Club
  • Mace
  • Melee
  • Strike
  • Physical

Common

One-Handed 250~275 2.25 50

C

Crop Scythe
  • Sickles
  • Melee
  • Physical
  • Slash

Common

Two-Handed 125~150 2.75 130/70 Inflicts Bleed

E

C

Dagger
  • Dagger
  • Melee
  • Physical
  • Thrust

Common

One-Handed 225~250 2 60 Bonus Crit Multiplier: 50%

C

Double Axe
  • Axe
  • Melee
  • Physical
  • Slash

Common

One-Handed 150~200 2.5 120

D

E

Hand Axe
  • Axe
  • Melee
  • Physical
  • Slash

Common

One-Handed 125~150 3 105

D

E

Poleaxe
  • Polearm
  • Melee
  • Physical
  • Slash

Common

Two-Handed 225~250 2.75 50/95 Inflicts Armor Break

D

E

Rapier
  • Sword
  • Melee
  • Physical
  • Slash

Common

One-Handed 175~200 4 30/60 - 80 Does a special attack after dashing.

E

C

Shortsword
  • Sword
  • Melee
  • Physical
  • Slash

Common

One-Handed 175~200 2.5 30/70

C

D

Sickles
  • Sickles
  • Melee
  • Physical
  • Slash

Common

Two-Handed 100~125 4 90 Bonus Crit Chance: 20%

E

D

Spear
  • Spear
  • Melee
  • Physical
  • Thrust

Common

Two-Handed 175~200 2 95

D

C

Spiky Flail
  • Flail
  • Mace
  • Strike
  • Physical

Common

One-Handed 225~250 2 70

C

Tomahawk
  • Axe
  • Melee
  • Physical
  • Slash

Common

One-Handed 175~200 3 160

C

D

Wooden Sword
  • Sword
  • Melee
  • Physical
  • Slash

Common

One-Handed 125~150 2.5 30/55

D

Battle Axe
  • Axe
  • Melee
  • Physical
  • Slash

Uncommon

One-Handed 175~200 2.5 170 Attacks twice.

C

E

Claymore
  • Sword
  • Melee
  • Physical
  • Slash

Uncommon

Two-Handed 150~175 3 40 - 150 25% chance to attack twice.

D

E

Falchion
  • Sword
  • Melee
  • Physical
  • Slash

Uncommon

One-Handed 225~250 1.5 40/60 Attacks twice.

C

C

Halberd
  • Polearm
  • Melee
  • Physical
  • Slash

Uncommon

Two-Handed 225~250 2.5 70/100 Inflicts Armor Break

C

E

Ninja Dagger
  • Dagger
  • Melee
  • Physical
  • Thrust

Uncommon

One-Handed 275~300 3 70 Bonus Crit Multiplier: 75%
Recover 1 stamina on hit. (4s cool down)

E

C

Pirate Saber
  • Sword
  • Melee
  • Physical
  • Slash

Uncommon

One-Handed 175~200 4 20/40 - 100

D

C

Poison Sickles
  • Sickles
  • Melee
  • Poison
  • Elemental
  • Slash

Uncommon

Two-Handed 125~150 4 100 Bonus Crit Chance: 20%
Inflicts Poison

C

E

Reinforced Club
  • Mace
  • Melee
  • Strike
  • Physical

Uncommon

One-Handed 275~300 2.5 55

C

Skinning Knife
  • Dagger
  • Melee
  • Physical
  • Thrust

Uncommon

One-Handed 275~300 2 60 Bonus Crit Multiplier: 50%
Inflicts Bleed

C

C

Spore Flail
  • Flail
  • Melee
  • Poison
  • Elemental
  • Strike

Uncommon

One-Handed 125~150 2 65 Inflicts Poison

C

D

Amazon Spear
  • Spear
  • Melee
  • Physical
  • Thrust

Rare

Two-Handed 125~150 2 90

A

A

Berserker Axes
  • Axe
  • Melee
  • Physical
  • Slash

Rare

Two-Handed 175~200 3 110 Grants Berserker Frenzy on hit. Stacks up to 4 times. Grants 5% increased attack speed per stack.

A

C

Big Chomper
  • Flail
  • Melee
  • Strike
  • Physical

Rare

One-Handed 475~500 1.5 75

A

Buster Blade
  • Sword
  • Melee
  • Physical
  • Slash

Rare

Two-Handed 125~150 2 40-200 Limit Break: Grants 100% critical hit chance for rest of room when you defy death.

B

Ceremonial Knife
  • Dagger
  • Melee
  • Poison
  • Elemental
  • Thrust

Rare

One-Handed 175~200 1.5 70 Bonus Crit Multiplier: 50%
Inflicts Poison
Inflicts all poison stacks at once.

C

C

Crescent Axe
  • Axe
  • Melee
  • Physical
  • Slash

Rare

One-Handed 200~250 3 100

B

D

Demon Blade
  • Sword
  • Melee
  • Physical
  • Slash

Rare

One-Handed 150~175 3 30/70 Gains 15% increased attack speed on killing a boss.

A

A

Energysaber
  • Sword
  • Melee
  • Magical
  • Slash

Rare

One-Handed 175~200 4 30/70 Does a sweep attack after dashing.

A

C

Giant Slayer
  • Sword
  • Melee
  • Physical
  • Slash

Rare

Two-Handed 175~200 3 50 - 170 Deals 30% more damage against bosses.

A

E

Golden Skean
  • Dagger
  • Melee
  • Physical
  • Thrust

Rare

One-Handed 175~200 2 75 Bonus Crit Chance: 100%

B

E

Katana
  • Sword
  • Melee
  • Physical
  • Slash

Rare

Two-Handed 175~200 4 50 - 150 Parry: On successful dodge, shoot an empowered attack. (4s cooldown)

A

Lance
  • Spear
  • Melee
  • Physical
  • Thrust

Rare

Two-Handed 225~250 2.5 90/100 Does empowered attack after dash.

A

C

Maelstrom
  • Flail
  • Melee
  • Strike
  • Physical

Rare

One-Handed 225~250 3 70

B

B

Morning Star
  • Mace
  • Melee
  • Strike
  • Physical

Rare

One-Handed 325~350 2 65 Inflicts Bleed

B

Swift Blade
  • Sword
  • Melee
  • Physical
  • Slash

Rare

One-Handed 175~200 4 30/50 Grants Speed Boost on hit.

D

A

The Hungry Blade
  • Dagger
  • Melee
  • Physical
  • Thrust

Rare

One-Handed 275~300 2 60 Bonus Crit Multiplier: 50%
Gains 50% critical hit multiplier on killing a boss.

A

The Knob Twiddler
  • Flail
  • Melee
  • Strike
  • Physical

Rare

One-Handed 75~100 2 35 Deals +1000 bonus damage.

E

D

Trident
  • Spear
  • Melee
  • Physical
  • Thrust

Rare

Two-Handed 125~150 3 95

C

C

Butcher Cleaver
  • Axe
  • Melee
  • Physical
  • Slash

Epic

One-Handed 200~250 2 140 Inflicts Bleed
300% more Bleed damage.

B

Echoing Fury
  • Mace
  • Melee
  • Fire
  • Elemental
  • Strike

Epic

One-Handed 175~200 2 80 Attacks repeat 2 times.

S

S

Frostbane
  • Sword
  • Melee
  • Cold
  • Elemental
  • Slash
  • Magical

Epic

One-Handed 225~250 2.5 45/70 Inflicts Frostbite

A

A

Hero Sword
  • Sword
  • Melee
  • Physical
  • Slash

Epic

One-Handed 225~250 3 30/70

B

C

Lifehunt Scythe
  • Sickles
  • Melee
  • Physical
  • Slash

Epic

Two-Handed 225~250 2 90 Inflicts Bleed
10% to drop a heart on kill

A

A

Misfits Sword
  • Sword
  • Melee
  • Physical
  • Slash

Epic

One-Handed 175~200 4 35/80 Every 10 seconds become invulnerable to damage from enemies for 5 seconds.
Recover 1 stamina when invulnerability ends.

A

A

Moonshine Greatsword
  • Sword
  • Melee
  • Magical
  • Slash

Epic

Two-Handed 225~250 4 60 - 160

C

C

S

Muramasa
  • Sword
  • Melee
  • Magical
  • Slash

Epic

One-Handed 175~200 4 35/120

A

A

Naginata
  • Polearm
  • Melee
  • Physical
  • Slash

Epic

Two-Handed 225~250 3 70

S

B

File:Reapers Toll.png Reapers Toll
  • Sickles
  • Melee
  • Physical
  • Slash

Epic

Two-Handed 225~250 2 140 Bonus Crit Multiplier: 50%
Inflicts Bleed

A

A

Salamandra
  • Sword
  • Melee
  • Fire
  • Elemental
  • Slash
  • Magical

Epic

One-Handed 225~250 2.5 45/75 Inflicts Burn

A

E

A

Shadowsneak Dagger
  • Dagger
  • Melee
  • Physical
  • Thrust

Epic

One-Handed 275~300 3 100 Bonus Crit Multiplier: 50%
Periodically grants From the Shadows after not attacking for 4 seconds. Deal 100% more damage for 4 seconds after next attack.

A

E

Soulthief Dagger
  • Dagger
  • Melee
  • Physical
  • Thrust
  • Magical

Epic

One-Handed 275~300 2.5 90 Bonus Crit Multiplier: 100%
Drops a soul on kill.

A

A

Windhammer
  • Mace
  • Melee
  • Lightning
  • Elemental
  • Physical

Epic

One-Handed 225~250 2.5 60 Grants Tailwind on hit. 50% chance to attack twice. Grants 5% increased Stacks up to 3 times. Movement speed per stack.

A

D

Zweihander
  • Sword
  • Melee
  • Physical
  • Slash

Epic

Two-Handed 175~200 1.5 40 - 180 Goliath: Gains +5 DMG per strength.

S

Death Sickles
  • Sickles
  • Melee
  • Physical
  • Slash

Legendary

Two-Handed 175~200 5 120 Bonus Crit Chance: 20%
Gain a soul heart on killing a boss.

S

S

Excalibur
  • Sword
  • Melee
  • Physical
  • Slash

Legendary

One-Handed 225~250 4 35/85

S

S

S

Gimmershred
  • Axe
  • Melee
  • Elemental
  • Slash

Legendary

One-Handed 175~200 4 130 Alternates elemental projectiles.

A

A

A

Gungnir
  • Spear
  • Melee
  • Thrust
  • Lightning
  • Elemental

Legendary

Two-Handed 275~300 3 90 Inflicts Shock
Triggers chain lightnings on hit.

S

S

Heatslayer
  • Sword
  • Melee
  • Fire
  • Elemental
  • Slash

Legendary

One-Handed 250~300 3 90/120 Inflicts Burn
Shoots additional fiery glaive projectiles on attack.

S

A

S

Lightbringer
  • Sword
  • Melee
  • Holy
  • Slash

Legendary

One-Handed 225~250 3 Range =80 Inflicts Judgement
Shoots light swords that seek enemies.

S

S

A

Mjolnir
  • Mace
  • Melee
  • Lightning
  • Elemental
  • Strike

Legendary

One-Handed 275~300 2.5 60 Triggers lightning strikes on hit. (0.5s cooldown)

S

S

Quecholli
  • Mace
  • Melee
  • Strike
  • Physical

Legendary

One-Handed 375~400 3 60 Killed enemies explode dealing fire damage.

S

Shadowrazor
  • Sword
  • Melee
  • Dark
  • Slash

Legendary

One-Handed 225~250 3 50/80 Summons a dark sword that strikes down and deals 250% damage.

S

A

A

Snowcaller
  • Sword
  • Melee
  • Cold
  • Elemental
  • Slash

Legendary

One-Handed 225~250 3 45/70 Inflicts Chill
Shoots a fan of icy swords that deals 250% damage.

S

A

S

Starfury
  • Sword
  • Melee
  • Magical
  • Slash

Legendary

One-Handed 175~200 3 35/75

S

C

C

Stormbinder
  • Sword
  • Melee
  • Lightning
  • Elemental
  • Slash

Legendary

One-Handed 200~250 3 45/80 Inflicts Shock
Attacks release chain-lightnings.

S

S

A

Stormbreaker
  • Axe
  • Melee
  • Lightning
  • Elemental
  • Slash

Legendary

One-Handed 275~300 3 150 Triggers chain Lightning on hit.

S

D

Sun Vortex
  • Flail
  • Melee
  • Fire
  • Elemental
  • Strike

Legendary

One-Handed 375~400 2 80 Inflicts burn

S

D

Thornrender
  • Sword
  • Melee
  • Poison
  • Elemental
  • Slash

Legendary

One-Handed 225~250 3 45/70 Inflicts Poison
Attacks release exploding homing spores.

S

A

S

Zenith
  • Sword
  • Melee
  • Slash

Legendary

Two-Handed 200~250 6 50 - 200 Deals a random damage type and inflicts corresponding status effects.

S

S

S

Magic Weapons

Name Weapon Type Attack Type Rarity Handling DPS APS Capacity Reload Range Effect STR DEX INT

Ranged Weapons

Name Weapon Type Attack Type Rarity Handling DPS APS Capacity Reload Range Effect STR DEX INT