Weapon Enchantments

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Revision as of 22:05, 2 January 2024 by GreenDarkness (talk | contribs)

Negative

Trash: -1 to all scalings

Crappy: 10% reduced damage

Godawful: 20% reduced damage

Slow: 15% reduced attack speed

Tortoiselike: 30% reduced attack speed

Epic

Precise: +10 critical hit! chance.

Dragonslayer's: 25% increased damage dealt to dragons

Deadly: +50% critical hit! multiplier

Poisoned: +20 to 30 poison damage

Quick: 10% increased attack speed

Shocking: +5 to 75 lighting damage

Fierce: 10% increased damage

Disenchanting: 25% increased damage dealt to enchanted enemies

Chilling: +20 to 30 cold damage

Brutal: +10% super effective damage multiplier

Happy: +10% lucky hit chance

Potent: 25% increased top end damage

Burning: +20 to 35 fire damage

Legendary: 25% increased damage

Arcane: +0.1 mana drain

Steady: 20% increased damage with non-crits

Legendary

Baleful: +25 to 50 necrotic damage

Divine: +25 to 50 radiant damage

Lucky: +25% lucky hit chance

Headhunter's 30% increased damage dealt to bosses

Twinkling: +1 weapon upgrade level

Unreal: 25% increased attack speed

Unstoppable: +25% not very effective multiplier

Special

Dwarvan:

Scorched: