Offhand
From Tiny Rogues Wiki
Name | Effect | Attunement | Rarity | |
---|---|---|---|---|
Buckler | +1/1 block Block prevents one hit of damage taken. Refreshes each floor. |
1 | 1 Common | |
Slime Orb | +10 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. Grants a StickyOrbital that deals 65 to 135 StrikingAll striking damage is physical damage. Damage and inflicts Sticky GooSticky Goo is a debuff that reduces movement speed by up to 25% and lasts 4 seconds.. |
1 | 1 Common | |
Round Shield | +1/1 Block Block prevents one hit of damage taken. Refreshes each floor. +1/1 Armor |
1 | 1 Common | |
Quiver | +20% Weapon Damage | 0 | 1 Common | |
Pyromancy Orb | +10 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. Grants a Pyromancy OrbitalBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]Pyromancy Orbital Damage Scaling: 0/30 : 0/30 : 0/30 Inflicts: Burn that deals 80 to 120 FireBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All fire damage is elemental damage and inflicts Burn. Damage and inflicts BurnBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]. |
1 | 1 Common | |
Plank Shield | +1/1 Block Block prevents one hit of damage taken. Refreshes each floor. |
1 | 1 Common | |
Door Shield | +1/1 block Block prevents one hit of damage taken. Refreshes each floor. +2/2 armor |
1 | 2 Uncommon | |
Heart Shield | +1/1 block Block prevents one hit of damage taken. Refreshes each floor. +1/1 heart |
1 | 2 Uncommon | |
Enchanted Quiver | +20% chance for Attacks to RepeatRepeated attacks deal 25% less damage. | 0 | 2 Uncommon | |
Cupid Orb | +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. Grants a Heart OrbitalCharm x1.25 Damage Taken at Far Range Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff]Heart Orbital Damage Scaling: 0/40 : 0/40 : 0/20 Inflicts: Charm that deals 80 to 170 StrikingAll striking damage is physical damage. Damage and inflicts CharmCharm x1.25 Damage Taken at Far Range Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff]. |
1 | 2 Uncommon | |
Chem-Tech Lantern | x1.10 Damage Over Time per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have | 1 | 2 Uncommon | |
Cactus Orb | +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. Grants a CactusOrbital that deals 75 to 175 ThrustingAll thrusting damage is physical damage. Damage and inflicts PuncturePuncture is a stackable debuff that adds physical and nature damage taken per stack. Stacks last 4 seconds decaying at the same time. Up to 5 stacks.. |
1 | 2 Uncommon | |
Bone Talisman | +50% BleedBleed Damage: 105 to 150 Physical Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick] Damage +50% RuptureRupture is a stackable physical ailment that increases physical damage taken from hits by 10% per stack. Stacks last 4 seconds decaying at the same time. Up to 10 stacks. Effect |
1 | 2 Uncommon | |
Balloon Bundle 3 | +30% Movement Speed Pops on taking damage. |
0 | 2 Uncommon | |
Balloon Bundle 2 | +20% Movement Speed Pops on taking damage. |
0 | 2 Uncommon | |
Balloon Bundle 1 | +10% Movement Speed Pops on taking damage. |
0 | 2 Uncommon | |
Flintstone Quiver | +25 to 65 FireBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All fire damage is elemental damage and inflicts Burn. Damage to Weapons |
1 | 2 Uncommon | |
Frostspark Quiver | +35 to 50 ColdChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment]All cold damage is elemental damage and inflicts Chill. Damage to Weapons |
1 | 2 Uncommon | |
Heavy Quiver | x1.20 Weapon Damage at Close Range Hits at Close Range deal x1.20 Damage. | 1 | 2 Uncommon | |
Lantern | x1.20 Skill Damage | 1 | 2 Uncommon | |
Mana Orb | +30 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. Grants a ManaStarOrbital that deals 40 to 65 Magic Damage. |
1 | 2 Uncommon | |
Papercraft Lantern | x1.10 Skill Damage per Heart Container you have |
1 | 2 Uncommon | |
Torch | +25 to 70 FireBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All fire damage is elemental damage and inflicts Burn. Damage to Melee Weapons |
1 | 2 Uncommon | |
Thunderstrike Quiver | +15 to 75 LightningShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]All lightning damage is elemental damage and inflicts Shock. Damage to Weapons |
1 | 2 Uncommon | |
Talisman | +10% Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen. | 1 | 2 Uncommon | |
Spiked Shield | +1 Block Block prevents one hit of damage taken. Refreshes each floor. +15 to 45 ThrustingAll thrusting damage is physical damage. damage to Melee Attacks |
1 | 2 Uncommon | |
Soul Shield | +1/1 Block Block prevents one hit of damage taken. Refreshes each floor. Your Blocks Block prevents one hit of damage taken. Refreshes each floor. count as Soul Hearts |
3 | 2 Uncommon | |
Skull Shield | +1/1 Block Block prevents one hit of damage taken. Refreshes each floor. +1/1 Suppression Suppression prevents one hit of damage taken only during boss fights. Refreshes each floor. +20% Damage against Bosses |
1 | 2 Uncommon | |
Siege Quiver | Your Attacks gain a 45% chance to trigger a Arrow HailArrow Hail Damage Scaling: 0/40 : 0/40 : 0/40 Added Damage Effectiveness: 100% [Trigger] [Physical] on hit that deals 210 to 490 ThrustingAll thrusting damage is physical damage. Damage. |
1 | 2 Uncommon | |
Seth's Walking Stick | +10% Movement Speed per stack of Tipsiness you have | 1 | 2 Uncommon | |
Serpent Orb | +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. Grants a Serpent OrbitalPoison Damage: 10 to 20 Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: infinite Tick Speed: 2 Duration: 4 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]Serpent Orbital Damage Scaling: 0/40 : 0/40 : 0/40 Inflicts: Poison that deals 140 to 155 PoisonPoison Damage: 10 to 20 Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: infinite Tick Speed: 2 Duration: 4 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All poison damage is elemental damage and inflicts Poison. Damage and inflicts PoisonPoison Damage: 10 to 20 Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: infinite Tick Speed: 2 Duration: 4 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]. |
1 | 2 Uncommon | |
Rosary Talisman | -100% chance for Curse Cursed Hits have x0.50 chance for Hit Effects to happen. to take effect | 1 | 2 Uncommon | |
Vilethorn Quiver | +35 to 40 PoisonPoison Damage: 10 to 20 Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: infinite Tick Speed: 2 Duration: 4 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All poison damage is elemental damage and inflicts Poison. Damage to Weapons |
1 | 2 Uncommon | |
Frost Talisman | +50% ChillChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment] Effect +50% Frostbite Frostbite x1.25 Cold Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] Effect |
1 | 2 Uncommon | |
Wisp Lantern | x1.01 Skill Damage per Soul you have | 1 | 2 Uncommon | |
Kite Shield | +1/1 block Block prevents one hit of damage taken. Refreshes each floor. +2/2 armor |
1 | 3 Rare | |
Targe | +1/1 block Block prevents one hit of damage taken. Refreshes each floor. +1/1 evade Evade prevents one hit of damage taken. Refreshes after completing 5 combat encounters without taking damage or evading. |
1 | 3 Rare | |
Phylactery Talisman | +1/1 ReviveWhen you would die, you don't and instead recover 2 hearts. Refreshes each floor. | 1 | 3 Rare | |
Falcon Shield | +1/1 Block Block prevents one hit of damage taken. Refreshes each floor. +1/1 Armor +10% Movement Speed per Armor Container you have |
1 | 3 Rare | |
Eagle Quiver | On the Tally of 3 Attacks, your next Attack or Skill deals a guaranteed Lethal Hit Lethal Hits deal x1.01 Damage per 1% Health the target is missing. | 1 | 3 Rare | |
Dusk Talisman | +50% GloomGloom +10% Damage Taken from Cursed Hits Duration: 4 seconds Max Stacks: 10 [Ailment] Effect +50% CorruptionCorruption x1.25 Dark Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] Effect Fuses with the Dawn Talisman. |
1 | 3 Rare | |
Dawn Talisman | +50% GlitterGlitter +5% Damage Taken from Lucky Hits Duration: 4 seconds Max Stacks: 10 [Ailment] Effect +50% JudgementJudgement x1.25 Radiant Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] Effect Fuses with the Dusk Talisman. |
1 | 3 Rare | |
Dark Orb | +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. Grants a Corruption OrbitalCorruption x1.25 Dark Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment]Corruption Orbital Damage Scaling: 0/40 : 0/40 : 0/40 Inflicts: Corruption, Gloom that deals 30 to 220 DarkGloom +10% Damage Taken from Cursed Hits Duration: 4 seconds Max Stacks: 10 [Ailment]All dark damage inflicts Gloom. Damage and inflicts CorruptionCorruption x1.25 Dark Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment]. |
1 | 3 Rare | |
Cobalt Shield | +1/1 Block Block prevents one hit of damage taken. Refreshes each floor. You are immune to push and pull effects. |
1 | 3 Rare | |
Clockwork Quiver | +35% Tick SpeedTick Speed modifies the rate of any effect with a [Tick] tag. | 1 | 3 Rare | |
Bombardier Quiver | Your Attacks gain a 25% chance to trigger a Explosive ArrowExplosive Arrow Damage Scaling: 0/40 : 0/40 : 0/40 Added Damage Effectiveness: 100% [Trigger] on hit that deals 155 to 295 ExplosionExplosion damage persists through the armor threshold. Damage. |
1 | 3 Rare | |
Armored Quiver | +1/1 Armor +10% Weapon Damage per Armor Container you have |
1 | 3 Rare | |
Flame Shield | +1/1 Block Block prevents one hit of damage taken. Refreshes each floor. Your Melee Damage inflicts ScorchScorch x1.25 Fire Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] on hit. |
1 | 3 Rare | |
Winter Orb | +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. Grants a FrostOrbital that deals 95 to 135 ColdChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment]All cold damage is elemental damage and inflicts Chill. Damage and inflicts Frostbite Frostbite x1.25 Cold Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment]. |
1 | 3 Rare | |
Gladiator Shield | +1/1 Block Block prevents one hit of damage taken. Refreshes each floor. -1 to Tally Requirements |
1 | 3 Rare | |
Grove Quiver | Your Attacks gain a 25% chance to trigger a LightBeam on hit that deals 200 to 400 RadiantGlitter +5% Damage Taken from Lucky Hits Duration: 4 seconds Max Stacks: 10 [Ailment]All radiant damage inflicts Glitter. Damage. |
1 | 3 Rare | |
Guardian Shield | +1/1 Block Block prevents one hit of damage taken. Refreshes each floor. +1/1 Armor +100% Aura Radius |
1 | 3 Rare | |
Harpy Quiver | Your Bow and Crossbow Attacks grant you FuryFury +4% Attack Damage Duration: 4 seconds Max Stacks: 10 [Emotion] [Buff] on hit. |
1 | 3 Rare | |
Magical Quiver | x1.10 Weapon Damage per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have | 1 | 3 Rare | |
Magnifying Glass | RadiantGlitter +5% Damage Taken from Lucky Hits Duration: 4 seconds Max Stacks: 10 [Ailment]All radiant damage inflicts Glitter. Damage from you and your Companions inflicts VulnerabilityVulnerability x1.20 Damage Taken Duration: 4 seconds Max Stacks: 1 [Hex] [Debuff]. |
1 | 3 Rare | |
Mechanical Quiver | On the Tally of 5 Attacks, repeatRepeated attacks deal 25% less damage. your next Attack. | 1 | 3 Rare | |
Mojo Talisman | +35% PoisonPoison Damage: 10 to 20 Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: infinite Tick Speed: 2 Duration: 4 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All poison damage is elemental damage and inflicts Poison. Duration +50% toxicToxic is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 20 times. Effect |
1 | 3 Rare | |
Star Lantern | x1.10 Skill Damage per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have | 1 | 3 Rare | |
Spirit Talisman | Your Companions Critical Hit Chance The damage from critical hits is multiplied with your critical hit multiplier. is equal to your Critical Hit Chance The damage from critical hits is multiplied with your critical hit multiplier.. | 1 | 3 Rare | |
Soul Lantern | x1.10 Skill Damage per Soul Heart you have |
1 | 3 Rare | |
Sea Urchin Orb | +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. Grants a Sea Urchin OrbitalPuncture +10 to 30 Physical Damage Taken Duration: 4 seconds Max Stacks: 5 [Debuff]Sea Urchin Orbital Damage Scaling: 0/40 : 0/40 : 0/40 Inflicts: Puncture that deals 95 to 200 ThrustingAll thrusting damage is physical damage. Damage and inflicts PuncturePuncture +10 to 30 Physical Damage Taken Duration: 4 seconds Max Stacks: 5 [Debuff]. Inflicts 5 stacks of PuncturePuncture +10 to 30 Physical Damage Taken Duration: 4 seconds Max Stacks: 5 [Debuff] at once. |
1 | 3 Rare | |
Rondache | +1/1 Block Block prevents one hit of damage taken. Refreshes each floor. +1 Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). |
1 | 3 Rare | |
Watcher Orb | +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. Grants a Suspicious Eye OrbitalTemplate:KW/InsightSuspicious Eye Orbital Damage Scaling: 0/20 : 0/40 : 0/40 Inflicts: Insight that deals 60 to 120 StrikingAll striking damage is physical damage. Damage and inflicts Insight. |
1 | 3 Rare | |
Fae Quiver | Your Attacks gain a 25% chance to trigger a FaeArrow on hit that deals 150 to 250 ThrustingAll thrusting damage is physical damage. Damage. | 1 | 4 Epic | |
Elite Quiver | On Skill Used, gain +100% Bow and Crossbow Damage for 8 seconds. [Buff] |
1 | 4 Epic | |
Dragonscale Shield | +1/1 Block Block prevents one hit of damage taken. Refreshes each floor. +1/1 Suppression Suppression prevents one hit of damage taken only during boss fights. Refreshes each floor. All Enemies are considered Dragons. |
1 | 4 Epic | |
Ichor Torch | +40 to 55 RadiantGlitter +5% Damage Taken from Lucky Hits Duration: 4 seconds Max Stacks: 10 [Ailment]All radiant damage inflicts Glitter. Damage to Melee Weapons |
1 | 4 Epic | |
Magi-Tech Lantern | +10% Critical Hit Chance The damage from critical hits is multiplied with your critical hit multiplier. per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have | 1 | 4 Epic | |
Necro Torch | +25 to 65 NecroticNecrosis Damage: 150 to 225 Necrotic Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick]All necrotic damage inflicts Necrosis. Damage to Melee Weapons |
1 | 4 Epic | |
Photon Barrier | +1/1 Block Block prevents one hit of damage taken. Refreshes each floor. Recharges Block Block prevents one hit of damage taken. Refreshes each floor. every room. |
1 | 4 Epic | |
Straw Talisman | +100% Debuff Effect | 1 | 4 Epic | |
Sniper Quiver | x1.25 Weapon Damage at Far Range Hits at Far Range deal x0.90 Damage. x0.75 Weapon Damage at Close Range Hits at Close Range deal x1.20 Damage. |
1 | 4 Epic | |
Raven Talisman | Your Cursed Hits Cursed Hits have x0.50 chance for Hit Effects to happen. have x2.00 the chance to triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. effects on hit instead x0.50. |
1 | 4 Epic | |
Tower Shield | +1/1 Block Block prevents one hit of damage taken. Refreshes each floor. +3/3 Armor |
1 | 4 Epic | |
Twilight Talisman | +100% GlitterGlitter +5% Damage Taken from Lucky Hits Duration: 4 seconds Max Stacks: 10 [Ailment] Effect +100% JudgementJudgement x1.25 Radiant Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] Effect +100% GloomGloom +10% Damage Taken from Cursed Hits Duration: 4 seconds Max Stacks: 10 [Ailment] Effect +100% CorruptionCorruption x1.25 Dark Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] Effect |
1 | 4 Epic | |
Artemis Quiver | +100% Weapon Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen. | 1 | 5 Legendary | |
Aegis | +2/2 Block Block prevents one hit of damage taken. Refreshes each floor. +20% Damage per Armor Container you have Your Block Block prevents one hit of damage taken. Refreshes each floor. counts as Armor . |
1 | 5 Legendary | |
Phalanx | +2/2 Block Block prevents one hit of damage taken. Refreshes each floor. Grants 2 SpearWarrior Companions . Each Grants: +15% Attack Speed |
1 | 5 Legendary | |
Rainbow Talisman | +100% Ailment Effect | 1 | 5 Legendary | |
Triumvirate | +30 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. Grants a Fire OrbitalBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]Fire Orbital Damage Scaling: 0/50 : 0/50 : 0/50 Inflicts: Burn that deals 60 to 195 FireBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All fire damage is elemental damage and inflicts Burn. Damage and inflicts BurnBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]. Grants a Cold OrbitalChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment]Cold Orbital Damage Scaling: 0/50 : 0/50 : 0/50 Inflicts: Chill that deals 105 to 145 ColdChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment]All cold damage is elemental damage and inflicts Chill. Damage and inflicts ChillChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment]. Grants a Lightning OrbitalShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]Lightning Orbital Damage Scaling: 0/50 : 0/50 : 0/50 Inflicts: Shock that deals 55 to 250 LightningShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]All lightning damage is elemental damage and inflicts Shock. Damage and inflicts ShockShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]. |
1 | 5 Legendary | |
Cultist Lantern | x1.10 Skill Damage per missing Heart | 1 | 6 Set | |
Conjurer Talisman | +25% Companion Attack Speed | 1 | 6 Set | |
Fletching Quiver | +10% Attack Speed | 1 | 6 Set | |
Paladin Shield | +1/1 Block Block prevents one hit of damage taken. Refreshes each floor. +1/1 Armor |
1 | 6 Set | |
Soccer Orb | +20 PowerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher. Grants a Soccer OrbitalSoccer Orbital Damage Scaling: 0/20 : 0/40 : 0/20 that deals 75 to 175 StrikingAll striking damage is physical damage. Damage. |
1 | 6 Set | |
Totem Talisman | +100% NettlesNettles is a nature ailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. Effect. | 1 | 6 Set | |
Umbrella | +1/1 Block Block prevents one hit of damage taken. Refreshes each floor. +25% Stamina Recovery Speed |
1 | 6 Set |