lightningShock is a stackable lightningailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.
fireBurn is a firedamage over time ailment that deals 50% of fireinfliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn.
fireBurn is a firedamage over time ailment that deals 50% of fireinfliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn.
natureNettles is a natureailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. All nature damage is considered elemental damage and inflicts Nettles.
Goblin King
Weakness
Resistance
fireBurn is a firedamage over time ailment that deals 50% of fireinfliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn.
None
Floor 2
Boneyard
Boss Details
Lich
Weakness
Resistance
natureNettles is a natureailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. All nature damage is considered elemental damage and inflicts Nettles.
NecroticNecrosis is a necroticdamage over time ailment that deals 50% of necroticinfliction damage as necrotic damage 2 per second for 8 seconds.All necrotic damage inflicts Necrosis.
natureNettles is a natureailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. All nature damage is considered elemental damage and inflicts Nettles.
coldChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill.
soundEcho is a stackable soundailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.
lightningShock is a stackable lightningailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.
Rock Golem
Weakness
Resistance
explosion damageExplosion damage persists through the armor threshold.
fireBurn is a firedamage over time ailment that deals 50% of fireinfliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn.
Floor 3
Jungle
Boss Details
Mandrake
Weakness
Resistance
fireBurn is a firedamage over time ailment that deals 50% of fireinfliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn.
natureNettles is a natureailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. All nature damage is considered elemental damage and inflicts Nettles.
coldChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill.
PoisonPoison is a stackable poison damage over time ailment that deals 10% of poisoninfliction damage as poison damage2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times.
NecroticNecrosis is a necroticdamage over time ailment that deals 50% of necroticinfliction damage as necrotic damage 2 per second for 8 seconds.All necrotic damage inflicts Necrosis.
natureNettles is a natureailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. All nature damage is considered elemental damage and inflicts Nettles.
Troll
Weakness
Resistance
fireBurn is a firedamage over time ailment that deals 50% of fireinfliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn.
PoisonPoison is a stackable poison damage over time ailment that deals 10% of poisoninfliction damage as poison damage2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times.
Floor 4
Catacombs
Boss Details
Vampire
Weakness
Resistance
radiantGlitter is a stackable radiantailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter.
darkGloom is a stackable dark ailment that increases damage taken from cursed hits by 25% per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All dark damage inflicts Gloom.
lightningShock is a stackable lightningailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.
lightningShock is a stackable lightningailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.
strikingAll striking damage is physical damage.
fireBurn is a firedamage over time ailment that deals 50% of fireinfliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn.
natureNettles is a natureailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. All nature damage is considered elemental damage and inflicts Nettles.
The Vermin King
Weakness
Resistance
fireBurn is a firedamage over time ailment that deals 50% of fireinfliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn.
PoisonPoison is a stackable poison damage over time ailment that deals 10% of poisoninfliction damage as poison damage2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times.
Floor 5
Desert
Boss Details
Sphinx
Weakness
Resistance
darkGloom is a stackable dark ailment that increases damage taken from cursed hits by 25% per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All dark damage inflicts Gloom.
radiantGlitter is a stackable radiantailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter.
coldChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill.
NecroticNecrosis is a necroticdamage over time ailment that deals 50% of necroticinfliction damage as necrotic damage 2 per second for 8 seconds.All necrotic damage inflicts Necrosis.
lightningShock is a stackable lightningailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.
thrustingAll thrusting damage is physical damage.
The Pied Piper
Weakness
Resistance
lightningShock is a stackable lightningailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.
soundEcho is a stackable soundailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.
Floor 6
Reef
Boss Details
Kraken
Weakness
Resistance
lightningShock is a stackable lightningailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.
soundEcho is a stackable soundailment that consumes all stacks to deal 75% of accumulated sound damage as sound damage upon reaching 2 stacks. A stack lasts 4 seconds. This damage counts as repeat damage.All sound damage inflicts Echo.
lightningShock is a stackable lightningailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.
fireBurn is a firedamage over time ailment that deals 50% of fireinfliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn.
None
Library Guardian
Weakness
Resistance
lightningShock is a stackable lightningailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.
None
Floor 7
Volcano
Boss Details
Phoenix
Weakness
Resistance
lightningShock is a stackable lightningailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.
fireBurn is a firedamage over time ailment that deals 50% of fireinfliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn.
lightningShock is a stackable lightningailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.
fireBurn is a firedamage over time ailment that deals 50% of fireinfliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn.
lightningShock is a stackable lightningailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.
coldChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill.
Ice Dragon
Weakness
Resistance
lightningShock is a stackable lightningailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.
coldChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill.
Floor 8
Halls of Agony
Boss Details
Cerberus
Weakness
Resistance
natureNettles is a natureailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. All nature damage is considered elemental damage and inflicts Nettles.
PoisonPoison is a stackable poison damage over time ailment that deals 10% of poisoninfliction damage as poison damage2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times.
natureNettles is a natureailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. All nature damage is considered elemental damage and inflicts Nettles.
PoisonPoison is a stackable poison damage over time ailment that deals 10% of poisoninfliction damage as poison damage2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times.
fireBurn is a firedamage over time ailment that deals 50% of fireinfliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn.
lightningShock is a stackable lightningailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.
lightningShock is a stackable lightningailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock.
fireBurn is a firedamage over time ailment that deals 50% of fireinfliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn.
Arch Pontiff
Weakness
Resistance
None
None
Floor 9
Deep Dark
Boss Details
King Ooze
Weakness
Resistance
PoisonPoison is a stackable poison damage over time ailment that deals 10% of poisoninfliction damage as poison damage2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times.
fireBurn is a firedamage over time ailment that deals 50% of fireinfliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn.
fireBurn is a firedamage over time ailment that deals 50% of fireinfliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn.
PoisonPoison is a stackable poison damage over time ailment that deals 10% of poisoninfliction damage as poison damage2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times.
Bombs are very powerful against early floor bosses.
Study boss patterns:
Bosses have specific patterns of attacks that they follow. Learning these patterns can help you dodge their attacks and strike when they are vulnerable.
Save your potions:
Potions can be incredibly useful, especially during boss fights. Make sure to save them for bosses where you really need them, rather than using them up early on in the game.
Be patient:
Boss fights can take a while, so be patient and take your time. Rushing in can often lead to mistakes and unnecessary damage.
Keep moving:
Staying still makes you an easy target for bosses. Keep moving and dodging their attacks to stay alive.